Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In War of the Outer Gods, a new scenario pack for Arkham Horror: The Card Game, Arkham is caught in the midst of a world-shattering conflict between three rival cults, raging across all of North America.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 14+
Astro Knights is a cooperative deck building game where your deck is never shuffled. Your goal is to defeat the Boss before it destroys your team or the Homeworld you’re defending.
Antal spelare: 2, Speltid: 30-40 min, Ålder: 12+
Awkward Guests 2: The Berwick Cases är en titel i Awkward Guests-serien speciellt för två spelare eller lag.
Antal spelare: 4-7, Speltid: 20-40 min, Ålder: 8+
Tre expansioner i ett paket!
Antal spelare: 4-7, Speltid: 20-40 min, Ålder: 8+
It’s Gold Rush time!
A cascade of gold nuggets will be the reward for the quickest gunslinger!
Now you can gain new and extraordinary equipment to help you during a gunfight.
Antal spelare: 2, Speltid: 30 min, Ålder: 8+
Each side has two gunslingers in the field at a time: one on the frontlines and one as the rearguard. If you’re careful how you position them, and use their abilities wisely, you’ll be
the winner of the duel… when you make your enemies bite the dust!
Antal spelare: 4-7, Speltid: 60 min, Ålder: 8+
Ett tåg med värdefullt fraktgods är på väg in till stan, och banditer i området vill roffa åt sig det. Men sheriffen kommer göra allt i hans makt för att se till att godset når sin destination.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 10+
Build a thriving Biome in this highly thematic nature themed tableau builder for 1-4 players.
Antal spelare: 1-5, Speltid: 25-60 min, Ålder: 13+
In this fast, competitive game players are rival wildlife photographers on a hunt to snap photos of the elusive and illustrious birds-of-paradise.
Antal spelare: 1-4, Speltid: 45-75 min, Ålder: 14+
Brädspelet av det kritikerrosade spelet Bloodborne!
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
During the day, the woods provide materials for building and cooking and are a source of food. But when darkness falls, different types of creatures being to roam about and it’s an entirely different breed of Hunter that moves among the trees.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Cainhurst Castle. This forsaken edifice has long stood. Now, the Hunters are being called in. Monsters roam the dark, dusty hallways. Will the Hunters be able to put an end to the terror that haunts its twisting passages and grand galleries? There’s only one way to find out.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn?
Antal spelare: 3-5, Speltid: 45-0 min, Ålder: 14+
The Hunter has become the Hunted
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Mänsklighetens historia har skrivits ned i tusentals år. Nu har du chansen att forma den här berättelsen.
Antal spelare: 2-4, Speltid: 20-45 min, Ålder: 13+
Looks like there's a new threat rising in the land of Arcadia: Minibosses! Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions.
Antal spelare: 2-5, Speltid: 30 min, Ålder: 12+
Maelstrom är en expansion till spelet Captain's Wager och innehåller nya besättningsmän, spökkort och piratskatter. Du behöver grundspelet för att kunna använda expansionen.
En kraftig storm härjar över himlen och söndrar luftskepp i sin väg. Piratbesättningen tumlar runt på de krängande skeppen och hela besättningar sugs in i stormen. När stormen dragit förbi har de förvandlats till onda andar, spöken som sprider kaos och förbannelse. När andarnas förbannelser växer sig starkare riskerar du att förlora både din besättning och dina piratskatter, i värsta fall döms du att vara kapten på ett spökskepp i all evighet.
Vinner gör den spelare som räddar sig från de onda andarna och lyckas få med sig de största rikedomarna.
Antal spelare: 3-4, Speltid: 90 min, Ålder: 10+
OBS: Denna version kan inte byggas ut med expansioner.
This New edition features a six piece reversible board allowing for more replay value than the previous Gallery Edition.
Antal spelare: 5-6, Speltid: 90 min, Ålder: 12+
Antal spelare: 1-99, Speltid: 60-0 min, Ålder: 10+
Choose Your Own Adventure: House of Danger
The classic Choose Your Own Adventure series comes to life in this new narrative adventure game. Will you survive the House of Danger?
Clash of Cultures: Monumental Edition brings back the classic game of exploration, expansion, and development with all new updates! Grow your civilization, advance your culture and tech, and leave your mark by building Wonders.
Antal spelare: 2-6, Speltid: 40-0 min, Ålder: 14+
The Revolution Will Be Mechanized!
Cogs and Commissars is a clever card game of glorious robot revolution, where players control the means of production.
Antal spelare: 2-4, Speltid: 45-75 min, Ålder: 12+
Look up! Comet is coming – and you should prepare to be blown away!
Comet is a competitive engine builder without combat with a unique resource concept. In the distant past, you try to save various animal species from an impending comet impact. Choose wisely, because the rescued animals will support your further rescue maneuvers in various ways.
Antal spelare: 2-5, Speltid: ?, Ålder: 0+
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges:
Antal spelare: 2-4, Speltid: 30 min, Ålder: 10+
Öppna nya vägar för att erövra Speros!
Expansionen Lost Treasures förändrar landskapet i landet Speros, utforska två nya artefakter, fyra nya dubbelsidiga generalkort och 24 nyadessignade platskort.
Du behöver grundspelet Conquest of Speros för att spela denna expansion.
Antal spelare: 3-8, Speltid: 120 min, Ålder: 14+
The galaxy continues to grow with Cosmic Eons, the sixth expansion for the beloved game Cosmic Encounter. Cosmic Eons features a Hidden Alliances in which players decide their alliances secretly and reveal them simultaneously, adding suspense, bluffing and possibly even backstabbing to the Alliance Phase.
Antal spelare: 3-5, Speltid: 60 min, Ålder: 12+
The galaxy is trembling in Cosmic Storm, the newest expansion for Cosmic Encounter. With twenty-five new aliens and thirty-five new cards, Cosmic Storm adds more variety than ever. The addition of space stations, each with unique abilities, shakes up the game even more, with the Space Station Conquest variant introducing a new win condition. One thing’s for sure - after Cosmic Storm, the universe will never be the same.