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Antal spelare: 2, Speltid: 240 min, Ålder: 12+
The long awaited follow-up to the highly popular card driven game, Shifting Sands: The Campaign for North Africa, 1940–1943 (from MMP).
Designed by Charles S. Roberts Award winner Michael Rinella, Festung Europa allows players to step into the shoes of either the Allies, led by the United States and Great Britain, or the Axis, led by Germany and Italy.
Antal spelare: 2, Speltid: 600-0 min, Ålder: 14+
More than a scenario pack, this new product is something between our FTC packs and our regular LFT magazine. It contain 56 pages and 15 scenarios.
Antal spelare: 2, Speltid: 180-0 min, Ålder: 0+
FRONT TOWARD ENEMY is a simulation that recreates tactical engagements during the Vietnam War at the scale of 50 meters per hex and five minutes per turn. Units represent fire teams, heavy weapon sections, leaders, vehicles, and helicopters.
Antal spelare: 2-4, Speltid: 240-0 min, Ålder: 0+
Gallipoli 1915: Churchill's Greatest Gamble realistically covers the first three days of the campaign, a time of wild maneuver, of decisive attacks parried by the timely arrival of reinforcements, and the onset of trench warfare. Speed – but not reckless haste – is the key to success.
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
On the 8th December 1941 American soil was invaded for the first time in the war, the small American and Guananian garrison was overrun and 2 days later the Govenor surrendered the Island to the Japanese. On 21st July 1944 the Americans would return to retake the island and drive the Japanese invaders off; a day that is still celebrated as 'Liberation Day'.
Antal spelare: ?, Speltid: 60-300 min, Ålder: 12+
Guns of Galicia (GoG) uses the same core rules as Guns of August (GoA) to simulate Corp-level fighting on the Eastern Front in WWI.
Antal spelare: 1-2, Speltid: 90-120 min, Ålder: 13+
Holdfast Tunisia is a block war game that allows players to refight the World War II desert campaign that saw the American army enter the war in Europe. The German, Italian, American, and British army are all present as well as national sub-units within each.
Antal spelare: 2, Speltid: 90-0 min, Ålder: 0+
At dawn, the Confederates attacked Ulysses S. Grant’s Union army camp at Pittsburgh Landing, Tennessee, near Shiloh Church. The inexperienced first line dissolved under the impact. The remnants, with reinforcements, took station covering the roads to the landing. The position became a magnet for both sides and was dubbed the “Hornet’s Nest” due to the volume of bullets.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 0+
Napoleon faced a desperate situation at Waterloo—he had to defeat Wellington’s Anglo-Allied army before the Prussian army arrived in strength. One of the keys to Wellington’s line was the extensive grounds of the Chateau Hougoumont.
Antal spelare: 2-4, Speltid: 60-240 min, Ålder: 0+
Inflection Point is a Battalion Combat Series (BCS) game depicting two important but relatively unknown battles before and after Stalingrad. The Battle for Kalach was fought in July 1942 following Case Blue, the successful drive into southern Russia. Paulus' Sixth Army intended to encircle and destroy the Soviet Armies and walk into Stalingrad. The Soviets were still recovering from Operation Barbarossa the year before. The result of the battle set up the epic urban fight that was the turning point of the Eastern Front.
Antal spelare: 1-3, Speltid: 480-0 min, Ålder: 16+
Iskra depicts the Soviet 4th Sinjavino Offensive (or second Battle of Ladoga), the Soviet attempt to relieve Leningrad. On 12 January 1943 Stalin gave the order: “War Game No 5 may commence”. This was the start signal for Operation Iskra (Spark), conducted by the Red Army's Leningrad Front, Volkhov Front and the Baltic Fleet with the aim of creating a land connection to Leningrad and thereby lifting the combined German-Finnish siege.
Antal spelare: 2-8, Speltid: 1000 min, Ålder: 16+
This is the new, 3rd edition of the venerable La Bataille de la Moscowa, the wargame that introduced "monster" as a genre in the hobby. Napoleon's battle near Moscow; September 5th to the 7th, 1812.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
Liberty is a fast-playing game covering the American Revolution from 1775-1783. British, American, and French forces are included and the role of the Indians and Navies is depicted. The unique problems faced by each side become clear in this exciting game.
