Antal spelare: 2-4, Speltid: 10-15 min, Ålder: 8+
Kryssa nerför Champs-Elysées, beundra Eiffeltornet och var först med att fylla din destinationsbiljett!
Antal spelare: 2-5, Speltid: 120 min, Ålder: 10+
Ticket to Ride Rails & Sails is the new installment in this best-selling train adventure series. Players collect cards of various types (trains and ships) that enable them to claim railway and sea routes on a nicely illustrated double-sided board, featuring the world map on one side and the great lakes of North America on the other.
Antal spelare: 2-4, Speltid: 15 min, Ålder: 8+
Souvenirerna väger tungt i din väska när du lutar dig ut från spårvagnen. Solen skimrar genom dimman som döljer din vy över Alcatraz och Golden Gate bron. San Francisco är verkligen den Gyllene Staden!
Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution.
Bus: Complete Edition is a game about developing a public transport network in a rapidly expanding city. The citizens commute between home, the office, and, most importantly, the pub. Your task as a player is to develop a busline which takes as many passengers as possible to the place they want to be. You do this by expanding your busline, developing new suburbs, luring new potential passengers to the city, and investing in more and more buses! But you can also try to ride just a bit earlier than other companies and steal their passengers away.
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 12+
Hansa Teutonica is a highly interactive strategy game, as players block and push each other each turn – but it also gives cunning players the chance to put being blocked into an advantage. The game’s many possible strategies can also be tested and perfected on the variant game boards of the beloved Britannia and East expansions.
Antal spelare: 2-8, Speltid: 180 min, Ålder: 12+
Illuminati: Mutual Assured Distraction is about today's headlines. Supermajority, Health Reform, Bank Collapse, Superpatriot Act, Economic Stimulus – they're tools for world control. You knew it all along, didn't you?
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 12+
The Industrial Age is starting to boom. You are in need of more
workers for your factories, and you also need more workers to
build railroad tracks to expand your railway network. This, in
turn, will enable you to deliver the goods from your factories to
cities with high demand. But do not forget to earmark goods for
fulfilling profitable public contracts, because when the connection
to Trieste is made, your net worth is all that matters.
Antal spelare: 1-4, Speltid: 40-90 min, Ålder: 10+
You and your friends will be competing for space and resources to create your own fungi kingdom.
Antal spelare: 2-6, Speltid: 120-240 min, Ålder: 12+
Explore the ancient land of Nippon! Build a railroad empire in the land of the rising sun.
Antal spelare: 2-6, Speltid: 120-0 min, Ålder: 12+
Två kartor som (tack vare deras storlek) har 7 regioner vardera att välja från (med egen preferens av spelzon).
Kartorna släpptes 2014 för 10:e jubileumet av Power Grid i en fristående version: Power Grid Deluxe (som hade en helt egen grafisk stil). Nu kan du äntligen bygga dina nätverk med Power Grid (Recharged) i Europa och Nordamerika också!
Antal spelare: 2-6, Speltid: 120 min, Ålder: 12+
Power Grid: Fabled Expansion offers completely new experiences for both the Power Grid and Power Grid deluxe base games through the new Fable Game system introduced in Fabled Fruit. With two presorted Fable Decks, the players are confronted with exciting challenges in different campaigns on the maps of USA, Germany, Europe or North America.
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 1-8, Speltid: 15-30 min, Ålder: 8+
Nå nätverksbyggarnirvana i den ultimata samlingen av Railroad Ink!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use the special dice of the Engineer Expansion in addition to or in place of your regular Route dice to change the core foundations of the game. Modify pre-existing routes and add more connections to them with the Renovation Expansion! Build Special Routes in a whole new way with the Special Expansion! Perform special actions and restructure your networks with the Construction Expansion! Increase the challenge of your games with the tricky Separation Expansion and its never-connecting routes!
Antal spelare: 2-5, Speltid: 60 min, Ålder: 8+
Ticket to Ride Germany is a complete, new game that does not require the original version and is guaranteed to offer you hours of enjoyment.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 8+
Discover the Iberian Peninsula and embark on a train trip where every step of your journey will resonate with the rhythm of celebration. From the lively streets of Barcelona to the festive squares of Seville, collect and maximize sets of Festival Cards as your network expands. But plan your travel carefully, as other players will offer fierce competition to reach cities and claim their rewards before you do. NOT A STAND-ALONE GAME! Requires an original copy of Ticket to Ride or Ticket to Ride Europe to play.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 14+
Each player has five cities and tries to connect them with a shared network of tracks.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network of underwater cities.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Bygg om och förbättra väderkvarnar, köp nya tulpanlökar och innovera för att bli den mest framgångsrika tulpanbonden!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
Res genom Europa på tio dar! Spelarna använder sig av land- och transportbrickor för att arrangera en resa genom Europa. Den spelare som först lyckats med uppdraget att arrangera en fungerande tiodagarsresa genom Europa vinner spelet! Regler på svenska och finska. Ett kul och lärorikt familjespel för 2-4 spelare,
Antal spelare: 3-5, Speltid: 240 min, Ålder: 14+
In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.
Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 0+
1848: Australia is a semi-historical railroad game for 3 to 6 people. It is based on the game 1829 by Francis Tresham. Historical constraints have, as far as is possible, been taken into account. In other areas, history will be written anew.
Antal spelare: 2-8, Speltid: 300-0 min, Ålder: 12+
1862: Railway Mania in the Eastern Counties is set in this cauldron of railway construction. Players will vie to start railway companies, invest money in railway shares, and attempt to run the railways they control for personal gain, trying to keep them afloat in changeable economic times.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
5 players map, 1 wheel for the fifth player, a small management board with additional actions, an overlay for the turn order, a new set of contracts, more wooden machineries
Antal spelare: 3-4, Speltid: 90 min, Ålder: 10+
OBS: Denna version kan inte byggas ut med expansioner.
This New edition features a six piece reversible board allowing for more replay value than the previous Gallery Edition.
Antal spelare: 5-6, Speltid: 90 min, Ålder: 12+
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 8+
Spela dina kort rätt och du kan bli Catherines nya rådgivare.
Antal spelare: 2-6, Speltid: 240-0 min, Ålder: 10+
I China Rail gäller det att bygga ett så bra järnvägsnät som möjligt.
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 14+
Coal Country is rife with corruption, with the many mine foremen “influencing” various aspects of the mining industry in a number of ways. As the boss of your mining company, it is your job to sit at your desk and plot where to send your most influential foremen.