Antal spelare: 2-4, Speltid: 30 min, Ålder: 14+
The world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire
Kort för att uppdatera Hinterlands expansionen till 2nd edition.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 14+
This is the first addition to the game of Dominion®. It has 300 cards, with 26 new Kingdom cards. There are victory cards that do things for you, underlings that give you a choice as to what they do, and a variety of other cards.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 14+
Menagerie is the 13th expansion to Dominion. It has 400 cards, with 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option. Events return.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 13+
De har så himla mycket exotiska föremål på andra sidan haven. Finare saker. Bättre kvalitet. Bättre material också. Nä... det här går inte. Vi behöver också fina grejer!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.
9 new cards will be introduced as part of this edition.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 13+
Kort för att uppdatera Seaside expansionen till 2nd edition.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
The award-winning game author, Martyn F, brings us back to the start of civilization with Epoch: Early Inventors.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 13+
You are a goblin employee in a factory called “GOBLINS INC.” that is dedicated to building giant robots for war and enjoyment. You will enter a competition to become the new “Big Boss”, since the old one finally chose to hang up his trusted whip and retire.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 12+
As empires expand into space, they encounter mysterious alien artifacts and races uplifted to sentience eons ago. Meanwhile, Imperium factions provoke other worlds to ally and rebel as the galaxy drifts towards war. Can you build the most prosperous space empire in these challenging times?
Antal spelare: 2-5, Speltid: 60 min, Ålder: 14+
Ambition is the first expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. Newer players should play without objectives for their first few games.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 14+
Rivalry is the second expansion for Roll for the Galaxy.
But, actually, Rivalry is three expansions in one.
Antal spelare: 3-10, Speltid: 30-90 min, Ålder: 10+
Players who love new and interesting card games will love Tichu.It is simple to learn: one need only get rid of his cards. The basic game is played by two pairs of two partners each with the players of each team sitting opposite one another.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 14+
Each player has five cities and tries to connect them with a shared network of tracks.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Som olika stammar av Mayafolket, försöker spelarna i Tzolk’in få just sin egen stam att frodas allra mest – genom att placera ut sina arbetare och dra nytta av de olika civilisationerna i Mayariket! Men för varje spelrunda så går dagarna i Mayakalendern framåt och detta förändrar såväl spelplanen som spelarnas alternativ.
Antal spelare: 3-6, Speltid: 120 min, Ålder: 12+
Antal spelare: 2-4, Speltid: 100 min, Ålder: 14+
As Earth begins to die, it is time for humanity to look Beyond the Sun.
The faction leaders that once ruled the planet separately, now work together to develop cutting-edge technology and explore the depths of space. However, only one leader will truly reign supreme in these new worlds. Will it be you?
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 14+
Broadhorns! Early Trade on The Mississippi the players take the role of merchants based in St. Louis, financing cargo expeditions down the Mississippi River during the early part of the 19th century.
Antal spelare: 2-5, Speltid: 30-45 min, Ålder: 9+
Players move the hedgehog around the board collecting butterflies. However, some are worth more than others and players should beware of catching wasps as they sting (and lose the catching player points).
Antal spelare: 3-5, Speltid: 45 min, Ålder: 12+
Bli gruvägare klippiga bergen för en dag! Skapa framgångsrika allianser och hantera dina resurser väl, se till att järnvägen kan hjälpa dig att få ut dina rikedomar innan guldet och drömmarna blir till sand! Ett spel för 3-5 spelare som tar under en timme att spela och där slump och tur inte existerar, endast din drivkraft och planeringsförmåga kan få dig att bli den rikaste gruvägaren i stan.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 14+
Bygg upp din flotta och led den till ekonomiskt välstånd.
Kort för att uppdatera Prosperity expansionen till 2nd edition.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 13+
It's a momentous time. Art has been revolutionized by the invention of "perspective," and also of "funding." A picture used to be worth a dozen or so words; these new ones are more like a hundred. Oil paintings have gotten so realistic that you've hired an artist to do a portrait of you each morning, so you can make sure your hair is good.
Antal spelare: 1-5, Speltid: 140-0 min, Ålder: 12+
This game features a card mechanism reminiscent of deck builders and the market mechanism successfully used in Power Grid. Gain more and more valuable cards, and use the structures built on the game board to your advantage — in other words, for your reputation. In the end, the most cunning advisor who creates the best card combinations will win Faiyum.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 10+
Free Ride, another fine game from Friedemann Friese, designer of Power Grid and Friday, takes us to the Golden Age of Railways in Europe. Around the end of the 19th Century, a growing network of railway lines was built in Europe. This allowed people to travel to the major cities to visit beautiful structures influenced by Art Nouveau and Historicism.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 13+
This is a complete game and offers simpler rules and a shorter game than its older brother: Race for the Galaxy.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 12+
Power Grid: Fabled Expansion offers completely new experiences for both the Power Grid and Power Grid deluxe base games through the new Fable Game system introduced in Fabled Fruit. With two presorted Fable Decks, the players are confronted with exciting challenges in different campaigns on the maps of USA, Germany, Europe or North America.
Antal spelare: 1-4, Speltid: 45-150 min, Ålder: 14+
Players take the role of wealthy citizens who are competing to build various projects.
Antal spelare: 3-5, Speltid: 30-60 min, Ålder: 12+
Ni är investerare och järnvägsägare och befinner er på de öppna slätterna i Amerika. Hardy-pionjärerna bygger städer samtidigt som de föder upp boskap och odlar vete och andra grödor. Järnvägarna behövs för att transportera denna rikedom till den hungriga östern. Möjligheterna ligger framför era fötter, om du kan balansera tid och pengar på ett smart sätt kommer du att kunna stå som segrare över ett alldeles eget framgångsrikt järnvägsimperium.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 13+
This new expansion for Race for the Galaxy will take the basic game in a new direction. It will not be compatible with any of the first three expansions.