Antal spelare: 1-5, Speltid: 60-240 min, Ålder: 14+
Var strategisk och sikta mot stjärnorna för att vinna den lönsamma höga marken i den kommande exoglobaliseringen!
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 60-300 min, Ålder: 14+
I Modul 5 kan spelare köpa och sälja aktier i flyg- och rymdföretag för att öka företagens kapital och aktievärden.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 14+
Homebrewers is an engine-building and dice-trading game. Your dice represent the actions you can take, such as buying ingredients, participating in monthly events, adding flavors to your recipes, and of course, brewing beer!
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 10+
In Honey Buzz, you are one of Her Majesty’s accountants, entrusted to efficiently manage your own portion of the hive and worker bees.
Antal spelare: 3-5, Speltid: 60-0 min, Ålder: 14+
I Iberian Railways tävlar 3 till 5 spelare om att bygga järnvägar för att skapa förbindelser mellan många viktiga städerna i Spanien och Portugal.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Europe in the age of imperialism.
Internationally operating investors aim for the highest political influence in Europe. By giving credits they gain influence over the six imperial nations Great Britain, Germany, Russia, Austria-Hungary, Italy and France.
Antal spelare: 3-4, Speltid: 60 min, Ålder: 13+
In the Martian mining colony of ARES-6, crime pays. Three factions vie for control of this corrupt new world and everything within it. You are a mercenary known as a "freelancer", here to profit off the conflict, to make a name for yourself – but ambition alone isn't enough. A network of seedy contacts will assist you in undertaking the dangerous missions necessary to bolster your rep. Whether it's hiring henchmen to carry out your dirty work or plotting with secret schemes, you'll let nothing stand between you and your squalid goals.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
As the experienced merchant you are, you now enter into the coffee business! There are 4 new, additional places at which you can trade the tasty bean. For a baksheesh, the guests at the tavern are willing to assist you. Also, at the guild hall, you will find the valuable help you need.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 13+
In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 14+
Khôra är ett utvecklingsspel utan en lugn stund, minsta felsteg kan mycket väl äventyra din maktposition i den pågående kampen mot andra stadsstater i det antika Grekland. Låt maktkampen börja!
Antal spelare: 2-4, Speltid: 75-90 min, Ålder: 13+
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 10+
Embark on a journey to become a real estate tycoon in Magnate: The First City, a captivating strategy game.
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 14+
A new edition of a modern classic! Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the 'Cold War' expansion, the new 'UN Envoys expansion', and more!
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
In Mars Needs Mechanics, players represent engineers and tinkerers from all over the Empire who have come to compete for this prodigious opportunity. Starting the game with only 30 cogs (currency), players will utilize unique game mechanisms that emphasize timing to collect sets of components and build steampunk mechanisms aimed at earning even more cogs.
Antal spelare: 2-6, Speltid: 180-0 min, Ålder: 12+
i martian Rails handlar det om att bygga järnvägsnät på mars.
Antal spelare: 3-9, Speltid: 180-780 min, Ålder: 12+
Antal spelare: 5-9, Speltid: 180-780 min, Ålder: 12+
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 10+
Murano spelet utspelar sig i Murano, en liten grupp av sju öar nära Venedig som är välkänd bland turister för sin glastillverkning. Liksom i Venedig är öarna Murano åtskilda av kanaler, så gondoler och transport är kärnan i detta spel.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 14+
Each player represents a founding family, determined to shape the town’s growth in the 1800’s.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Nippon: Zaibatsu is a reimagined 10th anniversary edition of the acclaimed strategy game Nippon. Step into the role of an ambitious zaibatsu and lead Japan’s industrial expansion.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Introducing the dynamic Court mechanic, offering diverse strategies to enhance gameplay. Through this action, players can acquire Thaler, Action tiles, Victory Points, Achievement Tokens, and bolster their income. Additionally, control of Parties amplifies scoring potential during the King’s Day phase by scoring the unique agendas, with the Dominant Party leader scoring agendas twice, increasing tension between players.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
As the Twentieth Century dawns, the world is forever changed. Fueled by the Uranium Revolution, a new era of prosperity is here.
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 12+
In this game every player represents a leader of an Occidental Country. The objective is to ward off global terrorism by finding weapons of mass destruction that are hidden in a state considered to be hostile.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 14+
In Pacific Rails Inc. a strategic worker placement game, you take on the role of a railroad company competing to build the fastest rail link across the United States. Using the worker placement mechanic, you’ll hire specialized workers, develop an economic engine, and carefully manage resources to complete your railway connections before your rivals.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 12+
In Passing Through Petra, you are a powerful citizen growing your settlement and your reputation.