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Antal spelare: 1-4, Speltid: ?, Ålder: 14+
Historical Setting
June 1941 -- Army Group Center hurls itself through the Soviet border defenses, and its two Panzer groups race headlong toward Minsk. Behind them lie the remnants of the Soviet Western Front -- almost a million men in four armies. The Soviets are stunned by the German Blitzkrieg. Their responses are slow, confused, and governed by pre-war contingency plans made obsolete by the speed of the German advance. In little more than a week, the German panzer spearheads meet east of Minsk. Though isolated units continue to fight, the entire Soviet Western Front has ceased to exist!
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
France '40 covers the crucial 10 days in May, 1940 when the German army broke the French line on the Meuse and raced to the sea at Abbeville. The daring sickle-like-cut across France cut off the BEF from their bases in Normandy and also trapped the French 1st and 7th Armies in Picardy. The French high-command became paralyzed and failed to counterattack. The British saw the situation was hopeless and headed for Dunkirk. It doomed France.
Antal spelare: 1-2, Speltid: 60-240 min, Ålder: 12+
Conflicts of the Normans and their successors 1053-1265
Antal spelare: 2, Speltid: ?, Ålder: 12+
This is the Sixth Printing of designer Ted Raicer’s award-winning classic card-driven game of the Great War.
Antal spelare: 1-2, Speltid: 60-360 min, Ålder: 14+
Red Storm: Baltic Approaches är den första expansionen för GMT:s Red Storm-spel av luftstrid på operativ nivå mellan NATO och Warszawapakten. Red Storm: Baltic Approaches lägger till flygvapnen från tre nya länder (Danmark, Sverige och Polen) tillsammans med ytterligare enheter för nationer representerade i Red Storm, inklusive US Marine Corps flygplan. Spelet kommer också att lägga till marina enheter, anti-skeppsmissiler, maritimt väder och regler som täcker andra aspekter av luftstrider i den övervägande maritima domänen i västra Östersjön.
Antal spelare: ?, Speltid: ?, Ålder: ?
Twilight Struggle: Red Sea – Conflict in the Horn of Africa is a two-player, stand-alone, card-driven game that builds on the award-winning Twilight Struggle.
Antal spelare: 2, Speltid: 120 min, Ålder: 0+
The second edition of Wing Leader: Victories will include major updates to the original version.
Antal spelare: 1-6, Speltid: 300-0 min, Ålder: 12+
Ancient Civilizations of the Inner Sea is an exciting, easy-to-learn, easy-to-play but challenging to master abstract game in which players guide the renowned and legendary civilizations that surged and receded around the shores of the Mediterranean, which the Romans aptly called the Mare Internum, or Inner Sea.
Antal spelare: 2, Speltid: 90-180 min, Ålder: 12+
- Neerwinden, July 29, 1693, War of the League of Augsburg
- Blenheim, August 13, 1704, War of the Spanish Succession
Antal spelare: 2, Speltid: 360-0 min, Ålder: 12+
Cataphract portrays the development of the art of war wrought by the early Byzantine Empire, during the reign of Emperor Justinian, under his great Generals, Belisarius and Narses.
Antal spelare: 1, Speltid: 360 min, Ålder: 14+
Comanchería – The Rise and Fall of the Comanche Empire is Joel Toppen’s second game design which tells the story of the First Nations people of North America. Like Navajo Wars, Comanchería is a SOLITAIRE game in which the player plays the role of the Numunuu, the Comanche people.
Antal spelare: 2-4, Speltid: 150-0 min, Ålder: 14+
Dominant Species: Marine is a game that abstractly recreates a small portion of ancient history: the ending of an onerous ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth.
Antal spelare: 1, Speltid: 300-0 min, Ålder: 12+
The 9th Infantry Regiment “Manchus,” 2nd Infantry Division faced three weeks of intense combat from December 13th, 1944 to January 8th, 1945 as part of the Battle of the Bulge. This campaign covers those critical days.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Holland '44 is a two-player game depicting the Allies’ combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden.
The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine.
Antal spelare: 1-4, Speltid: 360-840 min, Ålder: 14+
The Great Battles of the American Civil War Series:
This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. Under GMT, the rules system has remained stable, but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the often chaotic nature of the 19th Century battlefield at the regimental level.
Antal spelare: 1-2, Speltid: 120-180 min, Ålder: 13+
Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of card combinations similar to GMT Games' Twilight Struggle, Labyrinth portrays both the effort to counter extremist terrorism and the wider ideological struggle - guerilla warfare, regime change, democratization, and more.
