Antal spelare: 2, Speltid: 90-150 min, Ålder: 12+
This Deluxe Edition of Twilight Struggle marries world-class components, with the sort of world-class game play for which GMT is already known.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor.
Antal spelare: 1-2, Speltid: 720-0 min, Ålder: 14+
North Africa '41 is a game that represents the campaign in North Africa from Rommel's first offensive in March 1941 to December 1941. Combat units represent regiments, brigades, and battalions. Each game turn represents half a month, but a game turn is further divided into 3 Impulses representing 4-5 days.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 14+
The chivalric system was a huge part of medieval warfare. Various offices of state were handed out to the highborn of the land, from Bannermen that surrounded kings and queens, to Earls and Heralds enacting their liege’s will across the realm. Bishoprics had much land and influence associated with them, and were sought after position for nobles.
Antal spelare: 2, Speltid: 45 min, Ålder: 14+
This story arc and character has been a mainstay in X-Men comics and is iconic in the Marvel Universe. This character pack brings exciting new mechanics to the table, a dynamic set of miniatures for hobbyists, and a fan favorite for die-hard and casual X-Men fans.
Antal spelare: 1-2, Speltid: 360-0 min, Ålder: 8+
We have 10 scenarios designed by 8 different players for the pack this time. Many of the designers are making their first attempt at scenario design. The Kansas City ASL Club held a ASL scenario design contest and these are the scenarios we developed.
Antal spelare: 2, Speltid: 240-0 min, Ålder: 12+
Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789, when a new order brought down the Bastille. The game is not merely about war: both France and Britain must build the foundations of colonial wealth, deal with the other nations of Europe, and compete for glory across the span of human endeavor.
Antal spelare: 1-2, Speltid: 1200 min, Ålder: 12+
Next War: Poland, the fourth volume in GMT's Next War Series. This game moves the action from Asia to Europe and allows players to fight a near future war in Poland as the Russians and their allies invade and NATO responds.
Antal spelare: 2, Speltid: 90 min, Ålder: 0+
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 0+
ASL Winter Offensive Bonus Pack #14 (2023) features three new scenario designs by Pete Shelling and two new boards (89/90); MMP has an ulterior motive, however, for the manufacture and sale of this particular product. Proceeds from the sales of each WO Bonus Pack #14 are donated to the WWII Foundation.
Antal spelare: 2, Speltid: ?, Ålder: 12+
ASL Winter Offensive Bonus Pack #8 (2017) features three new scenario designs by Ken Dunn and a new geomorphic mapboard (76), also designed by Ken.
Antal spelare: 1-2, Speltid: ?, Ålder: 0+
Antal spelare: 1-6, Speltid: 180-0 min, Ålder: 0+
Warfighter Mediterranean depicts the conflicts of the Italian campaigns in World War II, with the Italian army facing the British hostiles, representing two of the biggest colonial powers competing in the Mediterranean basin at the start of the war.
Antal spelare: 1-4, Speltid: 90-360 min, Ålder: 12+
Congress of Vienna is a diplomatic Strategy CDG for one to four players.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 14+
Hera Syndulla and her loyal astromech C1-10P are stoking the fires of resistance in a galaxy that’s choking under the heel of the Empire. With the Hera Syndulla and C1-10P Ally Pack, you can bring the will to rebel into your games of Imperial Assault.
Antal spelare: 2, Speltid: ?, Ålder: 14+
The Spanish Army is the first expansion for Commands & Colors: Napoleonics.
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata will be corrected.
Antal spelare: 2, Speltid: 120-240 min, Ålder: 0+
ASL Winter Offensive Bonus Pack #13 (2022) features four new scenario designs by Pete Shelling and three new Deluxe boards (m/n/o); MMP has an ulterior motive, however, for the manufacture and sale of this particular product. Proceeds from the sales of each WO Bonus Pack #13 are donated to the WWII Foundation....
Antal spelare: 2-6, Speltid: 60 min, Ålder: 14+
Take command, forge alliances, and shape the destiny of six unique kingdoms as you explore a stunningly detailed world across four hand-drawn boards.
Antal spelare: 2, Speltid: 60 min, Ålder: 12+
As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, after 5 long years of weary battles, we have packed this expansion with every thing you could ever need to combat in a snow-covered environment.
Antal spelare: 1-6, Speltid: 90-0 min, Ålder: 0+
In the early hours of the 19th of August 1942, a large amphibious force consisting of 237 Ships and Landing craft carried 5000 Canadian Soldiers, 1000 British Commandos, 50 U.S. Rangers - on their first raid of WW2, and 50 of the latest Tanks available to the British forces moved with deadly intent towards the enemy occupied coast of France.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
For the first time, an Advanced Squad Leader module steps outside of the traditional World War II era to bring you FORGOTTEN WAR, covering the Korean War of 1950-1953.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Undaunted: Reinforcements is a modular expansion that introduces a range of new rules, scenarios, and units.
Antal spelare: 1-6, Speltid: 3600-0 min, Ålder: 14+
To Take Washington is a new Line of Battle (LoB) series game covering Jubal Early’s campaign during the summer of 1864. From June into July, Old Jube swept out of the Shenandoah Valley and across the Potomac River to advance on Washington DC.
Antal spelare: 2, Speltid: 720-0 min, Ålder: 14+
Downfall is a two-player game on the conquest of the Third Reich in World War II. One player controls the Western Allies and the other the Soviet Union in their joint effort to destroy the Axis.
Antal spelare: 2, Speltid: 90-120 min, Ålder: 13+
Quartermaster General: South Front is the second title in the Quartermaster General "Front"
series, a fast-paced, two-player strategy game that brings the Mediterranean theater of World War II to life. With quick setup and simple rules, it’s easy to dive into the action. Each player commands a unique deck of cards, representing the equipment, manpower, and strategies of their side.
Antal spelare: 1, Speltid: ?, Ålder: 0+
Interceptor Ace: Daylight Air Defense Over Germany, 1943-44 is a solitaire, tactical level game which places you in command of a German fighter during World War II.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Within the Count Dooku Commander Expansion, you'll find one unpainted and finely detailed Count Dooku miniature challenging all comers with his lightsaber. Additionally, four upgrade cards let you explore the depths of Dooku's Force powers, while three command cards invite you to make him a central piece of your army's strategy.
Antal spelare: 1-4, Speltid: 3000 min, Ålder: 0+
Both sides attack and defend, and the fate of all of Southern France weighed in the balance.
Antal spelare: 2-8, Speltid: 120-0 min, Ålder: 8+
Air supremacy was a permanent challenge during World War II. In the battle of France, the Luftwaffe’s powerful Stukas were a key component to the German blitzkrieg that led them to victory. Over the English Channel, the heroism of RAF pilots saved their country from an invasion.
Antal spelare: 1-4, Speltid: ?, Ålder: 14+
Historical Setting
June 1941 -- Army Group Center hurls itself through the Soviet border defenses, and its two Panzer groups race headlong toward Minsk. Behind them lie the remnants of the Soviet Western Front -- almost a million men in four armies. The Soviets are stunned by the German Blitzkrieg. Their responses are slow, confused, and governed by pre-war contingency plans made obsolete by the speed of the German advance. In little more than a week, the German panzer spearheads meet east of Minsk. Though isolated units continue to fight, the entire Soviet Western Front has ceased to exist!