Din kundvagn
Summa: 267 Kr
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Antal spelare: 1-6, Speltid: 80-0 min, Ålder: 10+
Bygg bästa planeten inom 70 minuter och rädda mänskligheten!
Antal spelare: 2-6, Speltid: 120 min, Ålder: 12+
Power Grid: Fabled Expansion offers completely new experiences for both the Power Grid and Power Grid deluxe base games through the new Fable Game system introduced in Fabled Fruit. With two presorted Fable Decks, the players are confronted with exciting challenges in different campaigns on the maps of USA, Germany, Europe or North America.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 13+
This expansion can be combined with all Power Grid maps and available power plant decks.
Antal spelare: 3-5, Speltid: 30-60 min, Ålder: 12+
Ni är investerare och järnvägsägare och befinner er på de öppna slätterna i Amerika. Hardy-pionjärerna bygger städer samtidigt som de föder upp boskap och odlar vete och andra grödor. Järnvägarna behövs för att transportera denna rikedom till den hungriga östern. Möjligheterna ligger framför era fötter, om du kan balansera tid och pengar på ett smart sätt kommer du att kunna stå som segrare över ett alldeles eget framgångsrikt järnvägsimperium.
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use the special dice of the Eldritch Expansion in addition to your regular Route dice and find new way to score points! Open new Portals and add Rituals to your network with the Ritual Expansion! Open different Portals to connect distant areas of your network with the Portal Expansion! Extend Tentacles along your network as much as you can with the Tentacle Expansion! Send your Investigator to collect Clues to solve the case and gain extra points with the Investigation Expansion!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Build Street Lamps and power them with Generators to light your board and score a lot of points with the Street Lamp Expansion, or connect your Exits to the central Accumulator and charge it with electricity with the Power Grid Expansion!
Antal spelare: 2-4, Speltid: 100 min, Ålder: 12+
Introduce new contenders in the claim for new lands.
Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 8+
Ticket to Ride handlar om att resa mellan städer och åka så långa sträckor som möjligt för att generera ett större antal poäng än vad kortare sträckor ger, men samtidigt är det också just de längre sträckorna som är svåra att lyckas genomföra.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 8+
In this map collection for Ticket to Ride, in addition to connecting cities, our routes can also reach border crossings, and thus connect neighboring countries.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 13+
Spelet där du samlar fragment och kopplar samman minnen.
Antal spelare: 1-5, Speltid: 60-0 min, Ålder: 14+
As the captain of a passenger spaceship newly equipped with a wormhole fabricator, you can make some serious space bucks by building a robust network of wormholes.
Antal spelare: 3-5, Speltid: 240 min, Ålder: 14+
In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.
Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 0+
1848: Australia is a semi-historical railroad game for 3 to 6 people. It is based on the game 1829 by Francis Tresham. Historical constraints have, as far as is possible, been taken into account. In other areas, history will be written anew.
Antal spelare: 2-8, Speltid: 300-0 min, Ålder: 12+
1862: Railway Mania in the Eastern Counties is set in this cauldron of railway construction. Players will vie to start railway companies, invest money in railway shares, and attempt to run the railways they control for personal gain, trying to keep them afloat in changeable economic times.
Antal spelare: 3-6, Speltid: 90-0 min, Ålder: 14+
New heroes rise to face the danger beyond the Wall in A Game of Thrones Catan: Brotherhood of the Watch 5-6 Player Extension!
Antal spelare: 1-5, Speltid: 20-30 min, Ålder: 10+
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace’s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
An epic worker placement strategy game. Up to four players will compete in five rounds, by planning their construction actions to build hydroelectric infrastructures on an articulated and challenging game map.
Antal spelare: 3-5, Speltid: 120 min, Ålder: 14+
Utveckla ett kollektivtrafiknät och kanske till och med böj tidsrummet i ett klassiskt arbetarplaceringsspel!
Antal spelare: 5-6, Speltid: 120 min, Ålder: 10+
Now up to 6 players can develop their cultures, build metropolises, and muster their knights against the scourge threatening Catan!
Antal spelare: 3-4, Speltid: 90 min, Ålder: 12+
Detta är en expansion till svenska versionen av Catan.
Antal spelare: 1-5, Speltid: 140-0 min, Ålder: 12+
This game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in Power Grid. Gain more and more valuable cards, and use the structures built on the game board to your advantage — in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.
Antal spelare: 2-6, Speltid: 240-0 min, Ålder: 14+
The Ketchup Mechanism & Other Ideas is an expansion to our game Food Chain Magnate. It cannot be played stand-alone!
The game consists of several modules which each add something new and different to the game. They can be played individually or together.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 10+
Free Ride, another fine game from Friedemann Friese, designer of Power Grid and Friday, takes us to the Golden Age of Railways in Europe. Around the end of the 19th Century, a growing network of railway lines was built in Europe. This allowed people to travel to the major cities to visit beautiful structures influenced by Art Nouveau and Historicism.
Antal spelare: 1-4, Speltid: 150 min, Ålder: 12+
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 1-5, Speltid: ?, Ålder: 0+
This is the solo/co-op mode for In the Hall of the Mountain King. You must have the base game to play using this module.
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Fraktkostnaden är 49 kr med Schenker - Ombud, 75 kr med Postnord - Ombud och 175 kr för hemleverans med Postnord. Företagspaket kostar 99 kr. Du ser din fraktkostnad när du går till kassan. Vid beställningar för minst 2000 kr ger vi fri frakt, gäller dock endast Schenker - Ombud och för privatpersoner.