Antal spelare: 2-6, Speltid: 5-10 min, Ålder: 6+
Twin It! Japan är ett spel för snabba reflexer där du snabbt vänder upp kort med bländande mönster. Hitta ett identiskt par och skynda dig att ta matchen! Men se upp – vissa mönster är förvillande lika, och matcher kan bli stulna om ett tredje likadant kort dyker upp!
Antal spelare: 2-8, Speltid: 30-60 min, Ålder: 8+
The Unstable Unicorns are back, and they're not horsing around.
Antal spelare: 1-2, Speltid: 30 min, Ålder: 10+
I urminnes tider har de glada Sognae och de ledsna Incubi levt som motsatta men kompletterande krafter i drömmarnas biblioteksstad.
A competitive card-drafting and tile-laying card game for 2 – 4 players.
Players take it in turns to play cards while trying to connect similar tasks such as feeding animals, watering flowers and cleaning relics, as they try and complete the lessons set by Old V’Sheel.
Antal spelare: 2-5, Speltid: 60-150 min, Ålder: 12+
Valda is a power-building board game for 2-5 players and takes place in the beautiful world of Vikings. To win you need to become god.
Antal spelare: 4-5, Speltid: 120 min, Ålder: 0+
Vampire: The Eternal Struggle Fifth Edition is a boxed set with five preconstructed decks, rulebook, blood counters and everything else you need to play the game.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Använd illusioner för att göra även de mäktigaste hoten ofarliga.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Krigarna med kraften att hela och förgöra.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Kontroll är allt.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 2-8, Speltid: 5-10 min, Ålder: 4+
Snabbt och Roligt
Tadonro vol. I innehåller sex nyanserade äventyr som antingen kan adderas till existerande kampanjer eller spelas fristående.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 13+
Spelet där du samlar fragment och kopplar samman minnen.
Antal spelare: 2-6, Speltid: 30-40 min, Ålder: 14+
Wakening Lair is a fully cooperative dungeon delve for 2-6 players, who take on the roles of heroic adventurers banded together to defeat the monsters inhabiting a nearby lair. Play heroes from nine different character classes, each with unique abilities to help vanquish foes. Double-sided hero cards provide both male and female versions of each class for a total of 18 heroes to choose from.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 12+
Wakening Lair the Dark Forest is a fully cooperative dungeon crawl style game. Play characters from unique hero classes working together to defeat monsters, disarm traps, and make your heroes stronger with treasure before the Monstrous Terror awakens!
Aeldari: Inheritance of Embers is the ultimate Wrath and Glory sourcebook for Aeldari players and Gamemasters alike. This expansive supplement is the perfect starting point for an entirely Aeldari-focused adventure or to expand the enigmatic xenos’ role in an existing campaign. Explore the shattered ruins of Craftworld Ul-Khari, raid unwary voidships as daring Corsairs, or even risk navigating the intricate and brutal politics of Commorragh itself.
The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.
Orcs and Goblins infest the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love of bloodshed and violence, and the unifying spirit of the Waaagh! Orcs and Goblins are the perfect antagonists for any game of Warhammer Fantasy Roleplay. Tribes and Tribulations provides details on a number of these belligerent and spiteful creatures: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls.
Antal spelare: 1-5, Speltid: 90-120 min, Ålder: 14+
Arbeta tillsammans för att bekämpa tiden och illvilliga monster i en magisk, ständigt skiftande herrgård!
Antal spelare: 1-100, Speltid: 25-0 min, Ålder: 10+
Welcome is a game where everyone plays at the same time with the same cards. It's all about cleverly combining the house numbers with their associated effects in order to become the greatest architect of tomorrow.
Antal spelare: 2-99, Speltid: 15 min, Ålder: 14+
In this game, you’ll get a little playful, a little physical, and a little weird with your teammates.
Antal spelare: 1, Speltid: 20-40 min, Ålder: 10+
Witchcraft! är ett snabbspelat, kortdrivet spel för en spelare där du leder ett häxsällskap i en fantasivärld där magin är verklig - och det är monstren också.
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
The Section 46 Operations Manual is a handbook for World War Cthulhu: Cold War players, designed to teach them how best to succeed and survive in this murky world of 1970s espionage, or at least how to delay the inevitable for as long as possible.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 12+
In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.
Antal spelare: 2, Speltid: 10 min, Ålder: 8+
Zensū is the new strategy game that’s simple to learn but hard to master! The aim is to cross your opponent’s border before they can cross into yours but, with pieces moving in four directions you have to keep your wits about you! Get it wrong and your opponent’s pieces will take you down! With Zensū you’ll never play the same game twice!