Antal spelare: 2-6, Speltid: 30-0 min, Ålder: 8+
Road trip! Yes, the ever-changing card game is hitting the road and seeing the sites on a drive across the United States of America.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Adventure Time Fluxx, as with all Fluxx card games, starts with one basic rule: Draw one card, Play one card. You start with a hand of three cards, so add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Aeon’s End: Legacy is the first legacy cooperative deckbuilding game.
Antal spelare: 1-3, Speltid: 90 min, Ålder: 10+
After the Virus is a cooperative deckbuildning game where ever increasing numbers of zombies are added to your deck while you work to complete mission goals.
Gear up! Save survivors! Mow down hordes of zombies!
Antal spelare: 1-3, Speltid: 20-60 min, Ålder: 10+
Will you specialize in armor and striking weapons? Or expand your range of companions and animals?
AFU: Armed Forces of Ukraine is a deck-building card game. We offer you the chance to test your strength and defeat the invaders.
Antal spelare: 2, Speltid: 30-0 min, Ålder: 14+
To Victory!
Antal spelare: 1, Speltid: 15-30 min, Ålder: 10+
Aleph Null är du en magiker och målet är att framgångsrikt kalla på den demoniska prinsen Baphomet... Spelet bygger på Black Easter,en fantasyroman av den amerikanske författaren James Blish, där en klient anlitar en svart trollkarl för att släppa loss alla helvetets demoner på jorden under en enda dag.
Antal spelare: 2-6, Speltid: 30-40 min, Ålder: 8+
I Allegra (som bygger på kortspelet "Golf"), är målet att hålla din poängtotal så låg som möjligt. Men för att göra det, kan du behöva hjälpa dina grannar på vägen.
Antal spelare: 2-4, Speltid: 15-30 min, Ålder: 13+
Nevenka & Blotch - Världens kalligraffitimålare!
Akesha & Taru - Mästare av de arkaiska teknikerna!
Antal spelare: ?, Speltid: ?, Ålder: 13+
Embark on an extraordinary journey through the sky!
Antal spelare: 2-6, Speltid: 5 min, Ålder: 8+
Spelet för dem som bara älskar smaken av kaos... Vänd, matcha och slå dig fram till seger!
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 12+
Ancient Knowledge: Heritage-expansionen består av 16 kort för sololäge som låter dig spela en kampanj, och lite extra andra kort för gemensamt spel.
Antal spelare: 1-3, Speltid: 30-0 min, Ålder: 8+
Animalia: Preventing Extinction is a cooperative card game in which you will attempt, on behalf of the IWC, to conduct research on endangered animals. As you do so, you will also raise funds that the IWC can use to protect animals and create global awareness of the animals’ plight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Before the Black Throne is the sixth and final Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-4, Speltid: ?, Ålder: 14+
Lights, camera, action!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
For The Greater Good is the third Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
There Has Been a Distortion in Time...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.