Antal spelare: 1-2, Speltid: ?, Ålder: 0+
Labyrinth: The Forever War, 2015 - ? is a 1-2 player card-driven boardgame simulating at the strategic level the ongoing bid by Islamist extremists to impose their brand of religious rule on the Muslim world. It continues where Labyrinth: The Awakening, 2010 - ? left off and adds new event cards and rules to cover the last five years of history.
Antal spelare: 1-4, Speltid: 60-240 min, Ålder: 12+
Stora korporationer tävlar om att utforska rymden och göra ett namn för sig när man landstiger på planeter, upptäcker stenarter och organismer, samt rent utav bosätter sig i andra solsystem. Genom tre eror sitter spelarna och bygger upp en tablå av spelkort framför sig som utgör ens korporations högkvarter, och genom varje era tillkommer såväl nya spelkort av kraftfullare sort som helt nya effekter kring de rymdbaser (och senare även kolonier) som man placerar på planeterna. Efter antingen bara en, två eller alla tre eror räknar spelarna poäng och korar en vinnande korporation.
Antal spelare: 1-8, Speltid: 180-0 min, Ålder: 12+
Tank Duel Tank Pack #1 requires ownership of Tank Duel: Enemy in the Crosshairs to play. Some scenarios require ownership of Tank Duel: North Africa.
Antal spelare: 1-2, Speltid: 120 min, Ålder: 0+
Wing Leader: Blitz is the first expansion for GMT’s Wing Leader system.
Antal spelare: 2, Speltid: 180-0 min, Ålder: 14+
Wing Leader: Eagles is the second expansion for GMT’s Wing Leader system. Eagles adds more aircraft, and more thrilling scenarios from the late war. Fly Hs 129 tank busters against the Soviet armored spearheads. Lead Ki-45 bomber-killers attacking B-29s over mainland Japan. Direct Coastal Command Mosquitos to strafe Luftwaffe airfields in Norway. Launch Me 163 rocket fighters against swarms of B-17s.
Antal spelare: 3-5, Speltid: 240 min, Ålder: 14+
In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.
Antal spelare: 1-3, Speltid: 360-0 min, Ålder: 0+
All Bridges Burning recreates the political and military affairs of the Finnish civil war in a new COIN System volume for three players. The Reds seek to stage a working class revolt and then hold on to their gains, while the White Senate forces seek to reassert control. A third, non-violent Moderates faction fights for the survival of parliamentary democracy and political reform.
Antal spelare: 1, Speltid: ?, Ålder: 0+
The CDG Solo System is a revised GMT Edition of Stuka Joe's CDG solo method, which streamlines two-handed solitaire gameplay by decreasing turn to turn overhead and maintenance. This method of play increases narrative immersion as the great battles of history unfold on your tabletop. The GMT edition of the CDG Solo System includes professionally printed components, a custom screen-printed die, an official ruleset, and Playsheets for seven of GMT’s most popular Card Driven Games.
Antal spelare: 1-2, Speltid: 300 min, Ålder: 12+
This latest installment in GMT’s popular COIN Series system is the first to be designed for two players. You must consider carefully just what you want to do, and how much of it, before the initiative will slip from your fingers. Also, a full solitaire system enables solo players to test their skill against a devious game-run enemy.
Antal spelare: 2, Speltid: 180 min, Ålder: 12+
Combat Commander: Battle Pack #6 – Sea Lion is the sixth themed collection of scenarios for use with the Combat Commander series of games. The theme of this Battle Pack carries forward from BP #5 and presents a what if situation of a successful invasion of Great Britain.
Antal spelare: 2, Speltid: ?, Ålder: 0+
CC Tournament Battle Pack–Leader of Men features twelve scenarios (ten previously available online and two new) printed on cardstock, two new maps, four page tournament guidelines booklet, and tournament record card template printed on cardstock.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor.
Antal spelare: 2, Speltid: 720-0 min, Ålder: 14+
Downfall is a two-player game on the conquest of the Third Reich in World War II. One player controls the Western Allies and the other the Soviet Union in their joint effort to destroy the Axis.
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
Fall of Saigon will include 79 Event, Pivotal Event, and Coup cards; about 30 Non-player cards; one sheet of counters and track tiles; about 20 added wooden pieces; new and updated player aid charts; and expansion rule and play booklets. Fire in the Lake veterans will find the war beyond Paris easy to rev up but a whole new experience. Fight on and find the end of the tunnel. A copy of Fire in the Lake will be necessary to play the Fall of Saigon expansion.
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