Antal spelare: 2-6, Speltid: 60-180 min, Ålder: 13+
They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.
Bavarian Fire Drill is the long-awaited expansion for Illuminati. It adds 110 new cards illustrated (mostly) by the redoubtable Dan Smith.
Antal spelare: 2-6, Speltid: ?, Ålder: 12+
The Y2K bug failed to knock civilization back to the stone age, but it did inspire this expansion for Illuminati – adding another layer of weirdness to the classic game of conspiracy. Add the Alien Abductors, Cattle Mutilators, Gamers, and 73 other groups to your power structure. Twenty-six Special cards and two Illuminati groups – Shangri-La and Church of the SubGenius – further the frenzy.
Antal spelare: 1-6, Speltid: 60-240 min, Ålder: 14+
Ombord på rymdskeppet Exodus styr spelarna sju rymdfarande hybrider mellan människa och maskin som ger sig ut på en episk pilgrimsfärd till stjärnorna.
Antal spelare: 2-7, Speltid: 120-240 min, Ålder: 16+
The Classic Game of Power, Money, Intrigue and Revolution
Antal spelare: 1-4, Speltid: 180 min, Ålder: 14+
Volume VI in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government.
Antal spelare: 1-4, Speltid: 150-180 min, Ålder: 14+
Ett geopolitiskt spel som äger rum mellan 1989 och 2019.
Antal spelare: 2-5, Speltid: 75-0 min, Ålder: 10+
You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies.
Innehåller en förbyggd lek med Reign of Stanislava och 18 extra ikoniska kort från Vampire The Eternal Struggle.
Antal spelare: 4-5, Speltid: 120 min, Ålder: 0+
Vampire: The Eternal Struggle Fifth Edition is a boxed set with five preconstructed decks, rulebook, blood counters and everything else you need to play the game.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Antal spelare: 2-8, Speltid: 60 min, Ålder: 12+
15 Días: The Spanish Golden Age is set in this context of backstabbing, treachery and palace intrigues.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 14+
A War of Whispers is a competitive board game where five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off.
Antal spelare: 2-3, Speltid: 120-240 min, Ålder: 14+
Brotherhood & Unity is a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 ("Bosnian War"). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves.
Antal spelare: 1-3, Speltid: 300 min, Ålder: 0+
Churchill is a three player game of Coop-etiion where the players must cooperate to win World War II, while at the same time achieving a superior post war position over your allies. If the players collectively fail to defeat the Axis the Allies lose, but if the Axis are defeated, there is a victor of the peace that follows. There is also a two player and solo variant.
Antal spelare: 4-5, Speltid: 180-0 min, Ålder: 14+
Crescent Moon is an player area control game for four or five players. Take on the role of one of five radically asymmetric characters, each with their own objectives to fulfil, unique actions to utilise, and game-changing special powers to employ.
Antal spelare: 1-5, Speltid: 30-75 min, Ålder: 14+
Derrocar is a strategic card game about the week in which Argentina had five presidents, Designed by native Argentinian Bruss Brussco.
It captures the craziness and at the same time base its gameplay on the reality where, in a country tired of politicians, you need to prove that you are the least bad option,
Antal spelare: 2-7, Speltid: 240 min, Ålder: 14+
Step into the heart of 19th-century global politics with Diplomacy: Era of Empire. Set in an age of intense imperialism, this game challenges players to assume control of one of seven great empires: Britain, France, Russia, Turkey, China, Japan, or the Netherlands.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Hur långt kommer du att gå för att säkra din blodslinje?
Antal spelare: 3-5, Speltid: 75-108 min, Ålder: 12+
Five Points: Gangs of New York is a game of struggle for political control of Manhattan in the mid-19th century. As the leader of a powerful political faction, you manipulate gangs and influence politicians behind the scenes to seize control. Effective use of your resources will gain influence, win elections, and let you control the destiny of New York; fail and you will be less than a footnote to history.
Antal spelare: 2, Speltid: 40 min, Ålder: 10+
Fort Sumter is a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Europe in the age of imperialism.
Internationally operating investors aim for the highest political influence in Europe. By giving credits they gain influence over the six imperial nations Great Britain, Germany, Russia, Austria-Hungary, Italy and France.
Antal spelare: 2, Speltid: 30 min, Ålder: 10+
Imagine re-living the struggles and nail-biting dilemmas of the Cold War in a game that only consists of 18 cards.