Antal spelare: 2-4, Speltid: 20-40 min, Ålder: 9+
All the world's a stage in Unmatched: Slings & Arrows, while the Globe Theater is a battlefield.
Antal spelare: 1-4, Speltid: 30-90 min, Ålder: 14+
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 10+
"Everdell: The Complete Collection" innehåller grundspelet och samtliga större expansioner i en stor låda.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
Ge dig ut på ett storslaget äventyr till Erebor, det ensamma berget, och
träffa dess ståndaktige härskare, kung Dain Ironfoot.
Antal spelare: 1-4, Speltid: 160-0 min, Ålder: 14+
Mäktiga motståndare står grupperade mot er. Ert folk står redo.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 14+
Something sinister lurks in the shadows, a looming threat only a few are even aware of. A diabolical plot slowly takes form, its goal something you can only guess at, but one thing is for certain: at the center of it all is a young, headstrong mutant, Hope Summers. For some reason, the villains’ plans hinge on Hope, and she may be in over her head…
Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+
Return to the very first cycle of content for Arkham Horror LCG with The Dunwich Legacy Investigator Expansion.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+
In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Världen är alltid i behov av hjältar. Men, för att verkligen uppnå fred finns det tider där man behöver åsidosätta sina åsikter och fokusera på vad som är rätt. I en värld som hatar och räds dom, är det precis det som X-Men gör. Och äntligen är det dags för deras debut i Marvel Champions!
Antal spelare: 2, Speltid: 20-40 min, Ålder: 9+
Två legendariska Japanska krigare kastas in i Unmatched universumet!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
This expansion features two mages, one nemesis, and several new player cards and treasures.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Dunwich Legacy cycle will not find any new cards or content within this expansion.
Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.
This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–4 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world.
Antal spelare: 1-4, Speltid: ?, Ålder: 14+
A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
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