Antal spelare: 2, Speltid: 90-0 min, Ålder: 0+
Robert E. Lee’s invasion of Pennsylvania resulted in a collision at Gettysburg. The first contingent of George Meade’s Union army had been routed, but remained on the field southeast of town. For the second day of battle Lee planned a wide flank march to roll up the apparently open Union left.
Antal spelare: 1-2, Speltid: 90 min, Ålder: 12+
This is not a stand-alone game. You must own Heroes of the Blitzkrieg to play In Defeat, Defiance.
Lock ‘n Load: In Defeat, Defiance brings the British Expeditionary Force to the battlefield of France 1940. An expansion to the hugely popular Lock ‘n Load: Heroes of the Blitzkrieg, In Defeat, Defiance is the biggest British Lock ‘n Load expansion ever. Included are over 170 counters, and fourteen intriguing scenarios.
Antal spelare: 2, Speltid: ?, Ålder: 0+
This MBT expansion focuses on Canada’s armored and mechanized forces. Battle it out in new scenarios and combine the 2 new double-sided geomorphic maps with the MBT base game maps and the BAOR and FRG Expansions for exciting battles.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Nummer 11
Antal spelare: 1-3, Speltid: ?, Ålder: 0+
Nummer 12
Antal spelare: 1-2, Speltid: ?, Ålder: 0+
Nummer 13
Antal spelare: 1-3, Speltid: ?, Ålder: 0+
Nummer 8.
Antal spelare: 1-2, Speltid: ?, Ålder: 0+
War by Television: If The US & NATO Had Invaded Serbia is a "what-if" simulation of the fighting that might have occurred across rump-Yugoslavia in the late summer or early autumn of 1999 if the Western alliance had decided on a ground war to settle the Kosovo crisis.
Antal spelare: 1-4, Speltid: 3000 min, Ålder: 0+
Both sides attack and defend, and the fate of all of Southern France weighed in the balance.
Antal spelare: ?, Speltid: ?, Ålder: ?
White Star Rising: Operation Cobra is an expansion for the game White Star Rising in the Nations at War series. This expansion focuses on the events surrounding the Allied breakout from the Normandy beachhead over the course of a month in July-August 1944.
Antal spelare: 2, Speltid: ?, Ålder: 12+
Nemesis has a high replay value and if you love tense games when in action as well as games that allow you to ponder on possible "perfect opening moves", then this is the game for you.
Antal spelare: 1-2, Speltid: 1200 min, Ålder: 12+
Next War: Poland, the fourth volume in GMT's Next War Series. This game moves the action from Asia to Europe and allows players to fight a near future war in Poland as the Russians and their allies invade and NATO responds.
Antal spelare: 2, Speltid: 600-0 min, Ålder: 12+
Effectively, this supplement is an upgrade kit for Next War: Poland, 1st Edition to the 2nd Edition, but, of course, it also includes goodies such as the additional counters, the ROK OoB, new Cyber Warfare rules, and assorted other optional rules.
Antal spelare: 1-2, Speltid: 1200-0 min, Ålder: 14+
Next War: Vietnam puts you in command of the potential conflict. Can you, as the Chinese player, enforce your will on Vietnam and achieve your goals in the South China Sea, shaping your position in world affairs? Or will you, as the Vietnamese player, once again successfully defend against your larger northern neighbor?
Antal spelare: 0-2, Speltid: 180 min, Ålder: 14+
Following on the success of No Retreat! where the Russian Front of World War II beckons, and then taking the action to the African Front, game designer Carl Paradis and his trusty developer Alan Emrich have teamed up yet again to present the third chapter in this game series, No Retreat 3: The French & Polish Fronts.
Antal spelare: 2, Speltid: 200 min, Ålder: 0+
Operation Skorpion is a relatively short, fast moving game that introduces a new fog of war game system. Opposing strength is unknown until units enter combat. Once revealed, those combat values can continue to fluctuate during the course of the game based on judicious use of mobile supply units, which can distribute and absorb Allocation Points.
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