The active player, the Daymio, assigns different roles to the other players, who then can act them out for good or for bad. In crucial contrast to traditional conquest games the Daymio doesn´t conquer himself but assigns all other players to use their powers to further his machinations.
Being the Daymio you receive Honor and other advantages while conquering areas. Being a Samurai and winning battles for the Daymio you will get "Samurai - Honor", which may be transfered to your own Daymio later on when doing a tea ceremony.
Whoever acquires 50 honor points first will be named Shogun by the Emperor and wins the game. In case no player acquires 50 honor points the game will end as soon as the Shogun-counter leaves the 12th month. In this case is the players with the most advanced Daymio-counter the winner of the game.
Speltyp: Strategispel
Kategori: Fighting, Bluff, Medeltiden, Politik, Hand management, Modulär spelplan, Sten-sax-påse, Rollspel / Berättande, Samtidigt spelande, Variabla spelare
Tillverkare: Heidelberger Spieleverlag
Länkar: Regler, Tillverkarens hemsida, BoardGameGeek
Försälj. rank: 6583/17916