Antal spelare: 2-8, Speltid: 60-0 min, Ålder: 14+
Go back to the search for the enemy submarine
Antal spelare: 2-5, Speltid: 45 min, Ålder: 13+
A 15 card mini-expansion to Sentinels of the Multiverse featuring a brand-new environment, Silver Gulch!
Antal spelare: 1-5, Speltid: 60 min, Ålder: 10+
A 41 card mini-expansion to Sentinels of the Multiverse featuring a brand-new hero, Guise!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 10+
In 2050 Mississippi is a toxic sewage draining directly from the interior of Moloch. The river and its vicinity hidden in poisonous fumes are known as the Belt of Death or seedbed of mutants. Warriors of the Mississippi, clad in coats and gas masks, diffuse the worst of the diseases and poisons.
Antal spelare: 2, Speltid: 35 min, Ålder: 13+
Paint the Line is an "Expandable Card Game" that has everything two people need to play in a single box, but multiple boxes allow for further customization and strategy. Tons of original art and gallons of original sweat went into its creation. We hope it meets with your satisfaction.
Antal spelare: 1-5, Speltid: 45 min, Ålder: 13+
A 27 card mini-expansion to Sentinels of the Multiverse featuring a brand-new villain, Wager Master!
Antal spelare: 2-6, Speltid: 60 min, Ålder: 12+
Frag is about blowing stuff up. This expansion brings you new things to blow up, new weapons to blow them up with, and new places to do it.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
Can Zombies!!! swim? Let's face it, when you were alive the question never crossed your mind. And now that you're dead, well, the question still hasn't occurred to you. Although you may be able to answer it if you could think about something other than how hungry you are...
Antal spelare: 2, Speltid: 45-0 min, Ålder: 12+
Combine this expansion with the base game and build your own deck by adding new cards to the pre-constructed decks and explore new tactics and define your own play style!
You'll also find ambush cards in this expansion giving the McReady player greater strategic options by preparing ambushes on each battlefield.
Antal spelare: 2, Speltid: 45 min, Ålder: 12+
Combine this expansion with the base game and build your own deck by adding new cards to the pre-constructed decks and explore new tactics and define your own play style!
This expansion adds a new way to kill Jack Colty and a new battlefield -San Manzanillo Prison- at which the Colty gang can gain a new member. The new battlefield comes with its own set of rules making the game even more tense and strategic!
Antal spelare: 2, Speltid: 45-0 min, Ålder: 12+
Combine this expansion with the base game and build your own deck by adding new cards to the pre-constructed decks and explore new tactics and define your own play style!
As well as all the new cards, this expansion adds an optional 'duel' scene at Rattlesnake Creek, and an extra decision for the McReady player that may equip the imprisoned Santiago with a hidden weapon.
Antal spelare: 2, Speltid: 45 min, Ålder: 12+
A whole mess of danger lurks in the wilds: from a deranged masked knifeman, to strange light in the woods, to a secret valley flush with hazards - both lawman and bandit alike will need their wits about them to survive!
Antal spelare: 2-6, Speltid: ?, Ålder: ?
The Heroes booster adds our second new card type to the game. Heroes are unique, because unlike other Star Realms cards, they immediately enter play when purchased! Each hero has a scrap ability which provides both a specific effect, as well as turning on ally abilities for the turn.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 13+
Nethervoid is a new player deck for Tash-Kalar. In addition to the usual cards and pieces, Nethervoid also includes a token for marking the Gateway, a trans-dimensional portal through which Nethervoid practitioners draw energy.
Antal spelare: 1-4, Speltid: 15 min, Ålder: 8+
Dungeon Roll Legends: Hero Booster Pack #2 is a set of eight extra heroes, each with its own special and ultimate powers, for use with Dungeon Roll.
Antal spelare: 2-4, Speltid: 20 min, Ålder: 13+
This Flames of Scarros pack contains 13 cards for use with Epic Card Game: Scarros Hound of Drakka, Hunting Pack, Go Wild, Little Devil, No Escape, Saren Night Stalker, Force Field, Reset, War Machine, Brand Rebel Fighter, Master Zo, Silver Dragon, and a Wolf/Zombie token.
