Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 10+
Ta fram det bästa stadsprojektet för att bli arkitekten till Cloud City.
Antal spelare: 2-4, Speltid: 15 min, Ålder: 4+
Valphjältarna från Paw Patrol har gått vilse i labyrinten! Vem blir först att hitta Marshall, Chase, Rocky, Zuma, Rubble och Skye? Gångarna i labyrinten ändras hela tiden och där man förut kunde gå, står nu plötsligt en vägg. Flytta skickligt runt labyrintdelarna för att skapa nya vägar som leder dig till dina favorithjältar. Spännande och kul labyrintspel, lätt att spela och med roligt tema från Nickelodeons Paw Patrol.
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 12+
Hansa Teutonica is a highly interactive strategy game, as players block and push each other each turn – but it also gives cunning players the chance to put being blocked into an advantage. The game’s many possible strategies can also be tested and perfected on the variant game boards of the beloved Britannia and East expansions.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 10+
Free Ride, another fine game from Friedemann Friese, designer of Power Grid and Friday, takes us to the Golden Age of Railways in Europe. Around the end of the 19th Century, a growing network of railway lines was built in Europe. This allowed people to travel to the major cities to visit beautiful structures influenced by Art Nouveau and Historicism.
Antal spelare: 1-5, Speltid: 140-0 min, Ålder: 12+
This game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in Power Grid. Gain more and more valuable cards, and use the structures built on the game board to your advantage — in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
An epic worker placement strategy game. Up to four players will compete in five rounds, by planning their construction actions to build hydroelectric infrastructures on an articulated and challenging game map.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 8+
The Underground Expansion Pack contains 4 dice that you can use in two ways. With the Standalone mode, you use them instead of the normal Route dice, to build underground networks of Subway Routes and Water Pipes to score points in a whole new way. With the Expansion mode, you use them together with the normal Route dice, but without mixing them! You need two boards for each player, one for the Surface and one for the Underground. The basic Route dice are used on the Surface board (following the normal rules), while the Underground dice (and rules) are used on the Underground board!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Control clouds, rain, and snow and prevent weather fronts from colliding to score bonus points with the Weather Expansion, or use air routes and airports to extend your networks to the sky with the Airline Expansion!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use “wild” routes to create huge networks with the Super-Connection Expansion! Gather resources and construct buildings to score extra points with the City Builder Expansion! Use UFOs to collect as many sheep as possible with the Alien Farmer Expansion!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Build Street Lamps and power them with Generators to light your board and score a lot of points with the Street Lamp Expansion, or connect your Exits to the central Accumulator and charge it with electricity with the Power Grid Expansion!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use the special dice of the Eldritch Expansion in addition to your regular Route dice and find new way to score points! Open new Portals and add Rituals to your network with the Ritual Expansion! Open different Portals to connect distant areas of your network with the Portal Expansion! Extend Tentacles along your network as much as you can with the Tentacle Expansion! Send your Investigator to collect Clues to solve the case and gain extra points with the Investigation Expansion!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use the special dice of the Arcade Expansion in addition to your regular Route dice and find new ways to score points! Feed Pluck-Man with enough Fruits to eat those pesky Ghost in the Pluck-Man Expansion! Respect your commitment for urban planning to gain precious points with the Tetromino Expansion! Send Aliens to attack your opponents while trying to defend against those invading you with the Galactic Invaders Expansion! Populate your board with colorful rainbows and send ominous clouds to your adversaries in the Rainbow Expansion!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use the special dice of the Engineer Expansion in addition to or in place of your regular Route dice to change the core foundations of the game. Modify pre-existing routes and add more connections to them with the Renovation Expansion! Build Special Routes in a whole new way with the Special Expansion! Perform special actions and restructure your networks with the Construction Expansion! Increase the challenge of your games with the tricky Separation Expansion and its never-connecting routes!
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 2-4, Speltid: 25 min, Ålder: 6+
Boink, ouch! The little Magician rubs his eyes in surprise. Is there a wall here? The Magician's Apprentices curiously explore the magical labyrinth. They have an important task to solve today - the search for the magic symbols! This would be quite easy if the big magicians didn't play a prank on the children now and then. Ways remain closed as if by magic, and hidden tunnels are revealed.
Each player tries to conquer the magic labyrinth with his token and to be the first to collect 5 symbols.
Antal spelare: 3-4, Speltid: 90-0 min, Ålder: 8+
With a plethora of new game components, this game is a must-have for dedicated players who love to modify existing scenarios or get creative to invent their own maps and scenarios. Let your imagination run wild! This set of six scenarios requires CATAN, and the Seafarers and Cities & Knights expansions.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 8+
There has never been an easier way of becoming an international spy than Spy Connection. The right mix of planning and improvisation is key to winning this network building family game for 2 to 4 players aged 8 and up.
Antal spelare: 2-5, Speltid: 150-0 min, Ålder: 12+
Add more variety to your games of Terra Mystica than ever before! This mini expansion includes four new Town Tiles, a new Scoring Tile, and a new Bonus Card, creating new goals for you to strive for. Additionally, the mini expansion introduces Special Terrain tiles for each faction.
Antal spelare: 1-4, Speltid: 75-0 min, Ålder: 12+
Dear Fragile Human,
We need you to supervise our vacuum robot manufacturing facility and create the most productive factory possible. You can keep all the profits!
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 12+
Smartphone Inc. Update 1.1 Expansion expands the base game of Smartphone Inc!
Expansion adds 4 new modules for playing the game including a new 2-3
Player specific game board and Hardcore Mode!
Includes 5 new CEO Miniatures.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 14+
In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 13+
Spelet där du samlar fragment och kopplar samman minnen.
Antal spelare: ?, Speltid: ?, Ålder: ?
1861 and 1867 are perfect as weeknight games as they can usually be played by experienced players in 3 hours. The games are staples at 18xx gaming conventions often as a palate cleanser after playing a longer title. What makes 1861/1867 in particular great entry points into the 18xx system is that the two games introduce the different game mechanics in phases.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 2-5, Speltid: 120 min, Ålder: 15+
A game of early California, from the Spanish explorers to the Gold Rush.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 8+
This deluxe and oversized version of Ticket to Ride® Europe celebrates years of thrilling train adventures for many families and friends.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 8+
This deluxe and oversized version of Ticket to Ride® Europe celebrates years of thrilling train adventures for many families and friends.
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