“There’s no such thing as the unknown–only things temporarily hidden, temporarily not understood.” - Captain James T. Kirk. The Star Trek Adventures roleplaying game takes you to the final frontier!
From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy.
Antal spelare: 2-5, Speltid: 90 min, Ålder: ?
Imperial Assault erbjuder ett ordentligt äventyr i Star Wars-universumet där 1 spelare axlar rollen som det hotfulla Imperiet, medan 2-4 andra agerar elitsoldater inom Rebellstyrkan. Genom en sammanhängande kampanj av varierande uppdrag kommer bägge sidor att slåss för sin sak och successivt förbättra sina vinstmöjligheter, inför den sista och avgörande striden!
Spelet kan även placera 2 spelare mot varandra i små sammandrabbningar, där man kontrollerar varsin armé med målet att uppnå poäng.
Antal spelare: 1-4, Speltid: ?, Ålder: 12+
TIME Stories Revolution: A Midsummer Night is a standalone scenario in the "blue cycle" of TIME Stories.
Agents explore an alternate parallel time frame. Reality thus becomes a fluctuating concept, and players will have to unravel the true from the fake in this adventure built like a great game of mirrors.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Tainted Grail: Kings of Ruin is a new stand-alone game built upon 3.5 years of experience we gained in developing Tainted Grail adventures. As always, it will take you neck-deep into an amazing story, designed and written by Krzysztof Piskorski (Tainted Grail, ISS Vanguard) while offering the most polished gameplay so far in the Tainted Grail saga.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
Återvänd till Tamriel i den storslagna brädspelsvarianten av det kritikerrosade spelet!
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
Embark on more adventures in Middle-earth! Shadowed Paths adds new heroes, including iconic characters like Gandalf and Arwen, to your games of The Lord of the Rings: Journeys in Middle-earth as well as new enemies, terrain, and items.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign.
Moria – Through the Doors of Durin är en episk kampanjexpansion som dyker ner i djupen av Khazad-dum för den prisbelönta andra upplagan av rollspelet The One Ring (TOR), baserat på J.R.R. Tolkiens verk.
Antal spelare: 1-5, Speltid: 90-150 min, Ålder: 14+
Skellige Expansion brings a large Board Game extension with 3 new locations!
Kalisz. We’re still only in Kalisz. We need to get out of here. Fast. The artillery barrages are getting closer. The Soviets will be here soon. Sarge says we move out after dark. I’m not sure we’ll last that long.
A deluxe Referee’s screen in landscape format for the fourth edition of the Twilight: 2000 roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Referee’s plans hidden from the eyes of inquisitive players.
Contains 33 high quality custom cards designed for Vaesen - Nordic Horror Roleplaying.
Tärningsset för Vampire: The Masquerade 5th edition.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 12+
Är du redo att ta över världen?
Världsregeringen är en någorlunda demokratiskt utsedd regering och som partiledare för ett av partierna inom denna globala maktkonstruktion, är det din uppgift att hota, muta och sälja dig själv till den politiska toppen... Väl övertygad om att demokrati endast fungerar med riggade val!
Antal spelare: 1-5, Speltid: 90 min, Ålder: 16+
Down in the Depths är det andra avsnittet i den berättelsedrivna escape game-trilogin Sunshine Island.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 16+
The Last Journey är det tredje avsnittet i den berättelsedrivna escape game-trilogin Sunshine Island.
Utforska nya berättelser i expansionen till det kritikerrosade tysta rollspelet Alice is Missing.
A set of 10 engraved Base Dice, designed specifically for the ALIEN Roleplaying Game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.
Antal spelare: 2-6, Speltid: ?, Ålder: ?
This is the official ALIEN tabletop roleplaying game—a universe of body horror and corporate brinkmanship, where synthetic people play god while space truckers and marines serve host to newborn ghoulish creatures. It’s a harsh and unforgiving universe and you are nothing if not expendable.
A set of 10 engraved Stress Dice, designed specifically for the ALIEN Roleplaying Game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape.