Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
During the day, the woods provide materials for building and cooking and are a source of food. But when darkness falls, different types of creatures being to roam about and it’s an entirely different breed of Hunter that moves among the trees.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn?
Antal spelare: 3-5, Speltid: 45-0 min, Ålder: 14+
The Hunter has become the Hunted
Antal spelare: 2-4, Speltid: 20-45 min, Ålder: 13+
Looks like there's a new threat rising in the land of Arcadia: Minibosses! Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions.
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 10+
Bring balance back to the forest!
Time is broken and shattered. The seasons all exist at once, and day and night have no real cycle—they rotate at the whim of the forest. This enchanted land has been driven into chaos and it's up to you, the cunning mystics of the forest, to tame extraordinary woodland creatures and use your magic to bring back balance.
Terror Australis 2nd Edition takes Call of Cthulhu to the vast, untamed continent of 1920s Australia.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 13+
A New Way to Play: This set introduces an all-new mechanic called Naming. When you live on the edge and experience failure, you have a chance to learn the name of Iron, Fire, or the Wind. When you know a Name, you can use its power to automatically overcome Challenges!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 13+
Call to Adventure: The Stormlight Archive® can be played stand-alone or shuffled together with the Call to Adventure base game.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
Fantasy is introduced into the land of Carcassonne with this third expansion.
An imposing dragon is flying over Carcassonne and its surroundings, scaring followers away. Heroes and adventurers are doing all they can to resist the dragon‘s assaults, but it is all for naught without the fairy‘s assistance.
Antal spelare: 1-100, Speltid: 30-45 min, Ålder: 10+
Cartographers Heroes är en fristående uppföljaren till det kritikerrosade kartritningsspelet Cartographers.
Antal spelare: 1-2, Speltid: 20-60 min, Ålder: 12+
You are standing before a cleft in the mountain: the new home of your dwarf tribe. There is a lot of work to be done with only two pairs of helping hands at the start. Soon more members of your tribe will be able to help but there is no time to be wasted. Another nearby tribe is seemingly doing better than you. So, chop, chop! Cut into the mountain, furnish cavern after cavern, and collect grains, flax and building resources. Look out for precious metals and get wealthier than the other tribe could have ever imagined!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 12+
Burgle your way to adventure in Clank!, the new deck-building board game.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 13+
Adventure deep into the jungle where the fabled Temple of the Ape Lords is said to reside. Valuable relics of their lost civilization await you…as does an undying mechanical guardian the Ape Lords left behind. Even when you find the temple, navigating its mechanized passages may prove trickier than you expect!
Antal spelare: 2-4, Speltid: 30 min, Ålder: 10+
Öppna nya vägar för att erövra Speros!
Expansionen Lost Treasures förändrar landskapet i landet Speros, utforska två nya artefakter, fyra nya dubbelsidiga generalkort och 24 nyadessignade platskort.
Du behöver grundspelet Conquest of Speros för att spela denna expansion.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 10+
Var hälsade, hängivna. Den Stora Bläckiges himmelska blick faller på dig; har du vad som krävs för att vara den mest hängivna följaren? Ett tentakelsamlande, strategiskt kortspel för 1-4 anhängare!
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 14+
The Flora expansion takes you to the mesmerizing world of crypid plants and introduces new mechanics: completing quests and enhancing actions. Now you are not only a cryptozoologist, but also a cryptobotanist! Take samples of legendary plants and cultivate them in the sanctuary to gain new bonuses and even greater reputation.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 14+
The Islands expansion features fascinating cryptids from faraway locations: Iceland, Greenland, Shetland, Sardinia and Corsica. The new cryptids might be more challenging to track down, but they provide valuable bonuses. In addition, now you will have not only new locations, but also a new way to travel — by sea.
Antal spelare: 2, Speltid: 20-40 min, Ålder: 14+
Det finns något som gömmer sig i folkmassorna: en svårfångad Kryptid som jagar på våra gator. Alla tecken pekar mot det, men utan konkreta bevis kommer det vetenskapliga samfundet aldrig tro dig. Du har inget val... du måste jaga ner kryptiden själv!
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
Den spelare vars familj har fått utstå de mest chockerande och skräckinjagande monsterupplevelserna innan döden omfamnar dennes familjemedlemmar, kommer att vinna detta underhållande och snabba kortspel som handlar om att samla minuspoäng genom att göra sina familjemedlemmar fullkomligt skräckslagna och bedrövade innan de dör.
Den här utgåvan kan antingen spelas på egen hand eller tillsammans med originalet "Gloom".
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
The Game of Unspeakable Incidents and Squamous Consequences
A dragon’s attachment to a hoard can be strong enough to bind the dragon’s spirit to existence after death.
Antal spelare: 4, Speltid: 120-160 min, Ålder: 14+
Tre dödliga själar, en Djävul som väldigt gärna vill åt dem. Frågan är bara... vem är en ulv i fårakläder?
Antal spelare: 1-3, Speltid: 150-0 min, Ålder: 14+
Destinies is a perfect game for players looking for adventure and seeking a narrative and engaging tabletop experience. Each of the 5 unique scenarios depicts part of a vivid world, full of dark stories, epic characters, and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny.
Antal spelare: 1-3, Speltid: 90-150 min, Ålder: 14+
Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.
Antal spelare: 2-4, Speltid: 20-30 min, Ålder: 7+
Kliv in i rollen som fyra berömda Disney-skurkar: Maleficent, Ursula, Hades och Scar, och följ ditt eget mål att bli den värsta skurken genom tiderna! För att lyckas med detta måste du använda dina unika förmågor på ett smart sätt och försöka sabotera dina motståndares planer.
25 dubbelsidiga rollformulär i ett block, perfekt för dina rollpersoner vare sig de är tjuvar, lönnmördare eller helt andra karaktärer!
Antal spelare: 2, Speltid: 15 min, Ålder: 9+
Cardia is a fast paced, strategic card game for two players who battle for control of Cardia.
Antal spelare: 2-5, Speltid: 50 min, Ålder: 8+
In Dungeon Bazar, the player merchants try to earn money by selling equipment — weapons, armor and tools — to heroes who wish to fight against an old dragon in a nearby cave. What the heroes don't know, though, is that the merchants have an agreement with the dragon as naturally they're interested in keeping their source of gold, the great lizard, alive.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 14+
A dark lord has filled a nearby hill with tunnels, traps, treasure, and trolls. And so the next morning (or the next afternoon if too many ales were quaffed) the heroes set out to fight for Right, conquer the dungeon, and punish the wicked lord (by taking all his treasure, of course). It’s a classic scenario, and any veteran dungeon crawler will tell you that’s the way things ought to be.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 13+
Bringing you more than just new pets, cages and magic items, the Dungeon Petz: Dark Alleys has a whole new district in the town. This is the heart of the expansion. It’s kind of a back alley district in the Imp town where all the weird existences live and try to do their business.