Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 14+
Coal Country is rife with corruption, with the many mine foremen “influencing” various aspects of the mining industry in a number of ways. As the boss of your mining company, it is your job to sit at your desk and plot where to send your most influential foremen.
Antal spelare: 1-5, Speltid: 140-0 min, Ålder: 12+
This game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in Power Grid. Gain more and more valuable cards, and use the structures built on the game board to your advantage — in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.
Antal spelare: 1-4, Speltid: 150 min, Ålder: 12+
Gaia Project
Explore the galaxy and lead your faction to victory in this thrilling follow-up to Terra Mystica!
Antal spelare: 1-4, Speltid: 40-90 min, Ålder: 10+
You and your friends will be competing for space and resources to create your own fungi kingdom.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum är ett tungt euro-brädspel där spelarna tar rollen som industrialister som försöker lyckas under den ekonomiska och tekniska boomen i 1800-talets Sachsen, som drivs av uppfinningen och spridningen av Nucleum (en kärnreaktor).
Antal spelare: 2-6, Speltid: 120-0 min, Ålder: 12+
Två kartor som (tack vare deras storlek) har 7 regioner vardera att välja från (med egen preferens av spelzon).
Kartorna släpptes 2014 för 10:e jubileumet av Power Grid i en fristående version: Power Grid Deluxe (som hade en helt egen grafisk stil). Nu kan du äntligen bygga dina nätverk med Power Grid (Recharged) i Europa och Nordamerika också!
Antal spelare: 2-6, Speltid: 120 min, Ålder: 12+
Power Grid: Fabled Expansion offers completely new experiences for both the Power Grid and Power Grid deluxe base games through the new Fable Game system introduced in Fabled Fruit. With two presorted Fable Decks, the players are confronted with exciting challenges in different campaigns on the maps of USA, Germany, Europe or North America.
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 1-8, Speltid: 15-30 min, Ålder: 8+
Nå nätverksbyggarnirvana i den ultimata samlingen av Railroad Ink!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Use the special dice of the Engineer Expansion in addition to or in place of your regular Route dice to change the core foundations of the game. Modify pre-existing routes and add more connections to them with the Renovation Expansion! Build Special Routes in a whole new way with the Special Expansion! Perform special actions and restructure your networks with the Construction Expansion! Increase the challenge of your games with the tricky Separation Expansion and its never-connecting routes!
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 14+
Utforska främmande länder, etablera handelsvägar och leta efter skatter.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map.
Antal spelare: 2-4, Speltid: 15 min, Ålder: 8+
Souvenirerna väger tungt i din väska när du lutar dig ut från spårvagnen. Solen skimrar genom dimman som döljer din vy över Alcatraz och Golden Gate bron. San Francisco är verkligen den Gyllene Staden!
Antal spelare: 2-6, Speltid: 30 min, Ålder: 14+
Each player has five cities and tries to connect them with a shared network of tracks.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Bygg om och förbättra väderkvarnar, köp nya tulpanlökar och innovera för att bli den mest framgångsrika tulpanbonden!
Antal spelare: 3-5, Speltid: 240 min, Ålder: 14+
In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.
Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 0+
1848: Australia is a semi-historical railroad game for 3 to 6 people. It is based on the game 1829 by Francis Tresham. Historical constraints have, as far as is possible, been taken into account. In other areas, history will be written anew.
Antal spelare: 2-8, Speltid: 300-0 min, Ålder: 12+
1862: Railway Mania in the Eastern Counties is set in this cauldron of railway construction. Players will vie to start railway companies, invest money in railway shares, and attempt to run the railways they control for personal gain, trying to keep them afloat in changeable economic times.
Antal spelare: 3-4, Speltid: 90 min, Ålder: 10+
OBS: Denna version kan inte byggas ut med expansioner.
This New edition features a six piece reversible board allowing for more replay value than the previous Gallery Edition.
Antal spelare: 5-6, Speltid: 90 min, Ålder: 12+
Antal spelare: 2-6, Speltid: 240-0 min, Ålder: 10+
I China Rail gäller det att bygga ett så bra järnvägsnät som möjligt.
Antal spelare: 3-5, Speltid: 45 min, Ålder: 12+
Bli gruvägare klippiga bergen för en dag! Skapa framgångsrika allianser och hantera dina resurser väl, se till att järnvägen kan hjälpa dig att få ut dina rikedomar innan guldet och drömmarna blir till sand! Ett spel för 3-5 spelare som tar under en timme att spela och där slump och tur inte existerar, endast din drivkraft och planeringsförmåga kan få dig att bli den rikaste gruvägaren i stan.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
Curious Cargo is a two player game where you go head-to-head against your opponent by building up the infrastructure of your facility, calling in trucks at the right moment, all while perfectly timing the shipping and receiving of cargo to score the most points.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 10+
Free Ride, another fine game from Friedemann Friese, designer of Power Grid and Friday, takes us to the Golden Age of Railways in Europe. Around the end of the 19th Century, a growing network of railway lines was built in Europe. This allowed people to travel to the major cities to visit beautiful structures influenced by Art Nouveau and Historicism.
Antal spelare: 1-4, Speltid: 150 min, Ålder: 12+
The Lost Fleet expansion gives you more options and variants for your Gaia Project game.
Huge, deserted spaceships have been discovered in the galaxy, providing evidence of highly-evolved civilizations that have been forgotten through the mists of time. Your job is to explore and discover the secrets of these forgotten spacecraft!
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 12+
Hansa Teutonica is a highly interactive strategy game, as players block and push each other each turn – but it also gives cunning players the chance to put being blocked into an advantage. The game’s many possible strategies can also be tested and perfected on the variant game boards of the beloved Britannia and East expansions.
Antal spelare: 2-6, Speltid: 60-180 min, Ålder: 13+
They are all around us. Secret conspiracies are everywhere. In Illuminati, you increase your wealth and power to take over the world until only YOU reign supreme.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 13+
Keyflower presents players with many different challenges and each game will be different due to the mix of village tiles which appear in that particular game. Throughout the game players will need to be alert to the opportunities to best utilize their various resources, transport and upgrade capability, skills and workers.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
As the Twentieth Century dawns, the world is forever changed. Fueled by the Uranium Revolution, a new era of prosperity is here.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 10+
In the game, players build oil platforms in the North Sea. Opening a new oil field is, of course, not easy as it requires both technology and temporary co-operation between players.