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Klicka på bilderna för att förstora dem Innehållsförteckning:
•1 Rule Book
•1 Scenario Guide •4 Reference Sheets •66 Plastic Miniatures •6 Custom Dice |
Doom, a brutal board game of gun-blazing action for 2-4 players, puts you into one of two teams; one player controls terrifying monstrosities from the depths of hell, and the others take the roles of armed and deadly fighters capable of laying down blistering hails of gunfire! These brave Marines, trained in all manner of combat, must do whatever it takes to repel these invaders... while struggling to survive. Between these teams is a space-station chock full of weapons, armor, corridors, and danger.
Each Marine has come from a different background, and as such, can draw on a multitude of different skills. Ranging from the deadly “Killer Instinct,” which lets you move and attack again if you have killed your target, and the always useful “Medic,” which lets you heal yourself, all of these skills are dealt out randomly, and each Marine only receives a couple to help him out through this dangerous mission. Each of these missions has a unique layout, fans of Descent: Journeys in the Dark may recognize a similar element of map construction. From the tight corridors of the "Inferno" to the sprawling labyrinth of "Thy Flesh Consumed", each map gives players the feeling of being in a space-station being overrun by extra-dimensional beings. You nerves will be on edge as you open the next door, scared to see the invaders filling the rooms ahead... and as you glance back at the creatures filling the corridors and hallways, slowly advancing up behind you. The first mission, "Knee Deep in the Dead", places you in the lounge in sector 5 when the first news of invaders hits. “Off in the distance, you hear first one scream and then several more in quick succession. Panicked voices begin cutting in on your radio headsets but are drowned out...” Each map has a specific goal. With the first mission, lifeboats are launching from the station and you must hurry if you wish to be on one. All that is standing in your way are a handful or hungry looking aliens, a couple of locked doors, and a number of areas just waiting to see new creatures spawned. The Marine players must work as a team if they have any hope of making it out alive. If the Invader player is able to reach six kills, or frags, the Marines have been overrun and the station is lost. This keeps the players moving, and provides a heaping helping of tension as each frag brings you closer to permanent death. The Invaders have a fair number of tricks up their sleeves to deal with the Marines. Charge lets one invading creature double the amount of movement they get, letting them advance much closer to the Marines. Jump the Gun lets up to three invaders activate on the Marines turn before they get to go! Shaky Footing reduces the movement of the Marines by two until the start of their next turn. Each of these can be deadly in their own rights, but become a nightmare if used in concert. Not to be outdone, the Marines have access to some of the best weaponry in the dimensions. The Machine Gun is one of the first weapons most Marines will see; this projectile device is capable of shredding most smaller enemies and dealing decent damage to the larger creatures. The next step up is the Chain Gun, which improves upon the Machine Gun’s firing capacity by adding four more barrels of deadly firepower. For those who like the action up close and personal, the Chainsaw provides carnage and mayhem on a wide scale. If you run completely out of ammo, and aren’t able to grab some of the crates lying about the station, you can always settle arguments with your fists. Each Marine can deal a fair amount of damage with the weapon at the end of their wrist. For those fans of the popular video game, the BFG also makes an appearance. This weapon fires a massive blast of energy capable of taking down even the largest invader! All in all, Doom captures the feel of the popular video game. It is fast paced, easy to learn, and keeps everyone at the edge of their seats as the invaders seek out the Marines, and the Marines seek the way to their own salvation. If you want to take your Doom experience even further, check out Doom: The Expansion! With 36 new figures, including six new monster types and three new marines, new map pieces, new skill cards, and an entirely new Invader deck, Doom: The Board Game Expansion will take your experience to new depths of hellish mayhem! Sätt betyg/skriv recension:Du måste ha ett användarkonto och vara inloggad för att sätta betyg eller skriva recension. Har du inget användarkonto så kan du enkelt skapa ett helt gratis. | |||||||||||||||||||||||||||||||
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