Antal spelare: 2, Speltid: 20 min, Ålder: 3+
Ge dig in i Peppa Pigs färgglada värld med den spännande “Vem är det?”-utgåvan!
Antal spelare: 2, Speltid: 20 min, Ålder: 3+
Det klassiska "Vem där" med Super Mario tema!
Antal spelare: 2-4, Speltid: 180-240 min, Ålder: 14+
The WAR OF THE RING is a grand strategy board game that allows its players to immerse themselves in the world of J.R.R. Tolkien’s THE LORD OF THE RINGS™ and experience its epic action, dramatic conflict, and memorable characters.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President.
Antal spelare: 1-2, Speltid: 70-0 min, Ålder: 10+
In this third expansion to Wingspan, we welcome new species to our habitats by exploring the vibrant, intriguing, and magnificent birds of Asia. These birds were chosen from the over 2,800 species that live in Asia.
Antal spelare: 2, Speltid: 150 min, Ålder: 12+
The divided Germany, 1945–1989.
A boardgame for 2 players
Antal spelare: 2, Speltid: 40 min, Ålder: 10+
Be the first wizard apprentice to eliminate your opponent's life points to become Keeper of the Grimoire.
Antal spelare: 2, Speltid: 30-60 min, Ålder: 13+
YINSH is the 5th game in the GIPF series of two-player abstract games.
Antal spelare: 2, Speltid: 45 min, Ålder: 12+
You and your opponent are merchants in Yokohama, trying to succeed in your business ventures and gain prestige to win the game.
Antal spelare: 2, Speltid: 20 min, Ålder: 8+
Antal spelare: 2, Speltid: ?, Ålder: 8+
Step into the legendary world of Hyrule with Chess Zelda, the ultimate blend of strategy and nostalgia.
Antal spelare: 2, Speltid: 10 min, Ålder: 8+
Antal spelare: 2, Speltid: 30 min, Ålder: 9+
ZÈRTZ is the third game of Project GIPF. Players avail themselves of white, gray, and black marbles from a common supply and use them on a gradually shrinking playing area.