Antal spelare: 2-4, Speltid: 240 min, Ålder: 12+
In Arkwright, players act as entrepreneurs, producing and selling goods like cloth, cutlery, lamps, and bread across various markets. They manage up to four factories, balancing workers and machines, while navigating opportunities and challenges presented by events at the end of each decade.
Antal spelare: 1-4, Speltid: 100-0 min, Ålder: 12+
In "Arkwright: The Card Game", you run a business and will employ workers in your different factories to produce and sell goods. The more workers, the more goods that can be sold — but be prepared for crises and some stiff competition.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
An epic worker placement strategy game. Up to four players will compete in five rounds, by planning their construction actions to build hydroelectric infrastructures on an articulated and challenging game map.
The battle for water control becomes even more intense, a new protagonist looks out from the top of the mountain.
Antal spelare: 1-4, Speltid: 40-160 min, Ålder: 14+
You have left civilization behind you. As part of a group of pioneers, you have settled in Boonlake, an abandoned region along the shore of the lake of the same name.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 13+
Compounded is a game about building chemical compounds through careful management of elements, a fair bit of social play and trading, and just a bit of luck.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
In Corrosion, each of you manages a factory and deploys engineers to build up diversified scoring and production engines. In the steam-filled air, however, your biggest enemy is time because most machines and gears rust away quickly, so you are well advised to also produce chrome gears and invest in rustproof and powerful chrome machines.
Antal spelare: 1-5, Speltid: 60-0 min, Ålder: 14+
It's a manufacturing arms race! Compete against other players as you try to build the most efficient set of factories in the shortest time!
Antal spelare: 2-6, Speltid: 240-0 min, Ålder: 14+
The Ketchup Mechanism & Other Ideas is an expansion to our game Food Chain Magnate. It cannot be played stand-alone!
The game consists of several modules which each add something new and different to the game. They can be played individually or together.
Antal spelare: 1-4, Speltid: 70-120 min, Ålder: 13+
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 10+
Gutenberg is a board game for 1-4 people in which players will play as the pioneers of printing in the 15th century. By carrying out orders, they will build their wealth and fame. By improving their printing workshops and gaining the support of patrons, they will develop their production capacity. The game will be won by a printer who boasts the greatest recognition and wealth.
Antal spelare: 1-4, Speltid: 140-0 min, Ålder: 12+
Hallertau is the next big game by renowned designer Uwe Rosenberg. In his tradition, Hallertau is a strategic combination of the well known worker-placement mechanism and a thematic implementation of a two-field crop rotation mechanic.
Antal spelare: 1-5, Speltid: 60-240 min, Ålder: 14+
Var strategisk och sikta mot stjärnorna för att vinna den lönsamma höga marken i den kommande exoglobaliseringen!
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 60-300 min, Ålder: 14+
I Modul 5 kan spelare köpa och sälja aktier i flyg- och rymdföretag för att öka företagens kapital och aktievärden.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 2-6, Speltid: 90-0 min, Ålder: 8+
Import / Export is a role selection game with a passive and active economy driven by player decisions.
Antal spelare: 1-4, Speltid: 75-0 min, Ålder: 12+
Dear Fragile Human,
We need you to supervise our vacuum robot manufacturing facility and create the most productive factory possible. You can keep all the profits!
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Nippon: Zaibatsu is a reimagined 10th anniversary edition of the acclaimed strategy game Nippon. Step into the role of an ambitious zaibatsu and lead Japan’s industrial expansion.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Introducing the dynamic Court mechanic, offering diverse strategies to enhance gameplay. Through this action, players can acquire Thaler, Action tiles, Victory Points, Achievement Tokens, and bolster their income. Additionally, control of Parties amplifies scoring potential during the King’s Day phase by scoring the unique agendas, with the Dominant Party leader scoring agendas twice, increasing tension between players.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
As the Twentieth Century dawns, the world is forever changed. Fueled by the Uranium Revolution, a new era of prosperity is here.
Antal spelare: 1-6, Speltid: 80-0 min, Ålder: 10+
Bygg bästa planeten inom 70 minuter och rädda mänskligheten!
Antal spelare: 1-6, Speltid: 60-80 min, Ålder: 10+
The meteor strikes have caused great damage. We’ve gathered as much wreckage as possible so please use the salvage carefully. Complete the primary objective and build the planet that will preserve humanity. Expand your developments onto the Supermoon in case the meteorite hazards get out of hand.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 12+
Powergrid kan än idag räknas som ett av de bästa strategispelen. Skaffa dig dina egna kraftverk (kol, olja, uran, sol, vind, sopor) och bygg sedan upp ditt kraftnät mellan städer i USA eller Tyskland. Bli den som lyckas få ihop störst produktion och kraftnät.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 10+
Flashing cameras, beautiful models, and shows crowded with critics. The life of a fashion industry professional sounds exciting – and it is – but most people don’t know how fierce the competition can get. As the owner of an up–and–coming company hoping to showcase its work in the most prestigious international shows, you need to prove that you have what it takes to succeed in this unforgiving environment.
Antal spelare: 1-4, Speltid: 15-60 min, Ålder: 10+
Uppfyll dina kunders förfrågningar och hjälp tryckeriet att nå berömmelse!
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Nya unika stammar, Scyphoz kort och mer introduceras i en stor expansion till Revive.