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★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.56/10

Antal röster: 324 st

Sätt betyg

Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+

Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...

399 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.36/10

Antal röster: 252 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.34/10

Antal röster: 254 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.53/10

Antal röster: 267 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.51/10

Antal röster: 292 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.48/10

Antal röster: 291 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.60/10

Antal röster: 311 st

Sätt betyg

Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!

199 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.

205 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

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Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!

205 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.

205 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

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Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.

249 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.13/10

Antal röster: 46616 st

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Antal spelare: 1-4, Speltid: 45 min, Ålder: 14+

With a revamped system of organization and a number of quality-of-life improvements, this new version of the beloved LCG’s core set is the perfect way for someone to dive into the game.

725 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 7.10/10

Antal röster: 39 st

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Antal spelare: 3-6, Speltid: 60-120 min, Ålder: 10+

235 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.

175 kr

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

The vampires of Clan Nosferatu are the creeping horrors of the night. Called “Sewer Rats” by some, they hide their grotesque appearance in the dark, using animals as spies and guards. They often take a passive part in The Eternal Struggle, but when they attack, they do so with immense force – their enemies never know what hit them.

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.63/10

Antal röster: 106 st

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Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 7.03/10

Antal röster: 3819 st

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Antal spelare: 2-6, Speltid: 60 min, Ålder: 12+

The Hunger is a race where each player will have to optimize their card deck, hunt Humans to gain Victory Points, fulfill secret Missions, and eventually acquire a Rose and return to the Castle before sunrise.

499 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.58/10

Antal röster: 1031 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!

735 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 7.02/10

Antal röster: 678 st

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Antal spelare: 1-4, Speltid: 450-0 min, Ålder: 16+

Escape Tales: Children of Wyrmwoods is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and draw you deeply into a riveting story set in a dark and mysterious world.

299 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.67/10

Antal röster: 277 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.39/10

Antal röster: 279 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.35/10

Antal röster: 271 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.42/10

Antal röster: 292 st

Sätt betyg

Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+

Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.42/10

Antal röster: 302 st

Sätt betyg

Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

A Thousand Shapes of Horror is Scenario 2–B of “The Web of Dreams” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form either a larger four-part or eight-part campaign. Inspired by H. P. Lovecraft’s classic short story “The Unnamable,” this adventure takes you to the most haunted corners of Arkham, where the veil between realm is drawn thin and even the most rational mind may be forced to confront the possibility of a world beyond the one we know. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?

99 kr (165 kr)
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.53/10

Antal röster: 321 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 6.43/10

Antal röster: 477 st

Sätt betyg

Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 16+

Maria har samlat tillräckligt med krafter för att konfrontera Leopold, men först måste hon hitta honom. Leopolds öde är det tredje avsnittet av den våldsamma trilogin om Maria.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 6.52/10

Antal röster: 501 st

Sätt betyg

Maria är på flykt tillsammans med sin son och försöker samtidigt förbereda sig på den stora uppgörelsen. Men klarar hon det? Vit sömn är det andra avsnittet av den fasansfulla trilogin om Maria.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 6.37/10

Antal röster: 732 st

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Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 16+

Maria är inlåst på en rättspsykiatrisk avdelning och måste komma ut för att hitta sin son innan det är för sent. De dödas pendel är den första delen i den fasansfulla trilogin om Maria.

165 kr
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