Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 9+
Moles have traveled from all over to compete in the annual Mountain Maker tournament. In this light strategy game, competitors show their skill based on how high they can pile their molehills, and by how many mountains they control.
Antal spelare: 1-5, Speltid: 35-0 min, Ålder: 10+
Welcome Citizen. You are here to try to access Mu's ruling caste. In order to test your skills, you and a handful of other contenders will have to build an exceptional Cité-Source.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 10+
Build a city, develop it further and at the same time go on a journey through time: The placement game "My City" provides exciting twists and turns from game to game. During the individual games, new rules and game materials for the two to four players are added again and again, until after 24 games the varied history of a city is told.
Antal spelare: 2-5, Speltid: 120-0 min, Ålder: 14+
You are tasked with exploring uncharted lands in this competitive area control and hand-management eurogame.
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 13+
Gudar och Titaner ryker ihop! Bygg upp dina arméer, använd unika förmågor och stå ensam kvar som härskare.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
Nanty Narking är ett spel fullt av intriger, områdeskontroll och intensivt kortspelande.
Antal spelare: 1-4, Speltid: 30-45 min, Ålder: 10+
Nature is a card-driven strategy board game from the designer of Evolution.
Antal spelare: 1-4, Speltid: 30-45 min, Ålder: 10+
Antal spelare: 1-4, Speltid: 30-45 min, Ålder: 10+
Antal spelare: 1-4, Speltid: 30-45 min, Ålder: 10+
The Flight Module introduces brand new trait cards and mechanics into the Nature ecosystem. Protect yourself from predators by 'Flocking' with other birds, become 'Camouflaged' to hide in your environment, or migrate to a faraway land and grow your population in safety.
Antal spelare: 1-4, Speltid: 30-45 min, Ålder: 10+
Return to the age of ferocious giants, where size is power.
Antal spelare: 1-4, Speltid: 30-45 min, Ålder: 10+
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 12+
Ge dig ut på en hårresande färd djupt ut i rymden...
Set med alternativa figurer för samtliga Alien drottningar som ger mer variation till dina Nemesis spel.
Antal spelare: 1-5, Speltid: 120-180 min, Ålder: 14+
Nemesis: Retaliation is the third installment of the Nemesis horror board game series. Like the first two, it is designed as a standalone game.
Antal spelare: 2-6, Speltid: 20-120 min, Ålder: 8+
Do you have what it takes to join the Neon Knights?
Join the XRL (Extreme Racing League) Tournament today!
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
The Frostrivers tribe dwells along the Great Frozen River. Its members live in harmony with Nature. The tribe obeys the laws of the Four Elders, themselves guided by the most venerable of the Elders: the Neta-Tanka.
Antal spelare: 1-4, Speltid: 30 min, Ålder: 10+
Neuroshima HEX is a game of tactics, where armies wage continuous battles against each other.
Antal spelare: ?, Speltid: ?, Ålder: 10+
Babel 13, expanded NY military base, loses it’s contact with HQ. Lonely defenders must face the enemy they have never seen before: the forces of mutated nature, the Neojungle. The battle for survival begins.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 13+
Neuroshima Hex: Beasts is a new faction expansion to the best-selling Portal Games evergreen title Neuroshima Hex. The new army represents various animal species that survived Moloch’s attack.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 13+
Sand Runners are the remaining forces that were once sent to face Moloch at the very beginning… A bunch of nut-cases who lost their minds during that time. They’re loose cannons with a light approach to their life, but don’t let that fool you, they are persistent.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 14+
Each player represents a founding family, determined to shape the town’s growth in the 1800’s.
Antal spelare: 2-5, Speltid: 75-0 min, Ålder: 14+
Build space empires in the Race for the Galaxy universe.
Antal spelare: 2-4, Speltid: 45-90 min, Ålder: 12+
In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms.
Antal spelare: 2-4, Speltid: 25-30 min, Ålder: 10+
Design your Animal Sanctuary in this 5-round game. Draw 3 cards each round, place one, and pass along the others, covering at least one biome per card to fit in a 6 by 6. The game features different objectives each round, and you'll need to modify your sanctuary to score points accordingly.
Antal spelare: 2-4, Speltid: ?, Ålder: 6+
Arrange your 9 tiles to match the given theme. Will you have to go by shape this time around? Or will it be by color?
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Nippon: Zaibatsu is a reimagined 10th anniversary edition of the acclaimed strategy game Nippon. Step into the role of an ambitious zaibatsu and lead Japan’s industrial expansion.
Antal spelare: 1-4, Speltid: 30-60 min, Ålder: 8+
The moon has had an influence on mankind for many thousands of years. For example, the new moon stands for a new beginning or the time to think about the future and taking the first steps. In Nova Luna, players must deal effective with the display of the moon clock to fulfill their orders. Every decision has far-reaching consequences for the future.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Introducing the dynamic Court mechanic, offering diverse strategies to enhance gameplay. Through this action, players can acquire Thaler, Action tiles, Victory Points, Achievement Tokens, and bolster their income. Additionally, control of Parties amplifies scoring potential during the King’s Day phase by scoring the unique agendas, with the Dominant Party leader scoring agendas twice, increasing tension between players.