Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Dice Settlers is a 4X game about inhabiting a new land, using exciting, innovative mechanism of dice bag building. Designer Dávid Turczi and famous artist Mihajlo “The Mico” Dimitrievski have teamed up with a company that lives up to its promises to take you on a journey of building a nation in a new world!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 8+
Dicium invites you on four very different adventures through a central game mechanism of dice combinations. The "Dicium dice" are at the heart of the game: eleven identical dice. Each side presents two aspects: a number and a color. On your turn, you combine the results of your rolled dice to perform up to two actions. The two aspects on each side of a die offer a large choice of number and color combinations.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 12+
Epochs: Course of Cultures invites players to lead a civilization through the crossroads of history, shaping its destiny across ancient, medieval, and modern eras.
Antal spelare: 2-4, Speltid: 80-100 min, Ålder: 12+
In Feya's Swamp, you take on the role of a clan of swamp dwellers aiming to become the most prosperous in the area.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 14+
What if the entire history of the world had unfolded differently? What if the great empires of our history had never come into being? What if other early civilizations had risen to greatness instead?
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 60-300 min, Ålder: 14+
I Modul 5 kan spelare köpa och sälja aktier i flyg- och rymdföretag för att öka företagens kapital och aktievärden.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Upptäck, uppfinn och överlista dina motståndare i Carl Chudyks ikoniska kortspel – nu i en ultimat utgåva! Innovation Ultimate samlar det bästa från originalspelet och expansionerna i en uppgraderad box med massor av nytt innehåll.
Antal spelare: 1, Speltid: ?, Ålder: 14+
This is an expansion for Kingdom Legacy. It offers 5 rounds of play, and 30 new cards to explore.
Antal spelare: 1-5, Speltid: 60-90 min, Ålder: 13+
March of the Ants puts players in control of an ant nest, competing for success with rival nests.
Antal spelare: 3-9, Speltid: 180-780 min, Ålder: 12+
Mega Empires: The East is a stand-alone game the Mega Empires line, a new intricate board game designed for 3 to 9 players, immersing participants in the rise and development of ancient civilizations over a span of 8000 years, set in a different part of the world.
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
Step into the sacred rituals of ancient Crete with Minos: Dawn of Faith, the official expansion to Minos: Dawn of the Bronze Age.
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
The Frostrivers tribe dwells along the Great Frozen River. Its members live in harmony with Nature. The tribe obeys the laws of the Four Elders, themselves guided by the most venerable of the Elders: the Neta-Tanka.
Antal spelare: 3-5, Speltid: 60-90 min, Ålder: 10+
At the dawn of civilization, take the destiny of a whole people into your hands.
Antal spelare: 1-5, Speltid: 60-150 min, Ålder: 13+
Our once great Empire was struck by a devastating plague… will you answer the call to save it?
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Join us on an epic journey through the world of Archaic Period Greece, where heroes are born, city-states clash in bitter rivalries, and the gods themselves shape the destiny of mortals. Prepare to immerse yourself in a strategic and immersive board game experience.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 12+
Progress: Evolution of Technology is a card game about researching technologies and building a civilization. Each player guides his nation from the earliest signs of human development and learn various technologies, moving progressively to the Middle Ages and the Renaissance until the fist sparks of the Industrial Revolution.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Nya unika stammar, Scyphoz kort och mer introduceras i en stor expansion till Revive.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 8+
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 12+
Always wanted to lead your own colony?
Antal spelare: 2-5, Speltid: 120-0 min, Ålder: 14+
This new expansion is packed full of content to push the boundaries of your civilization in every game. With Terra Incognita, you now have the option to explore your surroundings, exploring new environments and dynamically constructing the board as you play.
During Tawantinsuyu: The Inca Empire, players place workers onto various locations on the game board, performing actions, collecting resources (potatoes, corn, stone, and gold), constructing buildings and stairs, sculpt statues, expanding their military strength, and collecting weavings.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Immerse yourself in the fascinating world of early 20th century explorers in The Royal Society of Archeology.