Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 60-300 min, Ålder: 14+
I Modul 5 kan spelare köpa och sälja aktier i flyg- och rymdföretag för att öka företagens kapital och aktievärden.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 14+
Homebrewers is an engine-building and dice-trading game. Your dice represent the actions you can take, such as buying ingredients, participating in monthly events, adding flavors to your recipes, and of course, brewing beer!
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 10+
In Honey Buzz, you are one of Her Majesty’s accountants, entrusted to efficiently manage your own portion of the hive and worker bees.
Antal spelare: 3-5, Speltid: 90-0 min, Ålder: 0+
The morning stretches over the tops of the tall,
rugged mountains that dominate the Iberian
Peninsula. Hammers ring, iron on iron, fighting
stubbornly for every inch of new track against the
unforgiving and unyielding terrain. The age of the
railroad is coming to Iberia, but it won’t be easy…
Antal spelare: 3-5, Speltid: 60-0 min, Ålder: 14+
I Iberian Railways tävlar 3 till 5 spelare om att bygga järnvägar för att skapa förbindelser mellan många viktiga städerna i Spanien och Portugal.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Europe in the age of imperialism.
Internationally operating investors aim for the highest political influence in Europe. By giving credits they gain influence over the six imperial nations Great Britain, Germany, Russia, Austria-Hungary, Italy and France.
Antal spelare: 2-6, Speltid: 90-0 min, Ålder: 8+
Import / Export is a role selection game with a passive and active economy driven by player decisions.
Antal spelare: 3-4, Speltid: 60 min, Ålder: 13+
In the Martian mining colony of ARES-6, crime pays. Three factions vie for control of this corrupt new world and everything within it. You are a mercenary known as a "freelancer", here to profit off the conflict, to make a name for yourself – but ambition alone isn't enough. A network of seedy contacts will assist you in undertaking the dangerous missions necessary to bolster your rep. Whether it's hiring henchmen to carry out your dirty work or plotting with secret schemes, you'll let nothing stand between you and your squalid goals.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
As the experienced merchant you are, you now enter into the coffee business! There are 4 new, additional places at which you can trade the tasty bean. For a baksheesh, the guests at the tavern are willing to assist you. Also, at the guild hall, you will find the valuable help you need.
Antal spelare: 1-4, Speltid: 20-50 min, Ålder: 8+
Juicy Fruits is a colorful, family-friendly game where players slide fruit to fulfill orders and score points. Each player has their own small island paradise where they grow delicious fruit. To win, you must gain the most points by cleverly supplying ships and by adding the best businesses to your island.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 13+
In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 14+
Khôra är ett utvecklingsspel utan en lugn stund, minsta felsteg kan mycket väl äventyra din maktposition i den pågående kampen mot andra stadsstater i det antika Grekland. Låt maktkampen börja!
Antal spelare: 2-4, Speltid: 75-90 min, Ålder: 13+
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 10+
Embark on a journey to become a real estate tycoon in Magnate: The First City, a captivating strategy game.
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 14+
A new edition of a modern classic! Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the 'Cold War' expansion, the new 'UN Envoys expansion', and more!
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
In Mars Needs Mechanics, players represent engineers and tinkerers from all over the Empire who have come to compete for this prodigious opportunity. Starting the game with only 30 cogs (currency), players will utilize unique game mechanisms that emphasize timing to collect sets of components and build steampunk mechanisms aimed at earning even more cogs.
Antal spelare: 2-6, Speltid: 180-0 min, Ålder: 12+
i martian Rails handlar det om att bygga järnvägsnät på mars.
Antal spelare: 3-9, Speltid: 180-780 min, Ålder: 12+
Mega Empires: The East is a stand-alone game the Mega Empires line, a new intricate board game designed for 3 to 9 players, immersing participants in the rise and development of ancient civilizations over a span of 8000 years, set in a different part of the world.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 8+
Become the wealthiest merchant prince or princess in all of Araby by establishing an entourage of merchants and allies, teaching virtues, summoning djinni, negotiating frequently, and making successful caravan investments.
Antal spelare: 2-8, Speltid: 90 min, Ålder: 8+
Köp mer tomter, köp mer byggnader och hantera mer kontanter i denna mega-utgåva av familjefavoriten Monopol.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 14+
Not just the military war of great battles but the diplomatic pressure to win or lose new allies such as Italy or the Soviet Union. The third dimension is the economic crisis of critical resources such as oil and iron ore. The fourth dimension is the technological race to develop war winning weapons such as jet aircraft, rocketry or the atom bomb. Finally the fifth dimension is the moral decisions which shaped each nation's war conduct.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 10+
Murano spelet utspelar sig i Murano, en liten grupp av sju öar nära Venedig som är välkänd bland turister för sin glastillverkning. Liksom i Venedig är öarna Murano åtskilda av kanaler, så gondoler och transport är kärnan i detta spel.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 14+
Each player represents a founding family, determined to shape the town’s growth in the 1800’s.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Nippon: Zaibatsu is a reimagined 10th anniversary edition of the acclaimed strategy game Nippon. Step into the role of an ambitious zaibatsu and lead Japan’s industrial expansion.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Introducing the dynamic Court mechanic, offering diverse strategies to enhance gameplay. Through this action, players can acquire Thaler, Action tiles, Victory Points, Achievement Tokens, and bolster their income. Additionally, control of Parties amplifies scoring potential during the King’s Day phase by scoring the unique agendas, with the Dominant Party leader scoring agendas twice, increasing tension between players.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 14+
In Pacific Rails Inc. a strategic worker placement game, you take on the role of a railroad company competing to build the fastest rail link across the United States. Using the worker placement mechanic, you’ll hire specialized workers, develop an economic engine, and carefully manage resources to complete your railway connections before your rivals.