Antal spelare: 1-2, Speltid: 20-40 min, Ålder: ?
Lenin’s Legacy is a fast-paced solo or two-player game about the power struggle between Stalin and Trotsky in the early days of the USSR, starting the moment Lenin’s health began to weaken after a failed assassination attempt in 1918 and culminating with Lenin’s death in 1924.
Antal spelare: 2-4, Speltid: 90-180 min, Ålder: 14+
Ett asymmetriskt politiskt-ekonomiskt kortdrivet brädspel för 2-4 spelare som sätter dig i rollen som en av de socioekonomiska grupperna i en fiktiv stat: arbetarklassen, medelklassen, kapitalistklassen eller staten själv.
Antal spelare: 1-3, Speltid: 120-180 min, Ålder: 14+
Världens sju underverk byggdes med hjälp av slavar. Och samhällens behov av att förslava svagare grannar ifrågasattes inte under årtusenden. Tills den dag då en djärv petition skickades till parlamentet, inte bara för att få slut på slaveriet i England, utan i hela världen! I det här spelet tar du på dig rollen som en "avskaffare" under upplysningstiden, antingen som parlamentariker, en evangelist eller en privat filantrop. Spelet går att spela tillsammans som ett samarbetsspel, med konkurrens mellan spelarna och som solitärspel.
Antal spelare: 2-6, Speltid: 15-0 min, Ålder: 13+
Nu har äntligen bluffspelet Coup kommit på svenska.
Antal spelare: 1, Speltid: 600-0 min, Ålder: ?
Mr. President is a solitaire game about governing as the President of the United States. It's not an election game. It begins after you've been elected. It's about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political enemies, public opinion, your relations with Congress and the press, and keeping your country secure in a world of rival nations and agendas that just seems to keep blowing up around you.
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 13+
Länge leve kämparna!
Antal spelare: 1, Speltid: 60-0 min, Ålder: 13+
This solitaire game, suitable for group and classroom cooperative game play, tells the story of the English Civil Wars (1640-53) through its key events and decision points. You attempt to stop the advance of four armies bent on destroying Parliament and Puritanism, whom you represent; simply holding on to London is not enough.
Antal spelare: 3-5, Speltid: 30-0 min, Ålder: 10+
The third stand-alone episode and conclusion of the Oriflamme saga.
Antal spelare: 1-4, Speltid: 300-0 min, Ålder: 14+
Govern one of Europe's great nations through the Ages of Discovery, Reformation, Absolutism and Revolutions — spanning more than three hundred years of history. Lift your nation out of the slumber of the Dark Ages and create a glorious empire, through clever diplomacy, brave exploration and ruthless conquest. Each of the playable nations have their own very unique opportunities and challenges.
Antal spelare: ?, Speltid: ?, Ålder: ?
Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player, stand-alone, card-driven game that builds on the award-winning Twilight Struggle.
Antal spelare: 3-5, Speltid: 30 min, Ålder: 10+
Kungen har dött och han lämnade inga ättlingar efter sig. De mäktigaste familjerna försöker ta makten i riket med sammansvärjningar, list... och blod. Du leder en av de här familjerna.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
När de stora husen för krig, främjar Bene Tleilax sin egen agenda genom att handla med genetiska innovationer.
Antal spelare: 1-4, Speltid: 480-0 min, Ålder: 14+
The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives.
Antal spelare: 1-2, Speltid: 60-0 min, Ålder: 13+
Flashpoint: South China Sea is a two-player strategy game that simulates the complex geopolitical contest currently taking place between the United States and China in a disputed region of the South China Sea.
Antal spelare: 5-8, Speltid: 30-60 min, Ålder: 10+
Genom list, lögn och strategisk slutledningsförmåga måste du ta reda på vilka som är med eller mot dig. Under tiden behöver du även hantera luriga lobbyister, spionerande scouter och virala skandaler. Stoppa någon från att bli Sveriges första diktator eller hamna i ett läge där antidemokratiska krafter får övertaget.
Vilken sida står du på?
Antal spelare: ?, Speltid: ?, Ålder: ?
Lasombra lurk in the shadows of the corridors of power, manipulating those who they consider mere cattle. They are the foremost leaders of the Sabbat sect, and their powers allow them to master the very fabric of darkness. They are the true masters of the night, politicians in the Parliament of Shadows.
Antal spelare: ?, Speltid: ?, Ålder: ?
The Tremere antitribu are exiles from Kindred society for their treason against their Camarilla brethren and their embrace of forbidden arts. They are skilled in the ways of Blood Sorcery and use their powers to upend the order of the world itself.
Antal spelare: ?, Speltid: ?, Ålder: ?
Toreador of the Sabbat sect strive for perfection in art and pleasure, but they lack all notions of self-restraint. Their road to enlightenment is paved with pain and perversion. Their tools are mortals, more or less willing, and the more tools the merrier at the Libertine Ball.
Antal spelare: 4-5, Speltid: 180-0 min, Ålder: 14+
Crescent Moon is an player area control game for four or five players. Take on the role of one of five radically asymmetric characters, each with their own objectives to fulfil, unique actions to utilise, and game-changing special powers to employ.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.
Antal spelare: 2-6, Speltid: 45-0 min, Ålder: 12+
Become a leader of the women’s suffrage movement demanding votes for women!
Be inspired by history or choose a different path as you conduct actions, grow the movement of supporters and ultimately win the vote!
Antal spelare: 1-5, Speltid: 75-0 min, Ålder: 14+
It is the time of the 20th century, a century of skyrocketing technological development, a century of new economic and political relations, a century of two World Wars, a century of revolutions. For the first time in history, the creation of a single world government became possible. You command a subdivision at “The Committee” — a secret organization working towards becoming that government.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Conflict spreads across the Imperium in Dune: Imperium – Rise of Ix, the first expansion to the award-winning board game.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Nosferatu are the creeping horrors of the night. Called “Sewer Rats” by some, they hide their grotesque appearance in the dark, using animals as spies and guards. They often take a passive part in The Eternal Struggle, but when they attack, they do so with immense force – their enemies never know what hit them.
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