Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 13+
Let’s take a trip down below, and visit the Undercity!
Antal spelare: 2-4, Speltid: ?, Ålder: 13+
The Red Dragon Inn: Adventure is Nigh! brings the cast of the YouTube series Adventure is Nigh! to a standalone tavern party game.
Antal spelare: 2-5, Speltid: 45-0 min, Ålder: 13+
Shamanen "Halden the Unhinged" tar med sina totem till The Red Dragon Inn.
Antal spelare: 2-4, Speltid: 45 min, Ålder: 13+
The Red Dragon Inn: Allies – Keet and Nitrel is a pair of characters for use in any standalone Red Dragon Inn game, with this expansion including larger character boards and separator cards as introduced in Red Dragon Inn 5.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 14+
In the vale, an ancient evil stirs. It has slumbered for years and years and now, it has taken root in every living being, whatever their magical ability. Can you resist the dreadful influence of the Curse-Tree, or will you seek its dark blessings?
Antal spelare: 2, Speltid: 60-90 min, Ålder: 14+
A 2-player dramatic storytelling game of duels and drama.
Antal spelare: 1-5, Speltid: 30-45 min, Ålder: 13+
Förtjäna din plats i den keltiska andevärlden.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 12+
Tokyo Sidekick takes deck building, board movement, and cooperative action to a new level.
Antal spelare: 1, Speltid: 15 min, Ålder: 10+
Du är lärling hos hovets trollkarl – och kungen har gett dig ett omöjligt uppdrag: Besegra Dämonkungen och rädda prinsessan.
Antal spelare: 1-2, Speltid: 30-90 min, Ålder: 14+
The Tyrant’s End expansion introduces two new playable characters, new cards for the core decks and upgrade deck, and an all-new keyword. Take your card crafting to new heights!
Antal spelare: 2-6, Speltid: 30-40 min, Ålder: 14+
Wakening Lair is a fully cooperative dungeon delve for 2-6 players, who take on the roles of heroic adventurers banded together to defeat the monsters inhabiting a nearby lair. Play heroes from nine different character classes, each with unique abilities to help vanquish foes. Double-sided hero cards provide both male and female versions of each class for a total of 18 heroes to choose from.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 12+
Wakening Lair the Dark Forest is a fully cooperative dungeon crawl style game. Play characters from unique hero classes working together to defeat monsters, disarm traps, and make your heroes stronger with treasure before the Monstrous Terror awakens!
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 12+
Winds of Numa Sera is a strategic kingdom-building board game set in the vibrant world of Ethera.
Antal spelare: 1-4, Speltid: 30-60 min, Ålder: 13+
Witches of the Revolution is a cooperative deck-building game. Recruit powerful witches to add to your coven — and your deck. Locate relics to use against your enemies. Seek blessings to turn the tide in your favor.
Work together to reach your objectives before the moon wanes or tyranny takes hold. Together, you will imbue the Liberty Bell with power, cure Paul Revere of lycanthropy, and more.
Face waves of Event cards and collectively defeat demons and witch-hunters to reach your goals. Plan and fight as a team to complete enough objectives to win the game and free the land from tyranny.
Antal spelare: 2, Speltid: 40 min, Ålder: 10+
Be the first wizard apprentice to eliminate your opponent's life points to become Keeper of the Grimoire.
Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 12+
Wrong Party is a card drafting game where you’ll try to host the perfect party with the weirdest guest list.
Antal spelare: 2-4, Speltid: 20-40 min, Ålder: 14+
X: Seekers of Fortune is a fast-paced competitive card game of exploration, cunning, and adventure.
Antal spelare: 3-4, Speltid: 30-45 min, Ålder: 10+
Sticktagningsspel för 3 till 4 spelare om att fånga Yokai, andar och demoner från japansk mytologi.
Antal spelare: 1-5, Speltid: 20-30 min, Ålder: 10+
In Yro you have to recruit adventurers in your guild and place them in a 3×3 grid you build during the game. They all have a Combat Value, that will grant points each turn if higher than the opponents’ one; they can grant you Magic and Technology resource points, that will unlock more powerful abilities Gold that will be useful to recruit more Adventurers and Victory points that will lead you to the final victory.