Antal spelare: 2-6, Speltid: 5 min, Ålder: 8+
Spelet för dem som bara älskar smaken av kaos... Vänd, matcha och slå dig fram till seger!
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 12+
Ancient Knowledge: Heritage-expansionen består av 16 kort för sololäge som låter dig spela en kampanj, och lite extra andra kort för gemensamt spel.
Antal spelare: 4-8, Speltid: 60 min, Ålder: 10+
Beastly good card game!
Welcome to Animal Inc.! Join us and make your career dream come true. Get the position you deserve, based on your performance. Beware of your superiors who reap all your nice benefits. Will you become our new CEO?
Antal spelare: 3-9, Speltid: 40 min, Ålder: 14+
Antidote: Lab Alliance introduces five new ways to play, including support for up to nine players, team play, new turn actions and special cards, and sinister new Lab Romance characters.
Antal spelare: 2-5, Speltid: 75-0 min, Ålder: 13+
Apollo XIII tells the whole story of that mission through a card-driven game system. Follow the story and face all of the disasters that plagued that mission!
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Antal spelare: 1-2, Speltid: 30-45 min, Ålder: 14+
New Aquatica in a duel format: deeper, meaner and more intense.
Antal spelare: 1-5, Speltid: ?, Ålder: 14+
The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
There Has Been a Distortion in Time...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-4, Speltid: 100-0 min, Ålder: 12+
In "Arkwright: The Card Game", you run a business and will employ workers in your different factories to produce and sell goods. The more workers, the more goods that can be sold — but be prepared for crises and some stiff competition.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 13+
Welcome to the world of Vigil. The barrier that protected Vigil from distant realms is collapsing. Samael, the Fallen One, has returned with an army of monsters from beyond. You are one of the legendary warriors capable of protecting Vigil from annihilation, but you cannot do it alone. Recruit mighty heroes and wield powerful constructs to aid you in battle. Each honor and defeat Samael's forces to save the world!
Antal spelare: 1-2, Speltid: 30-60 min, Ålder: 14+
Ashes Ascendancy: Illusion Magic Expansion brings new depth to Ashes Reborn with two new Phoenixborn, Tash Cantasita and Ethias Hollowbrook, and a new illusion magic type.
Antal spelare: 1-2, Speltid: 30-60 min, Ålder: 14+
This Ashes set expands the Ashes Ascendancy Starter Set, offering two new Phoenixborn who each wield natural magic alongside either artifice or astral magic.
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 10+
Astra is a competitive, highly interactive game of discovering constellations. Players collect and spend Stardust, and use their marker pen to mark stars on Constellation cards either to assist other players in their discovery or to finish discovering a Constellation and claim the card for themselves.
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 14+
Astro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Deep within a ruined city, buried beneath the acidic clouds on the surface of the planet Eos, an archaeologist, and her wife have made the greatest discovery of their lives.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Astro Knights: Eternity är ett fristående, kooperativt deck-building spel med flera scenarier som är sammankopplade av en enda, pågående berättelse.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Striden fortsätter över ett annat system när Astro Knights fortsätter att försvara universumet.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 14+
The Astro Knights have battled bravely, but with galactic war spreading to the edges of the distant Orionsystem, they’ll need as much help as they can get.