Antal spelare: 3-5, Speltid: 60 min, Ålder: 12+
Play a first-person shooter on your gaming table. Grab some ammo, grab a gun, and start shooting. Build up an arsenal for a killer turn. Combat resolution is quick and diceless. And if you get shot, you get faster!
Antal spelare: 2-4, Speltid: 120 min, Ålder: 14+
Alchemists: The King's Golem, an expansion to Alchemists, brings you a new logic puzzle with new rewards and consequences. Can you figure out how to animate a golem? And equally important, can you convince the king you are making progress?
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
In A Phantom of Truth, the third Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, you and your fellow investigators make your way across the Atlantic.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-6, Speltid: 120 min, Ålder: 12+
Carnival Zombie is a cooperative board game for 1 to 6 players, following a group of characters who are fleeing to terra firma from a sinking city overrun by zombies.
Antal spelare: 2-6, Speltid: 40-45 min, Ålder: 14+
Dig Your Way Out is a game created by David Simide in which you play the role of an inmates trying to escape from prison. Be the first prisoner to dig your hole. Craft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means!
Antal spelare: 2-4, Speltid: 20-40 min, Ålder: 7+
Prinsessan Xue är prinsessa över Drakviken och hon gifter sig nu i helgen. Inför denna tillställning har du skickat din arvtagare att ordna gåvor till prinsessan. Del blir ett roligt ävenlyr för honom: han får springa runt och hoppa från bát till båt för att rycka till sig de bästa presenterna rätt framför näsan på de andra familjernas arvtagare. Rör dig mellan båtarna i delta invecklade trafikstopp och hoppa 1, flytta 2 och rotera 3 dem för att samla på dig alla föremål du
behöver för att vinna spelet.
Antal spelare: 2, Speltid: 360 min, Ålder: 12+
Empire of the Sun (EotS) is Mark Herman's third card driven design since he introduced the system to the hobby in We The People. EotS is a strategic level look at the entire War in the Pacific from the attack on Pearl Harbor until the surrender of Japan.
Antal spelare: 2-6, Speltid: 45 min, Ålder: 10+
Flash Point: Fire Rescue is a fully cooperative game, everyone plays on the same firefighting team - win or lose together! Every turn is filled with the tension of having to fight the fire back, rescuing victims or investigating points of interest.
Antal spelare: 2-4, Speltid: 20-60 min, Ålder: 10+
Face off in the ultimate Pop! Battle!
Antal spelare: 2, Speltid: 20-60 min, Ålder: 10+
Face off in the ultimate Pop! Battle!
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 12+
The first game in Thomas Spitzer’s highly acclaimed coal trilogy,
Haspelknecht: The Story of Early Coal Mining transports players to the
beginning of coal mining in the 16th century.
Antal spelare: 1-5, Speltid: 45-60 min, Ålder: 8+
Raise armies, defend your cities, and forge alliances to ward off relentless incursions. Can you stop the fall of the world's greatest Empire?
Antal spelare: 1-6, Speltid: 45 min, Ålder: 13+
In Pandemic: In the Lab, the second expansion for Pandemic, you will use a new game board that allows you to move the pawns in a laboratory.
Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 10+
Pandemic: On the Brink is an expansion to our popular cooperative game, Pandemic, where players take on roles to work together to find cures to 4 diseases.
In this expansion you will find seven new roles; eight new special events; and several challenge kits to be added to the basic game play.
Antal spelare: 2-4, Speltid: 45 min, Ålder: 13+
Saving the world just got a little bit harder!
Three new challenges await you in this new expansion for Pandemic: The Hinterlands Challenge, The Emergency Events Challenge and The Superbug Challenge
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 8+
Enhance the world of Photosynthesis with the Under the Moonlight expansion! The moon turns in the opposite direction of the sun and casts its moonlight across the woods. Players collect lunar points for their new forest animal to activate special powers.
Antal spelare: 2, Speltid: 25 min, Ålder: 9+
Raptor is a two-player board game of strategic movement and careful planning, designed by Bruno Cathala and Bruno Faidutti.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 14+
Within this expansion, you’ll find seven unique, unpainted Imperial Shoretrooper miniatures to add to your Star Wars™: Legion collection. Five of these troopers are armed with E-22 blaster rifles while a Shoretrooper equipped with a T-21B targeting rifle is ready to deal extra damage from long range.
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
Stormtroopers may form the bulk of the Galactic Empire’s infantry forces, but sometimes more elite troopers are needed to secure key positions and pave the way for other Imperial forces.
Antal spelare: 2-4, Speltid: 240-0 min, Ålder: 12+
The Lamps Are Going Out is a game simulating World War I at the grand strategic level. Many of the economic and military factors have been simplified to make game play as easy as possible, while still accurately portraying the balance of forces, strategies, constraints and ultimately the grand decision-making involved.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 10+
Playing The Outcast Heroes, you will become a commander of a Polish underground military unit and you will fight against Communism. The USSR wants to include Poland in its influence zone, but there are still people who resist and stand up for independence. Will you manage to stop the red plague?
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 14+
The New Leaders and Wonders expansion brings exciting new content to the base game, adding leaders, wonders, and military cards so you can change the flow of history and build even greater civilizations!
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