Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Antal spelare: 2-8, Speltid: 60 min, Ålder: 12+
15 Días: The Spanish Golden Age is set in this context of backstabbing, treachery and palace intrigues.
Antal spelare: 2-6, Speltid: 40-0 min, Ålder: 14+
The Revolution Will Be Mechanized!
Cogs and Commissars is a clever card game of glorious robot revolution, where players control the means of production.
Antal spelare: 4-5, Speltid: 180-0 min, Ålder: 14+
Crescent Moon is an player area control game for four or five players. Take on the role of one of five radically asymmetric characters, each with their own objectives to fulfil, unique actions to utilise, and game-changing special powers to employ.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-8, Speltid: 15-60 min, Ålder: 10+
“The Republic Defense Force was founded as a collaborative effort between the mega-corps after humanity’s first contact with extraterrestrial life ended in violence.”
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Europe in the age of imperialism.
Internationally operating investors aim for the highest political influence in Europe. By giving credits they gain influence over the six imperial nations Great Britain, Germany, Russia, Austria-Hungary, Italy and France.
Antal spelare: 1-6, Speltid: 60-240 min, Ålder: 14+
Ombord på rymdskeppet Exodus styr spelarna sju rymdfarande hybrider mellan människa och maskin som ger sig ut på en episk pilgrimsfärd till stjärnorna.
Antal spelare: 2, Speltid: 30 min, Ålder: 10+
Imagine re-living the struggles and nail-biting dilemmas of the Cold War in a game that only consists of 18 cards.
Antal spelare: ?, Speltid: ?, Ålder: ?
Courts of Stone details the treacherous battlefields of words and intentions, as well as the courtiers who plot the course of the Emerald Empire and their Shinobi agents.
Antal spelare: 2-6, Speltid: ?, Ålder: ?
Learn of the intricacies of Rokugan with the Emerald Empire Source Book for the Legend of the Five Rings Roleplaying Game!
Antal spelare: 1-2, Speltid: 20-40 min, Ålder: ?
Lenin’s Legacy is a fast-paced solo or two-player game about the power struggle between Stalin and Trotsky in the early days of the USSR, starting the moment Lenin’s health began to weaken after a failed assassination attempt in 1918 and culminating with Lenin’s death in 1924.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 14+
Volume VI in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government.
Antal spelare: 4-12, Speltid: 60 min, Ålder: 13+
LoveSoap is fast and furious card game of romance, scandal and intrigue.
Antal spelare: 3-5, Speltid: 30-0 min, Ålder: 10+
The third stand-alone episode and conclusion of the Oriflamme saga.
Antal spelare: 1-3, Speltid: 120-180 min, Ålder: 14+
Världens sju underverk byggdes med hjälp av slavar. Och samhällens behov av att förslava svagare grannar ifrågasattes inte under årtusenden. Tills den dag då en djärv petition skickades till parlamentet, inte bara för att få slut på slaveriet i England, utan i hela världen! I det här spelet tar du på dig rollen som en "avskaffare" under upplysningstiden, antingen som parlamentariker, en evangelist eller en privat filantrop. Spelet går att spela tillsammans som ett samarbetsspel, med konkurrens mellan spelarna och som solitärspel.
Antal spelare: 4-10, Speltid: 30-0 min, Ålder: 10+
Red Scare is a hidden role/social deduction game with a delightful wrinkle; the only way to discover the truth about your friends is with a pair of secret decoder glasses! The game features no player elimination, so everyone is in on it until the end.
Antal spelare: 2-6, Speltid: 45-0 min, Ålder: 12+
Become a leader of the women’s suffrage movement demanding votes for women!
Be inspired by history or choose a different path as you conduct actions, grow the movement of supporters and ultimately win the vote!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 13+
From empty crossroads to the first signs of a settlement, The Walled City is coming to life! Your job is to expand this new city, settling citizens loyal to you alone, as both you and your worthy opponents vie to be declared the first mayor.
Antal spelare: 1-4, Speltid: 480-0 min, Ålder: 14+
The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives.
Antal spelare: 2, Speltid: 120-480 min, Ålder: 12+
Since first published in 2005, Triumph of Chaos has developed a somewhat avid following in the gaming community. Similar to other card driven strategic games, players assume roles of political and military commanders of their respective (RED or WHITE) forces in this epic struggle of the Russian Civil War. There is a need to refresh and enhance this rich, complex historical simulation: ToC fans demand more!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Nosferatu are the creeping horrors of the night. Called “Sewer Rats” by some, they hide their grotesque appearance in the dark, using animals as spies and guards. They often take a passive part in The Eternal Struggle, but when they attack, they do so with immense force – their enemies never know what hit them.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
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