Antal spelare: 4, Speltid: 240-360 min, Ålder: 14+
THE GAME: In Tanto Monta: The Rise of Ferdinand and Isabella, each of the four players rules one major power and another secondary power as follows:
Spain (Kingdom of Castile; Kingdom of Aragon)
Muslim (Nasrid Kingdom of Granada; North African Powers: Sultanates of Fez and Tremencén)
Portugal (Kingdom of Portugal; Beltranejos Faction)
France (Kingdom of France; Principality of Catalonia)
Antal spelare: 2, Speltid: 240 min, Ålder: 14+
The Deluxe Edition comes with the original game and its expansion.
Antal spelare: 2, Speltid: ?, Ålder: 0+
The Battle of Rhode Island is volume 9 in GMT’s Battles of the American Revolution series by designer Mark S. Miklos. The map board depicts the northern half of the island including the fortified American positions around Butt's Hill.
Antal spelare: 1-2, Speltid: 30-45 min, Ålder: 14+
The Bell of Treason is a fast-paced, card-driven board game in which two players experience the existential crisis faced by Czechoslovakia in response to Hitler’s territorial demands. One player represents the ideal of trying to Defend the country, even without allies and at any cost. The other player represents the historically victorious ideal of agreeing to Concede the Sudetenland territory, in order to prevent bloodshed and hoping that Hitler’s demands would stop there.
Antal spelare: 1-2, Speltid: 600-0 min, Ålder: 12+
This is the third game in the “OSS” system. This series is made to be highly playable and to be completed in far shorter a time that is common for this size game. Low counter density and a concentration on conceptual complexity is the focus of this series.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 8+
En uppdaterad och strömlinjeformad version av en gammal klassiker!
Ge dig in i ett äventyrligt liv fullt av upplevelser, familj och överraskningar! Vill du börja en utbildning eller satsa på karriären? Vill du ha familj? Se hur många barn du kommer att få. Du väljer själv hur livet ska bli. Gör dig redo för ett liv fullt av upplevelser och massor av överraskningar. Men se också till att använda pengarna på ett smart sätt, för den rikaste spelaren vinner.
Livet är fullt av äventyr. 90 kort låter dig göra spännande val och se vart din resa genom livet tar dig, samtidigt som det finns 20 spännande yrken att välja på. Glöm inte att planera in en exotisk semester för att slappna av lite.
Antal spelare: 2-4, Speltid: 240-0 min, Ålder: 12+
The Lamps Are Going Out is a game simulating World War I at the grand strategic level. Many of the economic and military factors have been simplified to make game play as easy as possible, while still accurately portraying the balance of forces, strategies, constraints and ultimately the grand decision-making involved.
Antal spelare: 1-2, Speltid: 60-180 min, Ålder: 14+
The Last Hundred Yards Volume 5: For King & Country joins the Last Hundred Yards family as British and Canadian Forces retake western Europe from German occupation. The pack contains ten/twelve Missions that occurred in 1944 during the Normandy landings and breakout phases from June through August and Operation Market Garden in the Netherlands in September. Players must own The Last Hundred Yards Volumes 1 and 2 to play Volume 5.
Antal spelare: 1-4, Speltid: 480-0 min, Ålder: 14+
The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives.
Antal spelare: 1-6, Speltid: 3600-0 min, Ålder: 14+
To Take Washington is a new Line of Battle (LoB) series game covering Jubal Early’s campaign during the summer of 1864. From June into July, Old Jube swept out of the Shenandoah Valley and across the Potomac River to advance on Washington DC.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 10+
Tori is a hand management and a tile placement game that simulates the function of the markets as every player competes for the same customers. Customers' consumption needs change constantly, so you have to be aware of where the customers are heading next!
Antal spelare: 2, Speltid: 60-0 min, Ålder: 14+
The North African Campaign has begun. Take control of the British Army's Long Range Desert Group and operate behind enemy lines or command the formidable Italian forces opposing them.
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 14+
Vendel to Viking transports you to a time of upheaval and opportunity, as the mighty Roman Empire has fallen and Europe’s future is being forged.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Antal spelare: 2, Speltid: 360-6000 min, Ålder: 12+
"This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario..."
Antal spelare: 2-20, Speltid: 15 min, Ålder: 16+
You are a solitary hero fighting to survive in a world once afflicted by ancient wars between Orcs, Elves, Humans and Angels. It does not matter if you are a Mage, a Paladin or a Warrior, all you have to do is to get the most powerful equipment you can find, such as handcrafted swords and shields, magic scrolls or what remains of the fire guns and hi-tech weapons produced by a now-gone civilisation. Defend yourself and defeat your opponents.
Antal spelare: 1-2, Speltid: 150 min, Ålder: 10+
After the enormous critical and sales success of Warriors of God, MMP is proud to present the grandfather of Warriors of God, Nakajima’s masterpiece, Warriors of Japan.
Antal spelare: 2-4, Speltid: 240 min, Ålder: 12+
World at Wat #12
1940: What if
Antal spelare: 1-2, Speltid: 240 min, Ålder: 10+
World at war #15 - Soft Underbelly: Italy 1943
Antal spelare: 1-2, Speltid: 60-0 min, Ålder: 10+
The Chaco War, 1932-1935. The Chaco War was fought out by two landlocked countries, Bolivia and Paraguay in South America. On paper, the Bolivians should win handily: they enjoyed a three to one superiority in manpower against the Paraguayans. However, to reach the front the Bolivians had to overcome long lines of communication, impossible terrain and low morale. The Paraguayans, on the other hand, saw the war as a life-or-death struggle. Thanks to their superior morale and leadership, the Paraguayans inflicted a series of defeats to the Bolivians and won most of the Chaco in the post-war peace settlement.
Components: 22x34 inch map, 176 die-cut counters.