Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 3-5, Speltid: 45-0 min, Ålder: 14+
The Hunter has become the Hunted
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 10+
Var hälsade, hängivna. Den Stora Bläckiges himmelska blick faller på dig; har du vad som krävs för att vara den mest hängivna följaren? Ett tentakelsamlande, strategiskt kortspel för 1-4 anhängare!
Antal spelare: 2-5, Speltid: 40-60 min, Ålder: 14+
In this competitive story-building game, players play as “Creeps” and build deliciously horrible stories to send bad people to their well-deserved demises. The game is played with story cards and suspense cards. Story cards work together to form a chain that tells a story for each villain in three acts. Suspense cards are the fuel that makes the story work!
Antal spelare: 2-5, Speltid: 30-150 min, Ålder: 16+
18 extra fiskkort med alldeles för många tentakler och storfavoriten "great old one" till Deep Regrets.
Antal spelare: 1-8, Speltid: 60-120 min, Ålder: 12+
Ett äventyrligt tärningsspel där spelarna samarbetar för att försöka förhindra hur en av de Stora Uråldriga från Cthulhu-universumet tar sig in i vår värld och orsakar kaos! Genom att undersöka bisarra händelser och utrusta sig med magiska artefakter, samt vanligt hederligt krut, söker man efter de sigill som behövs för att fjättra det annalkande monstret.
Antal spelare: 1-4, Speltid: 450-0 min, Ålder: 16+
Escape Tales: Children of Wyrmwoods is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and draw you deeply into a riveting story set in a dark and mysterious world.
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
It was a quiet day in a barren one horse town when gravity pod landed near a sheep farm on the outskirts of town. Gravity pod is just my name for what it was, since it was entirely alien. The pod contained a ravenous being born and bred by a higher intelligence for one purpose: to clear a planet of current life so that it could be terraformed. Devoid of eyes, The Eyeless uses heightened sensory faculties to seek and destroy anything and everything that makes noise.
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
You’re not perfect. You’ve made your share of mistakes. In fact, maybe you deserve to be in this shifting Hellscape... but then again, maybe you don’t. Razorface is a killer that will force you to reckon with yourself and deal with your “afflictions.” He draws power from them and horrible mutilation and suffering await you if you find yourself unable to do so.
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
En cyborg har rest tillbaka i tiden på uppdrag att förgöra någon som de kallar ”Frälsaren”.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family of intrepid explorers who've faced misfortune across the globe.
Antal spelare: 3-6, Speltid: 90 min, Ålder: 10+
Munchkin is about beating up monsters, taking their stuff, and sequels. Munchkin Bites! is no different. Thus were born . . . the Pants Macabre.
OBS: Detta är en expansion.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
You’ve done it this time …
We asked for your help and this is what you get — Dragons, Mythic Greeks, Superheroes, and Sharks!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 12+
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new groups to the base-smashing business, with abilities unlike those seen before!
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 12+
This is the next evolution in Smash Up Storage. It’s bigger. It’s geekier. It’s still a box.
The Bigger Geekier Box also features a Bigger Geekier Rulebook
Antal spelare: 4-5, Speltid: 120 min, Ålder: 0+
Vampire: The Eternal Struggle Fifth Edition is a boxed set with five preconstructed decks, rulebook, blood counters and everything else you need to play the game.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Använd illusioner för att göra även de mäktigaste hoten ofarliga.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 1-3, Speltid: 20-60 min, Ålder: 10+
Will you specialize in armor and striking weapons? Or expand your range of companions and animals?
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Before the Black Throne is the sixth and final Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-4, Speltid: ?, Ålder: 14+
Lights, camera, action!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
For The Greater Good is the third Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
You're going to need a bigger gun.
At the end of The Dunwich Legacy cycle, and near the end of your path to abject madness, Lost in Time and Space is the climactic sixth Mythos Pack in the first full-length Arkham Horror: The Card Game campaign!