Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
This expansion makes a huge game even bigger. It introduces 2 new playable species as well as 2 new professions. There are 22 new double-sided tiles allowing the heroes to explore natural caverns and mines all over the Kingdom. New treasure and enemies awaits those who dare venture forth!
With a new campaign and 17 new quests, this expansion provides hours upon hours of exciting dungeon crawling adventures.
Antal spelare: 1-4, Speltid: 120-240 min, Ålder: 14+
Är det The Elder Scrolls som formar ditt öde, eller är det du som formar deras profetior?
Antal spelare: 1-4, Speltid: 60-240 min, Ålder: 12+
Spire in Bloom kicks off a delightful series of products known as Valley Expansions, which expand the Valley by adding locations and paths to explore, people to meet, missions to accomplish, and rewards to unlock.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 10+
Agemonia är ett helt kooperativt brädspel med utmanande, moraliska val i en expansiv berättelse för 1-4 spelare.
Antal spelare: 1-4, Speltid: 30-90 min, Ålder: 14+
Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters.
Antal spelare: 1-4, Speltid: 60-240 min, Ålder: 12+
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
War has come to the realm of Men. Shadows spread throughout Rohan and Gondor, from the tangled depths of Fangorn Forest to the haunted ruins of Osgiliath. You have encountered ruthless mercenaries that have invaded the kingdoms of Men under orders from a mysterious figure, and now you must strike out to hopefully quell the tide of violence before it becomes too great.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Tainted Grail: Kings of Ruin is a new stand-alone game built upon 3.5 years of experience we gained in developing Tainted Grail adventures. As always, it will take you neck-deep into an amazing story, designed and written by Krzysztof Piskorski (Tainted Grail, ISS Vanguard) while offering the most polished gameplay so far in the Tainted Grail saga.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
Embark on more adventures in Middle-earth! Shadowed Paths adds new heroes, including iconic characters like Gandalf and Arwen, to your games of The Lord of the Rings: Journeys in Middle-earth as well as new enemies, terrain, and items.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-4, Speltid: ?, Ålder: ?
Res bortom, över och under dalen för att utforska nya märkliga platser...
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again...
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham.
Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
Lead your party of heroes in the search of gold and legendary treasure!
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
Äventyret fortsätter med HeroQuest Jungles of Delthrak Quest Pack!
Antal spelare: 2-4, Speltid: 1-20 min, Ålder: 13+
Sleeping Gods: Tides of Ruin expanderar världen med en till atlas, scenariobok, äventyrskort, fiender, event och mer.
Antal spelare: 2-5, Speltid: 30-120 min, Ålder: 14+
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
A new Quest Book containing 7 new adventures that must be played in sequence with rules for variable Body Points, Chaos Sorcerer Spells (Mind Lock, Dominate and Mind Blast) and new dungeon features.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.