Antal spelare: 2-4, Speltid: 20 min, Ålder: 13+
This Kark's Edict pack contains 13 cards for use with Epic Card Game: Chamberlain Kark, Justice Prevails, Martial Law, Mythic Monster, Fires of Rebellion, Spore Beast, Consume, Grave Demon, Winged Death, Citadel Scholar, Fairy Trickster, Night of Elara, and a Human/Demon Token
Antal spelare: 2-4, Speltid: 20 min, Ålder: 13+
This Velden's pack contains 13 cards for use with Epic Card Game: Velden Frost Titan, Erratic Research, Frantic Digging, Angel of the Gate, Rescue Griffin, Village Protector, Den Mother, Flame Spike, Winds of Change, Demonic Rising, Raxxa's Enforcer, Rift Summoner, and a Human/Demon token.
Antal spelare: 2-4, Speltid: 20 min, Ålder: 13+
This Will of Zannos pack contains 13 cards for use with Epic Card Game: Zannos Corpse Lord, Corpsemonger, Plague Zombies, Citadel Raven, Reusable Knowledge, Siren's Song, Avenger of Covenant, Bodyguard, Gladius the Defender, Entangling Vines, Pyrosaur, Savage Uprising, and a Wolf/Zombie token.
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 8+
The longboats have returned from their raids, and in good Viking style, there is a fight over how to split up the treasure. In Clash of Vikings, players play as Vikings in an arena trying to gather the most treasure. Each player has a deck of ten cards with different possible actions. On a turn, a player plays two of the three cards they hold. For each card, they must declare (without revealing the card) what the action is, and other players must decide whether or not to call a bluff or not.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
The Poker player
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 10+
In the Tuco expansion, Tuco does not want to meet the Marshal, his former friend, against whom he bears a grudge.
Antal spelare: 2-4, Speltid: ?, Ålder: ?
Play Hero Realms as a holy Cleric. Heal the injured and lead your devout followers in battle. With your faith (and your mace), prepare to smite the wicked!
Antal spelare: 2-4, Speltid: ?, Ålder: ?
Play Hero Realms as a powerful Fighter. Shrug off attacks as you slash and bash your way through enemies. Bring down even the greatest foe with a single mighty blow.
Antal spelare: 2-4, Speltid: ?, Ålder: ?
Play Hero Realms as a deadly Ranger. Track your enemies through the wilderness, call your allies to battle, and take down even the deadliest foe with one well-placed arrow.
Antal spelare: 2-4, Speltid: ?, Ålder: ?
Play Hero Realms as a cunning Thief. Through sleight of hand, your enemies' riches will become your own. Few can catch you, and those who do will soon feel the point of your knife!
Antal spelare: 2-4, Speltid: ?, Ålder: ?
Play Hero Realms as a mystical Wizard. With your feline familiar by your side, summon forth scorching flames from your enchanted staff, and lay waste to your enemies!
Antal spelare: 1-5, Speltid: ?, Ålder: 14+
Had enough of the steps and stumbles on the path to greatness? Then Champions and Masterminds 2 is the answer! Three more of The Champions of Zeta City have arrived to prove their legendary status in the co-op variant established in the first Champions and Masterminds set. Or do you think the quality of the villains you've been facing is keeping you from your true potential? Then two new Masterminds stand ready to test your mettle - and maybe even make you cry for your mommy. This expansion pack comes with a token sheet to be used specifically with these characters.
Antal spelare: 3-6, Speltid: 30 min, Ålder: 8+
You will either play a pirate or a seaman. Every round, you will use one of your 3 Sight tiles to cathc as many parrots as possible, hit the opposing pirates and seamen, take cover behind barrels and bird cages to avoid hits, or drink rum to get oblivious to the pain.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
Smart is a part of Moloch, which has reached the southern part of the continent, where following fights with humans it was cut off from its origin, and found sanctuary deep inside the Neojungle.
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