Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–4 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-12, Speltid: 120-0 min, Ålder: 14+
With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham.
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Secret Name is the first Mythos Pack in The Circle Undone cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Wages of Sin is the second Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-2, Speltid: 30-60 min, Ålder: 14+
Ashes Ascendancy is the next era of the expandable card game Ashes; a new entry point for the series and a continuation of Ashes Reborn.
Antal spelare: 1-4, Speltid: 30-90 min, Ålder: 12+
Ett story-fokuserat, taktiskt samarbetsspel satt i Assassin's Creed-universumet.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Deep within a ruined city, buried beneath the acidic clouds on the surface of the planet Eos, an archaeologist, and her wife have made the greatest discovery of their lives.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Astro Knights: Eternity är ett fristående, kooperativt deck-building spel med flera scenarier som är sammankopplade av en enda, pågående berättelse.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Striden fortsätter över ett annat system när Astro Knights fortsätter att försvara universumet.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 14+
The Astro Knights have battled bravely, but with galactic war spreading to the edges of the distant Orionsystem, they’ll need as much help as they can get.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace’s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.
Antal spelare: 1-6, Speltid: 90 min, Ålder: 13+
B-Sieged: Sons of the Abyss is a fully-cooperative, castle defense board game that combines exciting combat action with classic resource management. In this thrilling, defensive battle.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Become a songworthy hero in Bardsung: Legend of the Ancient Forge, the cooperative dungeon explorer board game for 1-5 players. Players take control of a ragtag band of budding adventurers exploring a mysterious Ancient Forge to uncover the hidden secrets within.
Antal spelare: 3-8, Speltid: 20-45 min, Ålder: 9+
You are buying artwork for your museum, always trying to meet the current trends and finding genuine art from your associates. But the famous Belratti is trying to cheat his own fake paintings into your collection.
Antal spelare: 3-6, Speltid: ?, Ålder: 12+
Julen kommer till Betrayal at the House on the Hill.
Antal spelare: 2-4, Speltid: 10-20 min, Ålder: 6+
A silly monster lives in my house! Box monster eats everything in my room. A piece of pizza, my teddy bear and even grandma's false teeth! Then he has always stomach problem, of course. Help him to take out from his mouths the bad things he ate.
Antal spelare: 1-4, Speltid: 15 min, Ålder: 13+
Bullet is a fast-paced SHMUP-inspired puzzle-battle game for your tabletop! Dodge incoming bullets while creating patterns and sending more bullets to your opponent.
Terror Australis 2nd Edition takes Call of Cthulhu to the vast, untamed continent of 1920s Australia.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 9+
Craft Your Hero. Choose Your Path. Claim Your Destiny!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 13+
Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series. The hero-building card game reaches new heights with classic fantasy races, classes, and challenges.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 10+
Expansion till grundspelet Castle Dice med fyra nya unika "castle"-kortlekar. Nu kan varje spelare dra kort ur sin egen korthög istället för att dela på en gemensam! Nya slottsbyggnadskort och actionkort som ger spelet nya dimensioner. Dessutom regler för en två-spelar variant av Castle Dice.