Antal spelare: 1-5, Speltid: 60 min, Ålder: 12+
A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Marvel Champions: The Card Game invites players embody iconic heroes from the Marvel Universe as they battle to stop infamous villains from enacting their devious schemes.
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 14+
The Tropical Paradise Turns into a Carnival of Nightmares
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Återvänd till Aeon's End och grundandet av Gravehold...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace’s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.
Antal spelare: 1-4, Speltid: 30-180 min, Ålder: 14+
Skapa ett helvete med de legendariska operatörerna i Special Air Service!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 10+
Spela som en av världsmakterna och samarbeta, investera i ny teknik och bekämpa klimatförändringar för att rädda vår planet.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 13+
Med den rådande zombieapokalypsen gör spelarna sitt bästa för att samla mat så det räcker, finna utrustning som kan komma väl till hands och försöka överkomma de kriser som uppstår i kolonin - såväl mentala som fysiska. För det är viktigt att hålla moralen på topp om man ska kunna uppfylla kriteriet för att vinna den rådande spelomgången, särskilt som en eventuell förrädare kan sitta med i spelgruppen och försöka få kolonin på fall!
Antal spelare: 1-5, Speltid: 60 min, Ålder: 12+
The master of Ravenloft is having guests for dinner—and you are invited!
Antal spelare: 1-5, Speltid: ?, Ålder: ?
Designed for 1–5 players, this board game features multiple scenarios, challenging quests, and cooperative game play. The contents of this game can also be combined with other D&D Adventure System Cooperative Play board games, including Castle Ravenloft and Wrath of Ashardalon, to create an even more exciting experience.
Antal spelare: 1-8, Speltid: 180 min, Ålder: 14+
Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being intent on destroying our world.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle.
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts.
Antal spelare: 1-5, Speltid: 45-60 min, Ålder: 12+
Spelet fortsätter, och nu ska ni undersöka vad som hände till skeppet efter ni lämnat det...
Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 14+
For weeks, the upcoming performance of The King in Yellow has been the talk of the town. But after researching the play’s dark history, you are convinced something foul is at work.
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 10+
Dungeon Saga Origins is a sprawling adventure, full of challenging dungeon quests for you and your party.
Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 14+
This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Dunwich Legacy cycle will not find any new cards or content within this expansion.
Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.
This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 14+
With a revamped system of organization and a number of quality-of-life improvements, this new version of the beloved LCG’s core set is the perfect way for someone to dive into the game.
Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 14+
Tiden har kommit. Cthulhu har vaknat, och Arkham kommer aldrig att bli detsamma...
Antal spelare: 1-4, Speltid: 120-150 min, Ålder: 14+
The Last Spell - the board game immerses players in a fantastical cooperative gaming experience, where they must harness their heroic skills to protect three distinct towns from an onslaught of enemy hordes throughout a lengthy campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-4, Speltid: 180-0 min, Ålder: 14+
Judgment. Temperance. Justice. The Tower.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
In The Scarlet Keys Campaign Expansion, one to four investigators are sent on a dangerous assignment comprising up to ten scenarios all across the globe.
Antal spelare: 1-6, Speltid: 120-180 min, Ålder: 14+
Året är 1926 och en mörk skugga växer i den annars till synes frodande och relativt lugna staden Arkham. Mystiska ritualer utförs för att frambringa utomjordiska väsen med gudalika krafter, stora nog att kunna förgöra jorden, som lurar i en annan värld bortom tid och rum! Det är upp till ett antal djärva utredare med olika bakgrund att söka stopp för dessa ritualer genom att samla ledtrådar om vad som händer, rekrytera allierade till sin hjälp och finna kraftfulla föremål.
Antal spelare: 3-4, Speltid: 90-0 min, Ålder: 14+
For six generations everything has gone as planned.
Now, just as a new command team takes control of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make.
The Fellowship has broken. During a fateful confrontation at Amon Hen, large Orcs bearing the White Hand of Saurman attacked the company, and in the chaos some members were captured, others killed.