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★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

Använd illusioner för att göra även de mäktigaste hoten ofarliga.

199 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.

205 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

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Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!

205 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.

205 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

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Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.

249 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

Sätt betyg

Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

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Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?

Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.70/10

Antal röster: 102 st

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Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+

Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…

175 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.69/10

Antal röster: 755 st

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Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+

Return to the very first cycle of content for Arkham Horror LCG with The Dunwich Legacy Investigator Expansion.

535 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.67/10

Antal röster: 275 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.67/10

Antal röster: 20 st

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Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 13+

Gruff: Whispers of Madness is a stand-alone game that is fully compatible with the Gruff rules system and other Gruff games. Whispers of Madness provides the same visceral competitive experience as Gruff, but adds a new mechanic to the game, Sanity and Madness! Gruff: Whispers of Madness also includes co-op and single player modes where you will challenge troll boss-fights!

375 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.66/10

Antal röster: 586 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.

399 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.65/10

Antal röster: 74 st

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Antal spelare: 2-4, Speltid: 40 min, Ålder: 9+

I strid finns det inga jämlikar.

399 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.60/10

Antal röster: 140 st

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Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 14+

This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.

725 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.59/10

Antal röster: 307 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!

199 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.59/10

Antal röster: 434 st

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Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+

Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart.

475 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.57/10

Antal röster: 998 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!

735 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.56/10

Antal röster: 700 st

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Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+

In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham.

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.56/10

Antal röster: 391 st

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Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+

The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again...

399 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.55/10

Antal röster: 277 st

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Antal spelare: 1-4, Speltid: ?, Ålder: 14+

A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?

225 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.55/10

Antal röster: 548 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.

125 kr (165 kr)
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.55/10

Antal röster: 1092 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Dunwich Legacy cycle will not find any new cards or content within this expansion.

Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.

This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.

725 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.55/10

Antal röster: 577 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–4 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world.

325 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.54/10

Antal röster: 316 st

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Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+

Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...

399 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.53/10

Antal röster: 320 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.

165 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.52/10

Antal röster: 262 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.51/10

Antal röster: 288 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.49/10

Antal röster: 287 st

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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+

195 kr
★★★★★★★★★★
★★★★★★★★★★

Betyg: 8.46/10

Antal röster: 807 st

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Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+

The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets.

95 kr (165 kr)
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