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Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 0+
The Plum Island Horror är ett samarbetsspel för 1-4 spelare som kombinerar taktisk resurshantering med en överlevnadsmekanik i tower-defense-stil.
Antal spelare: 2-4, Speltid: 180 min, Ålder: 12+
Players assume the roles of entrepreneur, tycoon and politician—each helping in the development of a hypothetical “Anywhere, USA.” Wealth and Prestige will be earned and spent throughout the game. Buildings will rise only to later be demolished for better and larger fare.
Antal spelare: ?, Speltid: ?, Ålder: ?
Mounted map.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Wing Leader: Legends 1937-1945 is the fourth expansion for GMT’s Wing Leader system. In Legends, we seek to cap the Wing Leader game system by bringing together previous games and expansions in a series of crossover scenarios.
Antal spelare: 2, Speltid: 180-0 min, Ålder: 0+
Wing Leader: Origins 1936-1942 is the third expansion for GMT’s Wing Leader system. Origins dives into the thrilling battles of the inter-war and early-war period.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Wing Leader Supremacy is the second volume in the Wing Leader game series. It is a game of massed air battles where players command squadron- and flight-sized units in formations of wing strength or greater. One side takes the role of raiders, leading a force of bombers through to the target. The other side defends with fighters, trying to claw for altitude and intercept the enemy.
Antal spelare: 3-5, Speltid: 240 min, Ålder: 14+
In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.
Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 0+
1848: Australia is a semi-historical railroad game for 3 to 6 people. It is based on the game 1829 by Francis Tresham. Historical constraints have, as far as is possible, been taken into account. In other areas, history will be written anew.
Antal spelare: 2-8, Speltid: 300-0 min, Ålder: 12+
1862: Railway Mania in the Eastern Counties is set in this cauldron of railway construction. Players will vie to start railway companies, invest money in railway shares, and attempt to run the railways they control for personal gain, trying to keep them afloat in changeable economic times.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.
Antal spelare: 1-8, Speltid: 2880-0 min, Ålder: 14+
This 3rd Printing will be a straight reprint of the 2nd Printing maps and counters, and will include the most current version of the rulebook and other components.
Antal spelare: ?, Speltid: ?, Ålder: ?
This two-player wargame recreates the titanic struggle between the invading armies of Nazi Germany versus the Soviet Union in a fresh new way. This new approach is even faster and easier to play - making it perfect for introducing new gamers to the hobby.
Antal spelare: ?, Speltid: ?, Ålder: ?
After a period of fog, rain, and snow blankets the area, three German armies unleash 26 divisions against thinly held American lines in the Ardennes forest of Belgium and Luxembourg. The objective of the Germans is to push through the Ardennes, then cross the Meuse River and head for Antwerp.
Antal spelare: 2, Speltid: 180 min, Ålder: 0+
To play this module you will need the maps, counters and rules that come with this module and the rules and some counters from Caesar, Conquest of Gaul. Battles of the Warrior Queen can also be played with the Simple Great Battles of History (SGBoH) rules.
Antal spelare: 2-4, Speltid: 360-0 min, Ålder: 14+
Bayonets & Tomahawks is a two-player grand strategic game depicting the French & Indian War, which raged from 1755 to 1760 and in which France's North American empire was conquered.
Antal spelare: 1-2, Speltid: 240 min, Ålder: 13+
The Eagle of Lille expansion to Bloody April (Air War over Arras France 1917) expands the air war to follow the career of Immelmann and some of the other early aces such as Oswald Boelcke and Lanoe Hawker.
Antal spelare: 1-6, Speltid: 180-0 min, Ålder: 12+
In Border Reivers, each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey, Fenwick, Dacre, Maxwell, Kerr, or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time. Players gain VPs from successful combats, amassing large herds of livestock, and by elevating their Notoriety above the other players in the regions of the map.
Antal spelare: 2-6, Speltid: ?, Ålder: 10+
Charioteer is a new game from Sekigahara author Matt Calkins. Like Matt's previous games, Charioteer features simple rules, quick play, and novel mechanisms.
Antal spelare: 1-3, Speltid: 300 min, Ålder: 0+
Churchill is a three player game of Coop-etiion where the players must cooperate to win World War II, while at the same time achieving a superior post war position over your allies. If the players collectively fail to defeat the Axis the Allies lose, but if the Axis are defeated, there is a victor of the peace that follows. There is also a two player and solo variant.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Combat Commander: Battle Pack #1 - Paratroops is the first of what will be many themed scenario packs for use with the Combat Commander series of games.
Antal spelare: 2, Speltid: 150 min, Ålder: 12+
Combat Commander: Battle Pack #5 – Fall of the West is the fifth themed collection of scenarios for use with the Combat Commander series of games.
Antal spelare: 2, Speltid: 180 min, Ålder: 12+
Combat Commander: Battle Pack #4 - New Guinea is the fourth themed collection of scenarios for use with the Combat Commander series of games
NOTE: CC–New Guinea is not a complete game and requires ownership of Combat Commander: Pacific to play.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Medievals första expansion tar dig 500 år framåt i tid, mitt under det religiösa korstågen.
Antal spelare: 2, Speltid: ?, Ålder: 14+
The Spanish Army is the first expansion for Commands & Colors: Napoleonics.
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata will be corrected.
Antal spelare: 2, Speltid: 180 min, Ålder: 14+
Generals Marshals Tacticians is the fifth expansion for GMT’s Commands & Colors Napoleonics game system. In my opinion, this expansion will impact your Commands & Colors Napoleonic gaming like no other expansion has done to date.
Antal spelare: 2-8, Speltid: 240 min, Ålder: 12+
EPIC Napoleonics is the sixth expansion for GMT’s Commands & Colors Napoleonics game system. EPIC Napoleonics allows for fighting larger battles with more units.
Antal spelare: ?, Speltid: ?, Ålder: ?
The Commands & Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
In Golan '73, you will command highly mechanized forces and maneuver them across the rocky terrain of the Golan Heights. You will find new asset types to aid your cause such as SAM’s, mortars, and anti-tank guns.
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
Gaul, 58 BC: Competing Celts have invited mercenary Germans and then an ambitious Roman governor into their divided land as protectors. Before Caesar’s audacious claim to the whole of Gaul leads his legions even farther north to war with the Belgae, a great Sueban chieftain will call ever more warbands out of Germania’s forests to launch his own bid for dominion...
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