In accordance with the farmer's rules of ancient Roman provinces, players settle the fertile land with their houses. However, even the most luxurious houses are worthless without a reliable water supply. If a player does not supply his houses with water before the region they are in is completely developed, the residents – good or bad – must leave and the house does not hear the player any points.
The player who best uses clever tactics – along with a little luck – to place wells and canals at the right time while securing the best building spaces, will outmaneuver their opponents and win the game!