Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Gigantiska portaler öppnar sig i skyn över Tokyo...
Antal spelare: 2, Speltid: 60-0 min, Ålder: 8+
Shogi-Table, pinewood, brown and reddish brown stained, size 270 x 250 x 50 mm, printed field,
40 wooden game pieces.
Shogi – Japanese Chess
Antal spelare: 2, Speltid: 60-0 min, Ålder: 8+
Playing board made of plywood, playing pieces made of pinewood.
Playing board: 260 x 260 x 12 mm, fieldsize 28 x 28 mm
40 playing stones
Shogi – Japanese Chess
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Utforska, kolonisera och bygg ditt eget stjärndynasti i detta kortbaserade sci-fi-spel med djup strategi och hög återspelningsvärde.
Antal spelare: 1-5, Speltid: 30-45 min, Ålder: 10+
Fountains is a light yet clever strategy game that turns you into a master Fountaineer, designing a magnificent, multi-level fountain in the city of Florimelle.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 12+
Castell is the vibrant Catalonian tradition of building human towers. Huge teams of people from all over Catalonia gather at festivals to celebrate Catalonian culture and compete to build the highest and most difficult human towers.
Antal spelare: 1-5, Speltid: 60-90 min, Ålder: 10+
Time is short. Can the animals be saved while also influencing the Ambassadors' votes? Or will threatened animals be lost forever?
During Tawantinsuyu: The Inca Empire, players place workers onto various locations on the game board, performing actions, collecting resources (potatoes, corn, stone, and gold), constructing buildings and stairs, sculpt statues, expanding their military strength, and collecting weavings.
Antal spelare: 1-4, Speltid: 45-75 min, Ålder: 10+
In The Fog, you are mystical guardians of an isolated island who must help panicked islanders reach their boats and escape a rapidly approaching, life-threatening fog.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 13+
Expansion for Small Railroad Empires featuring Scenario Maps of: United States, Europe, Germany and the United Kingdom.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 13+
"Den utlovade dagen" är här. Edward Elric och hans allierade försöker aktivera den omvända transmutationscirkeln för att stå emot homunculus rikstäckande transmutationscirkel. Har ni vad som krävs för att stoppa Faderns ambitioner?
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 14+
In Æterna you will take the role of a Roman Gens (family) that will try to increase its prestige through three Eras: The Roman Kingdom, the Roman Republic, and the Roman Empire.
Your goal will be to increase your influence over the city by ruling over the 7 Hills, contributing to the construction of monuments and buildings, and supporting the conquest of the provinces. You must always be careful to keep the citizens happy, as unrest in the Hills under your direct control could put you in a bad light.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 16+
The adventure continues with the premium HeroQuest Joe Manganiello’s The Crypt of Perpetual Darkness Quest Pack! Zargon’s minions are at your doorstep, threatening the place you call home. Armed only with your effects and an ancient map of elvish origin, you must journey deep underground in search of a long-lost crypt rumored to contain a powerful artifact. Keep this treasure from Zargon—you’re the only hope of your people!
Antal spelare: 1-5, Speltid: 60 min, Ålder: 12+
In the Temple of Elemental Evil board game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure?
Antal spelare: 2, Speltid: 30-60 min, Ålder: 13+
MATRX GIPF goes back to GIPF before it became a project. It is played with the pieces (called potentials) published in GIPF Sets 1, 2 and 3 and originally released together with the games that now make up Project GIPF. The purpose of MATRX GIPF is not only to make the potentials available again as pieces that can be added to GIPF, but also to reveal the origin of the project in the form of a game in its own right—presented as the culmination of a highly-valued series of games.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 9+
Varje spelare börjar med samma uppsättning kort i Mycelia och förbättrar sin kortlek med bättre kort under spelets gång medan de tävlar om att först rensa sin spelplan från daggdroppar.
Antal spelare: 2-6, Speltid: 90 min, Ålder: 12+
Köp, handla och sälj aktier för att få den största avkastningen på dina investeringar och bli den främsta fastighetsmagnaten.
Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 8+
Venture into the Heart of Africa to build routes through some of the continent's most remote and desolate locales. Will you bolster your terrain surveying skills and local knowledge to try and establish more valuable routes – or dare to dash across the continent in a mad race to cut the game short?
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
Specialisera dina arbetare för att bli den bästa i dalen!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
Kiel, the lively port city on the Baltic Sea, is the starting point for a project of the century: a canal from the Baltic Sea to the North Sea! As influential citizens, you take part in the construction of the canal and always try to make more profit than the competition.
Antal spelare: 2-4, Speltid: 40 min, Ålder: 14+
In Reign of Cthulhu, players work to shut down cults and ward off monsters while attempting to seal the gates. Travel between key locations in four cities central to the Cthulhu Mythos as you make use of your investigator’s unique ability to stem the tide of evil.
Antal spelare: 2-5, Speltid: 120 min, Ålder: 10+
A new, slick and updated version of the classic HeroQuest expansion, "Return of the Witch Lord"!
Mentor’s head hung low as he entered the room. There was a sadness in his voice when he spoke.
“Worthy companions, we must act fast. The Witch Lord is not dead! He has managed to find refuge in the fallen city of Kalos. Long ago, the city was destroyed by Morcar and given to the Witch Lord to rule. Beneath the ruins, the Witch Lord built for himself a great stronghold, for the light of day was too pure for his foul creatures to endure. Once the Witch Lord’s strength has fully returned, he will gather his army of the undead and attack the Empire. Only Heroes of great courage, or those with powerful magic, dare stand against him.”
A new Quest Book containing 10 new adventures that must be played in sequence!
Antal spelare: 2, Speltid: 30-45 min, Ålder: 10+
Welcome to Timber Town, beaver architects! Grab building tiles as they flow down the river and add them to your town to entice the beaver citizens to your town, and not your opponent's!
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 12+
In Emberheart, you play as brave champions competing for glory by opposing poachers and rescuing dragons.
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
The Lord Hawthorne Hero Expansion includes two different figures for Lord Hawthorne to add to your Daqan army, a cavalry version and an infantry version, as well as six new upgrade cards, four of which will improve any army and two that are exclusive to Lord Hawthorne.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 14+
Khôra är ett utvecklingsspel utan en lugn stund, minsta felsteg kan mycket väl äventyra din maktposition i den pågående kampen mot andra stadsstater i det antika Grekland. Låt maktkampen börja!
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 13+
DÉCORUM is a cooperative, hidden information game where you and your partner share the same objective: decorate your home in a way that makes you both happy. The problem is, different things make each of you happy and nobody says exactly what they need.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 10+
Imperial Settlers: We Didn't Start The Fire is the third Empire Pack for Imperial Settlers.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 8+
This beautiful map includes an ingenious new twist. On the many double-track bridge crossings, grab the first route and pay a price in Bridge Toll Tokens to the bank; claim the second route and the tokens go to the player who claimed the first route! Score bonus points based on the total value of Bridge Toll Tokens you own at game's end.