Antal spelare: 1-4, Speltid: 120 min, Ålder: 13+
Spirit Island is a cooperative, settler-destruction strategy game for 1 to 4 players designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players are different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Black Rose Wars is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas. Each player is a powerful mage of the Black Rose Order who aspires to become the new Supreme Magister, in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic.
Antal spelare: 3-6, Speltid: 240-360 min, Ålder: 12+
Here I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years.to cover the political and religious conflicts of early 16th Century Europe.
Antal spelare: 1-6, Speltid: 180-0 min, Ålder: 12+
In Border Reivers, each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey, Fenwick, Dacre, Maxwell, Kerr, or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time. Players gain VPs from successful combats, amassing large herds of livestock, and by elevating their Notoriety above the other players in the regions of the map.
Antal spelare: 4, Speltid: 240-360 min, Ålder: 14+
THE GAME: In Tanto Monta: The Rise of Ferdinand and Isabella, each of the four players rules one major power and another secondary power as follows:
Spain (Kingdom of Castile; Kingdom of Aragon)
Muslim (Nasrid Kingdom of Granada; North African Powers: Sultanates of Fez and Tremencén)
Portugal (Kingdom of Portugal; Beltranejos Faction)
France (Kingdom of France; Principality of Catalonia)
The Commands & Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.