Antal spelare: 3-6, Speltid: 45 min, Ålder: 10+
Trollkarlslärlingar utvecklar sin förmåga att förutse framtiden genom att gissa det exakta antalet trick de kan vinna i varje omgång i detta förtrollande kortspel.
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare...
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities!
Antal spelare: 3-7, Speltid: 30-0 min, Ålder: 10+
7 Wonders Edifice is the 4th expansion for 7 Wonders, but it’s also the simplest to set up and explain. In 7 Wonders Edifice, players will set their differences aside and work together to build majestic Edificies. These projects are far too large and imposing to be completed by a single city. Players will have the choice: participate in the project to gain benefits or go it alone and suffer the consequences.
Antal spelare: 3-7, Speltid: 30-0 min, Ålder: 10+
7 Wonders Edifice is the 4th expansion for 7 Wonders, but it’s also the simplest to set up and explain. In 7 Wonders Edifice, players will set their differences aside and work together to build majestic Edificies. These projects are far too large and imposing to be completed by a single city. Players will have the choice: participate in the project to gain benefits or go it alone and suffer the consequences.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Adventure Time Fluxx, as with all Fluxx card games, starts with one basic rule: Draw one card, Play one card. You start with a hand of three cards, so add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Aeon’s End: Legacy is the first legacy cooperative deckbuilding game.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
This expansion features two mages, one nemesis, and several new player cards and treasures.
Antal spelare: 1-3, Speltid: 20-60 min, Ålder: 10+
Will you specialize in armor and striking weapons? Or expand your range of companions and animals?
Antal spelare: 1-3, Speltid: 30-0 min, Ålder: 8+
Animalia: Preventing Extinction is a cooperative card game in which you will attempt, on behalf of the IWC, to conduct research on endangered animals. As you do so, you will also raise funds that the IWC can use to protect animals and create global awareness of the animals’ plight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Before the Black Throne is the sixth and final Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
For The Greater Good is the third Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Secret Name is the first Mythos Pack in The Circle Undone cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Wages of Sin is the second Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.
Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 2-5, Speltid: 20 min, Ålder: 8+
Be the player with the most points after four rounds. But don’t forget to collect Alibis, otherwise the police will catch you!
Antal spelare: 2-6, Speltid: 5-30 min, Ålder: 8+
If you've ever dreamt of being an astronaut, Astronomy Fluxx is for you! This version of Fluxx takes you to outer space, and we’re not talking science fiction!
Antal spelare: 3-8, Speltid: 30-60 min, Ålder: 8+
A special edition for the five years of BANG!
The tin bullet-shaped box contains BANG! third edition, all of its expansions (including the rare HIGH NOON), new cards and a shiny Sheriff badge!
Antal spelare: 4-7, Speltid: 40 min, Ålder: 8+
An explosive expansion for BANG! card game
Armed and dangerous: that’s how new Gunslingers come into town, itchin’ for a fight. Not to mention that load of new goods just delivered.
Antal spelare: 3-8, Speltid: 20-40 min, Ålder: 8+
A "bullet-proof" expansion for the best-selling wild west game BANG!, featuring new characters, new cards, and new unexpected events! Now you can play with 3 to 8 players!
Antal spelare: 4-7, Speltid: 20-40 min, Ålder: 8+
It’s Gold Rush time!
A cascade of gold nuggets will be the reward for the quickest gunslinger!
Now you can gain new and extraordinary equipment to help you during a gunfight.
Antal spelare: 4-7, Speltid: ?, Ålder: 0+
Two extra special decks for your BANG! game!
Challenge the other ruthless gunslingers with unexpected events and ever-changing gameplay. More cards mean more fun in the Wild West!
Antal spelare: 2, Speltid: 30 min, Ålder: 8+
Each side has two gunslingers in the field at a time: one on the frontlines and one as the rearguard. If you’re careful how you position them, and use their abilities wisely, you’ll be
the winner of the duel… when you make your enemies bite the dust!