Antal spelare: 1-6, Speltid: 90 min, Ålder: 0+
Antal spelare: 1-6, Speltid: 90 min, Ålder: 0+
Antal spelare: 1-4, Speltid: 75 min, Ålder: 14+
51st State: Ultimate Edition är allt-i-ett-paketet som innehåller grundspelet samt sex expansioner: New Era, Winter, Scavengers, Allies, Moloch och No Man's Land.
Antal spelare: 3-7, Speltid: 30-0 min, Ålder: 10+
7 Wonders Edifice is the 4th expansion for 7 Wonders, but it’s also the simplest to set up and explain. In 7 Wonders Edifice, players will set their differences aside and work together to build majestic Edificies. These projects are far too large and imposing to be completed by a single city. Players will have the choice: participate in the project to gain benefits or go it alone and suffer the consequences.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
En skum ny "Nameless"-figur lurar i skuggorna och inväntar ett gyllene tillfälle för en hämndaktion, att kasta tillbaka aethern mot magikerna och låta dem smaka på sin egen medicin!
Aeon's End: Evolution är en expansion för Aeon's End som innehåller: Treasures, Market Cards, en ny Mage och en ny Nemesis.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Två sammanlänkade berättelser tar spelarna tillbaka i tiden och hundratals år in i framtiden i en spännande ny expansion för Aeon's End!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
This expansion features two mages, one nemesis, and several new player cards and treasures.
Antal spelare: 1, Speltid: 15-30 min, Ålder: 10+
Aleph Null är du en magiker och målet är att framgångsrikt kalla på den demoniska prinsen Baphomet... Spelet bygger på Black Easter,en fantasyroman av den amerikanske författaren James Blish, där en klient anlitar en svart trollkarl för att släppa loss alla helvetets demoner på jorden under en enda dag.
Antal spelare: 1-3, Speltid: 30-0 min, Ålder: 8+
Animalia: Preventing Extinction is a cooperative card game in which you will attempt, on behalf of the IWC, to conduct research on endangered animals. As you do so, you will also raise funds that the IWC can use to protect animals and create global awareness of the animals’ plight.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+
In The Forgotten Age, you journeyed to the darkest corners of Central America in search of a lost Aztec city-state. What you found during your expedition may be the greatest scientific discover of the age, but it could also be the Earth's undoing.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
The Circle Undone is the fourth deluxe expansion for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–4 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Dunwich Legacy cycle will not find any new cards or content within this expansion.
Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.
This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
In The Scarlet Keys Campaign Expansion, one to four investigators are sent on a dangerous assignment comprising up to ten scenarios all across the globe.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.