Antal spelare: 1-6, Speltid: 20 min, Ålder: 4+
Vildkatten med Bluey-tema!
Antal spelare: ?, Speltid: 2-4 min, Ålder: 3+
Vildkatten är ett roligt, enkelt och snabbt observationsspel för hela familjen. Vem hittar bilden på spelbrädet först? Denna version innehåller endast 36, stora bilder och är tänkt för barn.
Antal spelare: 3-6, Speltid: 45-60 min, Ålder: 15+
Ta reda på vilken färg du är!
När du rör dig runt spelplanen sätts du i olika situationer. Du kanske redan "vet" vilken färg du är?
Men är du säker att dina vänner uppfattar dig på samma sätt?
Nu har du chansen att ta reda på det!
VINDSJÄL är ett äventyrsrollspel med fokus på frihet, upptäckarglädje och kamratskap – för dig som vill utforska en färgstark och främmande värld.
Tadonro vol. I innehåller sex nyanserade äventyr som antingen kan adderas till existerande kampanjer eller spelas fristående.
Tadonro vol. II innehåller åtta nyanserade äventyr (inklusive en modulär kampanj) som antingen kan adderas till existerande kampanjer eller spelas fristående.
Tadonro vol. III innehåller sex nyanserade äventyr samt 30 nya förmågor för rollpersoner som antingen kan adderas till existerande kampanjer eller spelas fristående.
Vow of Absolution introduces new Tier 5 Astartes Archetypes, exciting previously unexplored locations and dives into the mysteries at the centre of the ancient secrets of the Chapter. Advice on running and scaling in military action based campaigns is offered alongside a unique adventure designed specifically to introduce the new and exciting content into your campaigns. Vow of Absolution is a detailed look at The Absolvers and playing an Astartes warrior in Wrath & Glory
The Wrath & Glory Rulebook is everything you need to roleplay grim and glorious adventures in the Gilead System.
The Wrath and Glory Starter Set contains everything you need to begin roleplaying action packed adventures in the world of Warhammer 40,000. Whether this is your first tabletop roleplaying game, or you are an experienced Gamemaster, this exciting boxed set is the perfect starting point for anyone interested in Wrath and Glory.
Aeldari: Inheritance of Embers is the ultimate Wrath and Glory sourcebook for Aeldari players and Gamemasters alike. This expansive supplement is the perfect starting point for an entirely Aeldari-focused adventure or to expand the enigmatic xenos’ role in an existing campaign. Explore the shattered ruins of Craftworld Ul-Khari, raid unwary voidships as daring Corsairs, or even risk navigating the intricate and brutal politics of Commorragh itself.
The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.
The perfect introduction to Warhammer Fantasy Roleplay, this boxed set includes an introductory scenario designed to teach you how to play, beautiful character portfolios, a guide to the town of Ubersreik and two ten-sided dice.
A supplement for playing Characters in the Rogue or Ranger class.
Orcs and Goblins infest the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love of bloodshed and violence, and the unifying spirit of the Waaagh! Orcs and Goblins are the perfect antagonists for any game of Warhammer Fantasy Roleplay. Tribes and Tribulations provides details on a number of these belligerent and spiteful creatures: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls.
Lämna civilisationen bakom er och bege er till det ändlösa Farwood!
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
The Section 46 Operations Manual is a handbook for World War Cthulhu: Cold War players, designed to teach them how best to succeed and survive in this murky world of 1970s espionage, or at least how to delay the inevitable for as long as possible.
Not 5... not 10... but 25 of the World's Greatest Dice Games all in one product and complete with everything players need to learn and play them all, including: dice, score sheets, timer, dice cup, token-chips and a deluxe 16 page Rules of Play for the World's Best Dice Games.
Three unique new themes are ready for action in Amazing Defenders! This 60-card set gives you new ways to build up mighty monsters that can dominate Duels. Each theme has a unique gameplay style to enjoy, so try out all 3 and see which one is your
favorite!
Antal spelare: ?, Speltid: ?, Ålder: 6+
Utveckla din Blue-Eyes White Dragon strategi!
Cyberstorm Access has a huge haul of powerful new monsters for your Extra Deck, headlined by a brand-new Link-6 evolution of Firewall Dragon! This 3500 ATK behemoth rewards you for combining classic Cyberse Link Summoning tactics with Ritual, Fusion, Synchro, and Xyz Summoning tactics. Back it up with the newest “Code Talker” monster for a devastating one-two punch!
Release Date: 10 / 01 / 2019
Light of Destruction was the first glimpse into the Realm of Light where the Lightsworn dwelled, training to deliver justice in whatever form that would take. Whether it be a paladin, a sorceress, an angel or even a dragon larger than any mountain; they would appear to destroy the wicked and vanish without a trace.
Take to the front lines with 3 new themes in Valiant Smashers!
Take to the front lines and lead an all-out attack against your opponent with 3 new themes in Valiant Smashers!
Launch Date 11/17/2023
Antal spelare: 1-4, Speltid: ?, Ålder: ?
The game comes with 2 types of dice: Blue and Red. Red is used for attacking and blue is used for ammo checks. The red die has a Z in place of 6 bullet hole pips, to denote a possible zombie bite, while the blue die has a ‘click’ symbol in place of the the one’s spot to denote your weapon is out of ammo. Very useful for 4-person games, or for your own custom homebrew games.
Ett roligt kortspel för hela familjen av Pernilla Stalfelt.
Antal spelare: 2-6, Speltid: ?, Ålder: ?
Ordningen i metropolen Elemin är hotad. På ytan är allt fortfarande lugnt men under gatorna, i fattigkvarterens dunkla gränder och bakom lyckta dörrar samlas mystiska sekter och övernaturliga väsen. Stadsvakten får in så många vittnesmål om märkliga, »magiska« fenomen att de inte längre kan bortses från. Urkrafternas tjänare blir allt djärvare. Det är en förändringens tid och allt det som Maharadjan och byråkraterna i det akademiska Vävargillet byggt upp riskerar att raseras.