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Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 13+
If you have an insatiable thirst for plunder, Clank! In! Space! Adventures: Pulsarcade is for you: a series of modules to expand your gameplay.
In this adventure, you'll set high scores on Lord Eradikus' collection of vintage arcade cabinets... and face new settings inside his ship.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 10+
Deep in the dense jungles of South America lies El Dorado, the city of gold. Unlimited treasure waits in this lost kingdom. You are a group of daring adventurers who embark on a search for the lost city. As you advance deeper into the unknown, you encounter new rivers and coastlines, high mountains and dangerous passes, and treacherous swamps full of hungry crocodiles.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
This is the 3rd addition to Dominion. It adds new Kingdom cards to Dominion and as it is an expansion, you will need Dominion, or Dominion: Intrigue to play the game.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 12+
Each Upper Management character comes with a unique deck reflecting their talents. Use them in the original Clank! A Deck-Building Adventure, or with a franchise established in Clank! Legacy: Acquisitions Incorporated!
Antal spelare: 2-4, Speltid: 40-0 min, Ålder: 10+
Fort is a card game for 2–4 players about building forts and making friends.
Antal spelare: 1-4, Speltid: 30 min, Ålder: 10+
Samla ära, guld och segerpoäng och befria Haversack från dess förbannelse för att bli den modigaste försvararen i kungariket!
Antal spelare: 2-4, Speltid: 80 min, Ålder: 10+
Compete to construct the powerful Mediterranean fortress city of Valletta.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Tillbehörspacket lägger till alla startkort och avdelare du behöver för att förvara varje Mage's startkort separat. Använd tärningarna för att hålla koll på Mage(s) och Minions liv. Gems används för Power Tokens, Nemesis Tokens och för att hålla koll på Charges.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 14+
Not all battles are fought on the open field. In many cases defenders hide behind the thick walls of mighty castles. Now is the time to prepare for Siege!
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 12+
Follow a trail to learn the fate of Professor Kutil and other missing explorers in Lost Ruins of Arnak: The Missing Expedition.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
När de stora husen för krig, främjar Bene Tleilax sin egen agenda genom att handla med genetiska innovationer.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 14+
The Roman Empire spans the entire known world. The expansion of civilization is seen in all aspects of life, from commerce to architecture, through the power of the army or political intrigues, and the presence of the gods is evident in the future of human lives. As senator of this vast empire, will you be able to expand your influence throughout all its provinces?
Antal spelare: 2-4, Speltid: 45-90 min, Ålder: 13+
Delve deeper than ever before in CLANK! Catacombs: Lairs & Lost Chambers!
Strange sounds have been heard beneath the catacombs…Brave the lairs of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues. Discover lost chambers, each with a unique power found nowhere else in the dungeon.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 12+
As the name suggests, the expansion contains six unique leaders for players to choose from, each leader equipped with different abilities, skills, and starting decks that offer players different strategies and styles of play to explore.
Antal spelare: 2, Speltid: 30 min, Ålder: 12+
In MERCS: Conflict each player takes the helm of a mega-corporation in the not too distant future. Players attack and manipulate their opponents through political prowess, cunning espionage, economic acumen, and military might.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 12+
Orléans Stories is an epochal work in the literal sense of the word, in which players both pursue their own strategy and act together with their fellow players. Orléans Stories includes 2 stories: The First Kingdom and The King's Favor. In both of the stories, the players go through successive eras, each with different conditions and rules.
Antal spelare: 1-5, Speltid: 90-150 min, Ålder: 14+
New adventures are waiting for you! Adventure Pack contains 200 Exploration and Event cards for The Witcher: Old World.
Dive even deeper into the world of The Witcher. Meet new companions, face new challenges, and gather new equipment. The Adventure Pack brings additional 200 Exploration and Event cards to the game, with new effects and mechanics
Antal spelare: 2-6, Speltid: 120-0 min, Ålder: 12+
This version is not playable on its own – you will need a copy of the Concordia base game.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 12+
The latest Orléans expansion is called “Trade & Intrigue”. It comes with 4 modules for the base game and 3 new place tiles. “New Events” spice things up with a wide variety of new challenges, benefits, and constraints.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 14+
Ambition is the first expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. Newer players should play without objectives for their first few games.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 13+
Clank! Sunken Treasures is an expansion for Clank! A Deck Building Adventure. Players will explore two partially flooded maps with new Dungeon Deck cards, a new persistent monster to defeat, new environmental challenges, and more as they venture in the watery depths! Requires Clank! A Deck-Building Adventure to play.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 9+
Varje spelare börjar med samma uppsättning kort i Mycelia och förbättrar sin kortlek med bättre kort under spelets gång medan de tävlar om att först rensa sin spelplan från daggdroppar.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Dice Settlers is a 4X game about inhabiting a new land, using exciting, innovative mechanism of dice bag building. Designer Dávid Turczi and famous artist Mihajlo “The Mico” Dimitrievski have teamed up with a company that lives up to its promises to take you on a journey of building a nation in a new world!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 13+
Hinterlands is the 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 8+
Seaside is the 2nd expansion for Dominion. It adds 27 new Kingdom cards to Dominion. Its central theme is your next turn; there are cards that do something this turn and next, cards that set up your next turn, and other ways to step outside of the bounds of a normal turn.
Antal spelare: 1-5, Speltid: 140-0 min, Ålder: 12+
This game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in Power Grid. Gain more and more valuable cards, and use the structures built on the game board to your advantage — in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 14+
Den fridfulla staden Rowan är omgiven av farliga monster, i strategispelet Meeples & Monsters är det upp till invånarna att skydda staden, träna upp krigare, präster, riddare och magiker och försvara Rowan mot fienden! Samla på dig viktiga tillgångar, träna dina styrkor och besegra monstren som attackerar staden!
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Nya unika stammar, Scyphoz kort och mer introduceras i en stor expansion till Revive.
Antal spelare: 2-4, Speltid: 100-0 min, Ålder: 12+
Settle into the captain’s chair of your very first star cruiser and get ready to embark on an exciting voyage through the depths of space in this euro-style action selection and engine building game for 2–4 players.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn?
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