Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
Welcome to Australia. The continent was bought and broken in two by forbidden experiments of a powerful corporation Cerbero.Now it kneels divided awaiting the fall. The government is non-existent and so are any laws of men. Desolate wastelands are roamed by mutated beasts, decades-old machines, and degeneratehumans who are even more dangerous.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President.
Antal spelare: 1-5, Speltid: 90-120 min, Ålder: 14+
Arbeta tillsammans för att bekämpa tiden och illvilliga monster i en magisk, ständigt skiftande herrgård!
Antal spelare: 1-50, Speltid: 35 min, Ålder: 10+
A roll and write without dice where all bets are off! Welcome to New Las Vegas is a standalone sequel to Welcome to...Through your city planning, you have become a better architect. But now, it’s 1960s America, and you have taken on a project to build a New LasVegas!
Antal spelare: 2-6, Speltid: 25-30 min, Ålder: 12+
Now that you’ve got some experience as an Evil Doctor, it’s time to move onward and upward. What’s the place to be in the Evil Doctoring World of the late 1800’s? London, England. What’s your plan? Find a cheap warehouse somewhere to build your Doomsday Machine. Scotland Yard is on your trail, however, so in addition to your Doomsday Machine, you’ll have to build an Escape Plan.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Dive into a beautiful strategy game inspired by those who love foraging and turning wild ingredients into amazing dishes!
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Get ready to step into the limelight and become the next big thing in Wild Gardens with the community pack! The content inside was voted on by our fans as the most requested ingredients and recipes. The Community Expansion Pack includes 8 new guests, tantalizing recipes, a new location, and a new solo adventure
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Prepare for an electrifying cast of characters packed into this expansion! 8 beloved personalities from the tabletop world have arrived in Wild Gardens, each bringing their own unique abilities to the table. With 18 brand new cards, including new guests, tantalizing recipes, a new location, and a new solo adventure, the Media Expansion pack is bursting with exciting new content.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Hold onto your sun hats, because the team behind Wild Gardens is here and ready to shake things up! Get ready to unlock new combos and tantalize your taste buds with delectable recipes as you discover more about the people who helped bring Wild Gardens to life. With 18 brand new cards, including new guests, tantalizing recipes, a new location, and a new solo adventure, this pack is bursting with exciting new content.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 14+
The Ancients, age-old guardians of the arcane crystals, have long slumbered in their secret vaults. Rumoured to be invincible sentinels, they have defended their crystals unchallenged for eons. With the fall of the Empire, the most desperate bands of the Wildlands have joined forces to take them down and claim the crystals they protect.
Wildlands: The Ancients introduces powerful creatures and new terrains that allow players to play Wildlands solo and cooperatively, as well as supporting play with up to six players.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 10+
Will you dominate The City’s temp agency scene, or join the ranks of the underemployed?
Antal spelare: 2-8, Speltid: 60 min, Ålder: 10+
Big money jobs are up for grabs, and now with the Worker Placement expansion pack up to 6-8 players can battle for temp agency supremacy in The City! In addition to the extra game cubes, player tokens, and new rules included in this expansion, you'll also find over 100 new game cards including three new card types:
Antal spelare: 2-4, Speltid: 90 min, Ålder: 12+
In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.
Antal spelare: 2-4, Speltid: 25-35 min, Ålder: 12+
In the far-off future, the solar system is inhabited by 3 races: Humans, Robots, and Animods. Civilization runs off of Zenithium, a clean and renewable energy source. But coexistence is a struggle. Your goal: unite the planets to gain control of the senate!
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
Antal spelare: 2-4, Speltid: 45 min, Ålder: 8+
Samarbeta i ett spännande, familjevänligt legacy-äventyr!
Antal spelare: ?, Speltid: ?, Ålder: 0+
As the sun sets on another day of defending the Burbs, you can’t help but ask yourself, “Is this all there is? Are we truly doomed to live out our days in this suburban purgatory?”
Antal spelare: 1-4, Speltid: ?, Ålder: ?
The game comes with 2 types of dice: Blue and Red. Red is used for attacking and blue is used for ammo checks. The red die has a Z in place of 6 bullet hole pips, to denote a possible zombie bite, while the blue die has a ‘click’ symbol in place of the the one’s spot to denote your weapon is out of ammo. Very useful for 4-person games, or for your own custom homebrew games.
Antal spelare: 1-4, Speltid: 100-0 min, Ålder: 13+
The adapter set includes 8 specially cut tiles which allow you to combine the front and back sides of existing Zpocalypse tiles in the same game. In addition there are 8 flat sided adapters, which allow you to use Zpocalypse tiles with non Greenbrier game tiles for your own custom zombie/wasteland themed games. The 8 double sided Zpocalypse tiles feature a Road on one side and Toxic River on the other.
Antal spelare: 1-4, Speltid: 100 min, Ålder: 13+
Includes 41 post-apocalyptic fortifications. Designed to enhance the parent game, Zpocalypse, the miniatures replace their cardboard counter parts. However, there is nothing stopping you from using them in any other tabletop games.
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Fortification Pack includes 41 post-apocalyptic fortifications. Designed to enhance the parent game, Zpocalypse, the 3D fortification miniatures replace their cardboard counter parts. However, there is nothing stopping you from using them for your own mischievous ends in any other tabletop games. Each miniature comes fully assembled and unpainted.
5 Gate Miniatures ( each approx. 12 x 25 x 40 mm)
10 Sandbag Miniatures ( each approx. 12 x 25 x 20 mm)
15 Walls Miniatures ( each approx. 12 x 25 x 40 mm)
10 Traps Miniatures ( each approx. 12 x 25 x 25 mm)
1 Lookout Tower Miniature ( each approx. 25 x 25 x 65 mm)
Antal spelare: 1-4, Speltid: 100 min, Ålder: 13+
Introduces new survivor miniatures, new scenarios, and the ability to ride in a half ton truck. There is nothing like the feeling of driving over some dead corpses.
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Z-team Alpha includes four post-apocalyptic Z-team members. These miniatures are designed to work with the Zpocalypse Squad base stands, however there is nothing stopping you from using them for your own mischievous ends in any other tabletop games. Each miniature comes fully assembled and unpainted.
Also works for other games using 25-28mm scale miniatures.
Antal spelare: 1-4, Speltid: 100 min, Ålder: 14+
New character, scenarios and weapons cards bring a whole new set of challenges and adventures to Zpocalypse. How would you like to bring squad members back from the dead? Or use a sniper rifle that has unlimited range and can shoot through walls? This i just a taste of the exciting new content!
Also works for other games using 25-28mm scale miniatures.
Antal spelare: 2-4, Speltid: 90-100 min, Ålder: 14+
Once places of healing and refuge, the hospitals and FEMA
camps were possibly hit the worst. People with injuries and
illnesses were unable to defend themselves from either the
virus or the biters. They became a sea of undead almost
instantly. These locations are red zones, off limits to everyone
except the most desperate and the most adventurous. Those
who dare to navigate them will find medicine and equipment.
But will the zombies stay dormant? Or will your Squad awaken
their fury?